Player Matchup

Ymir
Ymir
Duava
Ymir
Level 16
God Stats
6W - 4L
1,209 SR
Queue Stats
61W - 62L
1,343 Elo+
Solo
Hercules
Hercules
ExposedPluto939
Hercules
Level 26
God Stats
5W - 6L
1,772 SR
Queue Stats
385W - 440L
1,289 Elo+
Party 1
Odin
Odin
Lilbad26
Odin
Level 18
God Stats
8W - 9L
1,358 SR
Queue Stats
31W - 61L
1,248 Elo+
Party 1
Bakasura
Bakasura
OhLookItsBrodie
Bakasura
Level 24
God Stats
19W - 34L
1,357 SR
Queue Stats
73W - 100L
1,204 Elo+
Party 1
Gilgamesh
Gilgamesh
ToxicOutlaw66
Gilgamesh
Level 27
God Stats
7W - 6L
1,482 SR
Queue Stats
26W - 48L
1,253 Elo+
Party 1
Team Averages
Level 22
1,436 SR
1,267 Elo+

VS

Team Averages
Level 14
1,507 SR
1,440 Elo+
Da Ji
Da Ji
CANCLEDz
Da Ji
Level 11
God Stats
1W - 2L
1,513 SR
Queue Stats
69W - 53L
1,475 Elo+
Solo
Cu Chulainn
Cu Chulainn
St1kM4n02
Cu Chulainn
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Fenrir
Fenrir
Zeniarmr
Fenrir
Level 2
God Stats
6W - 9L
1,500 SR
Queue Stats
14W - 18L
1,500 Elo+
Solo
Danzaburou
Danzaburou
sayVictor-
Danzaburou
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 28L
1,224 Elo+
Solo
Poseidon
Poseidon
暮雨幽魂
Poseidon
Level 27
God Stats
0W - 1L
1,522 SR
Queue Stats
27W - 30L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Duava
Ymir
10
4 / 1 / 3
7,108
508
2,351
6,009
3,795
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
12
4 / 1 / 2
7,231
517
5,927
10,377
6,491
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Odin
11
2 / 3 / 0
6,794
485
4,464
6,291
4,036
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
13
8 / 2 / 1
7,971
569
4,632
9,056
2,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
ToxicOutlaw66
Gilgamesh
11
1 / 4 / 5
6,473
462
2,906
7,583
2,971
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
CANCLEDz
Da Ji
12
5 / 1 / 1
7,382
527
5,779
8,817
3,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
St1kM4n02
Cu Chulainn
7
2 / 3 / 0
5,330
381
1,211
3,800
1,557
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
Zeniarmr
Fenrir
9
3 / 5 / 2
5,763
412
2,897
6,157
2,647
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
sayVictor-
Danzaburou
9
0 / 6 / 5
5,757
411
3,634
8,522
2,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poseidon
暮雨幽魂
Poseidon
9
1 / 5 / 1
6,101
436
4,440
5,797
2,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
19
Kills
11
11
Deaths
20
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Da Ji
CANCLEDz
Da Ji
5
1
1
5.5
W
Ymir
Duava
Ymir
4
1
3
5.5
W
Hercules
4
1
2
5
W
Odin
2
3
0
0.67
W
Bakasura
8
2
1
4.25
L
Cu Chulainn
St1kM4n02
Cu Chulainn
2
3
0
0.67
W
Gilgamesh
ToxicOutlaw66
Gilgamesh
1
4
5
0.88
L
Fenrir
Zeniarmr
Fenrir
3
5
2
0.8
L
Danzaburou
sayVictor-
Danzaburou
0
6
5
0.42
L
Poseidon
暮雨幽魂
Poseidon
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,280
Damage
17,961
39,316
Taken
33,093
20,231
Mitigated
11,831
6,828
Healing
5,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
CANCLEDz
Da Ji
5,779
1,345
0
3,078
8,817
3,134
0
656
8,161
0
43,582
W
Ymir
Duava
Ymir
2,351
417
0
750
6,009
3,795
695
0
6,009
20,168
0
W
Hercules
5,927
1,625
0
2,954
10,377
6,491
220
3,155
6,720
0
28,380
W
Odin
4,464
1,284
0
0
6,291
4,036
609
333
5,932
4,126
23,060
W
Bakasura
4,632
3,937
0
2,877
9,056
2,938
558
0
9,056
0
39,706
L
Cu Chulainn
St1kM4n02
Cu Chulainn
1,211
509
0
266
3,800
1,557
0
378
3,422
0
7,905
W
Gilgamesh
ToxicOutlaw66
Gilgamesh
2,906
186
0
247
7,583
2,971
0
390
7,159
0
26,003
L
Fenrir
Zeniarmr
Fenrir
2,897
808
0
770
6,157
2,647
20
1,295
4,862
0
11,783
L
Danzaburou
sayVictor-
Danzaburou
3,634
1,644
0
1,020
8,522
2,480
0
815
7,607
0
27,376
L
Poseidon
暮雨幽魂
Poseidon
4,440
720
0
0
5,797
2,013
0
157
5,640
21,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,577
Gold Earned
30,333
273
Minions Killed
200
0
Camps Cleared
0
1,267,944
Distance Traveled
1,017,432
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,382
527
76
5
0
251,603
0
W
Ymir
7,108
508
45
3
0
210,694
0
W
Hercules
7,231
517
53
4
0
263,534
3
W
Odin
6,794
485
60
4
0
238,026
0
W
Bakasura
7,971
569
77
6
0
297,075
0
L
Cu Chulainn
5,330
381
14
1
0
105,972
0
W
Gilgamesh
6,473
462
38
3
0
258,615
0
L
Fenrir
5,763
412
18
1
0
232,381
0
L
Danzaburou
5,757
411
41
3
0
223,559
2
L
Poseidon
6,101
436
51
4
0
203,917
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role