Player Matchup

Anhur
Anhur
Silver V
 
Anhur
Silver V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Gold III
SANCAK34
Raijin
Gold III
Level 158
God Stats
3W - 5L
1,497 SR
Queue Stats
324W - 379L
1,550 MMR
Solo
Chaac
Chaac
Bronze III
dosquads
Chaac
Bronze III
Level 93
God Stats
1W - 3L
1,194 SR
Queue Stats
28W - 49L
1,280 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,397 SR
1,443 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 107
1,499 SR
1,287 MMR
Chiron
Chiron
Gold III
PEAEMER
Chiron
Gold III
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 32L
1,600 MMR
Solo
Ymir
Ymir
Silver II
Stenski02
Ymir
Silver II
Level 149
God Stats
55W - 70L
1,462 SR
Queue Stats
206W - 305L
1,152 MMR
Party 1
Baba Yaga
Baba Yaga
Silver II
Tomyork
Baba Yaga
Silver II
Level 107
God Stats
5W - 7L
1,535 SR
Queue Stats
110W - 156L
1,108 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
6 / 6 / 7
12,280
682
16,206
15,668
5,674
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
SANCAK34
Raijin
17
8 / 3 / 5
13,199
733
17,479
12,757
4,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
dosquads
Chaac
17
1 / 2 / 11
11,298
628
9,604
14,221
17,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
Morgan Le FayAthenaHou YiGilgameshSobek

VS

Bans
ThothDiscordiaBacchusZeusGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
PEAEMER
Chiron
16
2 / 5 / 8
11,562
642
13,799
16,236
6,720
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
15
5 / 6 / 5
12,377
688
8,863
22,214
25,741
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
Tomyork
Baba Yaga
16
4 / 5 / 5
11,700
650
11,042
13,873
6,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
29
15
Kills
11
11
Deaths
16
23
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
6
6
7
1.58
L
Chiron
PEAEMER
Chiron
2
5
8
1.2
W
Raijin
SANCAK34
Raijin
8
3
5
3.5
L
Ymir
5
6
5
1.25
L
Baba Yaga
Tomyork
Baba Yaga
4
5
5
1.3
W
Chaac
dosquads
Chaac
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,289
Damage
33,704
42,646
Taken
52,323
27,833
Mitigated
38,680
7,566
Healing
10,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
16,206
9,048
0
1,925
15,668
5,674
844
6,423
9,245
0
45,283
L
Chiron
PEAEMER
Chiron
13,799
5,832
966
5,969
16,236
6,720
309
5,146
10,902
0
56,955
W
Raijin
SANCAK34
Raijin
17,479
1,126
0
1,138
12,757
4,399
1,339
7,529
5,228
72,680
0
L
Ymir
8,863
1,516
318
1,137
22,214
25,741
0
5,442
16,020
21,185
0
L
Baba Yaga
Tomyork
Baba Yaga
11,042
392
0
2,428
13,873
6,219
0
6,843
6,848
42,652
0
W
Chaac
dosquads
Chaac
9,604
993
0
4,503
14,221
17,760
184
5,953
8,268
0
37,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,777
Gold Earned
35,639
205
Minions Killed
177
0
Camps Cleared
0
903,729
Distance Traveled
925,014
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,280
682
55
3
0
267,502
1
L
Chiron
11,562
642
91
5
0
318,382
2
W
Raijin
13,199
733
112
6
0
289,038
4
L
Ymir
12,377
688
24
1
0
293,687
4
L
Baba Yaga
11,700
650
62
3
0
312,945
3
W
Chaac
11,298
628
38
2
0
347,189
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role