Player Matchup

Anubis
Anubis
Leonidas120311
Anubis
Level 25
God Stats
2W - 1L
1,430 SR
Queue Stats
11W - 13L
1,552 Elo+
Party 1
Bakasura
Bakasura
PiGhOsT
Bakasura
Level 153
God Stats
26W - 30L
1,414 SR
Queue Stats
1,415W - 1,686L
1,399 Elo+
Solo
Kuzenbo
Kuzenbo
wertzuiip
Kuzenbo
Level 66
God Stats
1W - 0L
1,509 SR
Queue Stats
26W - 29L
1,414 Elo+
Party 1
Team Averages
Level 81
1,451 SR
1,455 Elo+

VS

Team Averages
Level 53
1,501 SR
1,389 Elo+
Sol
Sol
GonePilot
Sol
Level 139
God Stats
2W - 2L
1,710 SR
Queue Stats
195W - 123L
1,650 Elo+
Solo
Medusa
Medusa
TWK-Slay-R34
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Fenrir
Fenrir
enzmae
Fenrir
Level 13
God Stats
0W - 2L
1,293 SR
Queue Stats
4W - 29L
1,015 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 6 / 9
9,373
852
10,287
12,248
6,870
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
PiGhOsT
Bakasura
14
6 / 3 / 5
9,587
872
8,550
10,779
5,101
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

Kuzenbo
wertzuiip
Kuzenbo
14
5 / 2 / 14
10,106
919
5,926
9,985
12,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 4 / 0
10,196
927
20,721
14,624
4,898
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
9
0 / 8 / 5
7,172
652
2,292
9,100
2,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Fenrir
enzmae
Fenrir
8
0 / 9 / 3
6,900
627
573
8,281
2,175
Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
20
Kills
11
11
Deaths
21
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
11
4
0
2.75
W
9
6
9
2.25
W
Bakasura
PiGhOsT
Bakasura
6
3
5
2.83
L
Medusa
0
8
5
0.31
L
Fenrir
enzmae
Fenrir
0
9
3
0.17
W
Kuzenbo
wertzuiip
Kuzenbo
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,763
Damage
23,586
33,012
Taken
32,005
24,815
Mitigated
9,305
10,182
Healing
8,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,721
6,586
0
7,706
14,624
4,898
2,815
8,112
5,867
59,544
0
W
10,287
1,575
0
4,978
12,248
6,870
1,091
8,655
3,593
22,358
0
W
Bakasura
PiGhOsT
Bakasura
8,550
5,702
0
2,051
10,779
5,101
0
6,518
4,261
0
29,670
L
Medusa
2,292
974
0
500
9,100
2,232
75
3,590
4,780
0
7,816
L
Fenrir
enzmae
Fenrir
573
310
0
129
8,281
2,175
0
4,511
3,560
0
2,445
W
Kuzenbo
wertzuiip
Kuzenbo
5,926
2,287
0
3,153
9,985
12,844
417
5,548
4,437
18,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,066
Gold Earned
24,268
112
Minions Killed
110
0
Camps Cleared
0
636,100
Distance Traveled
449,803
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,196
927
94
9
0
170,401
0
W
Anubis
9,373
852
30
3
0
151,787
0
W
Bakasura
9,587
872
63
6
0
260,220
0
L
Medusa
7,172
652
12
1
0
145,087
1
L
Fenrir
6,900
627
4
0
0
134,315
1
W
Kuzenbo
10,106
919
19
2
0
224,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role