Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
ASAPLang
King Arthur
Level 95
God Stats
10W - 3L
1,739 SR
Queue Stats
220W - 143L
1,569 Elo+
Solo
Ullr
Ullr
GreatAngle
Ullr
Level 67
God Stats
0W - 2L
1,263 SR
Queue Stats
45W - 41L
1,608 Elo+
Party 1
Bakasura
Bakasura
LeVarP29
Bakasura
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 53L
1,609 Elo+
Solo
Odin
Odin
Rasory280
Odin
Level 134
God Stats
3W - 2L
1,724 SR
Queue Stats
269W - 269L
1,561 Elo+
Solo
Team Averages
Level 102
1,545 SR
1,569 Elo+

VS

Team Averages
Level 119
1,597 SR
1,561 Elo+
He Bo
He Bo
 
He Bo
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Gnobreaker
Jing Wei
Level 114
God Stats
4W - 5L
1,636 SR
Queue Stats
714W - 726L
1,535 Elo+
Solo
Arachne
Arachne
JodiJoStar
Arachne
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 142L
1,517 Elo+
Solo
Sol
Sol
NothinButSocks
Sol
Level 160
God Stats
9W - 5L
1,579 SR
Queue Stats
878W - 689L
1,589 Elo+
Solo
Izanami
Izanami
SteampunkSushi
Izanami
Level 123
God Stats
2W - 1L
1,771 SR
Queue Stats
54W - 36L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
1 / 4 / 2
5,981
997
2,660
9,983
6,174
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
ASAPLang
King Arthur
10
0 / 4 / 3
5,735
956
5,008
11,562
4,928
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

10
0 / 2 / 1
5,730
955
4,852
4,197
1,459
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bakasura
LeVarP29
Bakasura
9
1 / 5 / 0
5,461
910
2,390
7,773
2,745
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odin
11
1 / 4 / 3
6,079
1,013
6,523
12,735
6,421
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
1 / 1 / 14
6,762
1,127
5,978
5,768
2,498
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Gnobreaker
Jing Wei
13
3 / 1 / 14
7,370
1,228
7,557
4,738
2,173
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
JodiJoStar
Arachne
12
4 / 2 / 12
7,525
1,254
5,596
11,156
11,777
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
4 / 0 / 13
7,410
1,235
10,820
4,845
1,958
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

14
7 / 1 / 12
7,871
1,312
11,861
4,680
2,139
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
84
3
Kills
19
19
Deaths
5
9
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
4
2
0.5
W
He Bo
 
He Bo
1
1
14
8
L
King Arthur
ASAPLang
King Arthur
0
4
3
0.38
W
Jing Wei
Gnobreaker
Jing Wei
3
1
14
10
L
0
2
1
0.25
W
Arachne
JodiJoStar
Arachne
4
2
12
5
L
Bakasura
LeVarP29
Bakasura
1
5
0
0.2
W
4
0
13
10.5
L
Odin
1
4
3
0.63
W
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,433
Damage
41,812
46,250
Taken
31,187
21,727
Mitigated
20,545
12,606
Healing
12,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
2,660
654
1,274
2,680
9,983
6,174
0
3,872
6,111
0
6,810
W
He Bo
 
He Bo
5,978
401
458
1,396
5,768
2,498
775
0
5,743
13,214
0
L
King Arthur
ASAPLang
King Arthur
5,008
863
817
2,992
11,562
4,928
0
4,966
6,596
0
12,453
W
Jing Wei
Gnobreaker
Jing Wei
7,557
4,947
1,475
1,355
4,738
2,173
938
0
4,608
0
14,900
L
4,852
756
0
372
4,197
1,459
0
1,183
3,014
0
14,738
W
Arachne
JodiJoStar
Arachne
5,596
2,799
654
3,283
11,156
11,777
270
0
10,901
1,643
7,469
L
Bakasura
LeVarP29
Bakasura
2,390
1,751
408
416
7,773
2,745
0
3,353
4,420
0
2,893
W
10,820
2,553
607
1,470
4,845
1,958
1,705
0
4,845
20,336
0
L
Odin
6,523
1,033
218
3,429
12,735
6,421
0
4,193
8,542
0
12,484
W
11,861
5,371
925
562
4,680
2,139
1,606
0
4,680
0
23,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,986
Gold Earned
36,938
79
Minions Killed
82
0
Camps Cleared
0
588,542
Distance Traveled
639,442
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,981
997
4
1
0
138,228
1
W
He Bo
6,762
1,127
11
2
0
105,220
1
L
King Arthur
5,735
956
24
4
0
106,933
0
W
Jing Wei
7,370
1,228
25
4
0
126,021
1
L
Ullr
5,730
955
28
5
0
123,662
1
W
Arachne
7,525
1,254
8
1
0
137,745
0
L
Bakasura
5,461
910
3
1
0
112,639
0
W
Sol
7,410
1,235
12
2
0
148,197
1
L
Odin
6,079
1,013
20
3
0
107,080
2
W
Izanami
7,871
1,312
26
4
0
122,259
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role