Player Matchup

Kumbhakarna
Kumbhakarna
Platinum I
 
Kumbhakarna
Platinum I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Platinum II
CosbysPillz
Amaterasu
Platinum II
Level 68
God Stats
3W - 6L
1,528 SR
Queue Stats
411W - 400L
1,985 MMR
Party 1
Artemis
Artemis
Diamond V
GEOVANNI02
Artemis
Diamond V
Level 160
God Stats
0W - 1L
1,602 SR
Queue Stats
99W - 90L
2,034 MMR
Solo
Chang'e
Chang'e
Platinum V
OJsGloves
Chang'e
Platinum V
Level 128
God Stats
13W - 7L
1,874 SR
Queue Stats
512W - 501L
1,783 MMR
Party 1
Sun Wukong
Sun Wukong
Diamond V
SQUIDZONFIRE
Sun Wukong
Diamond V
Level 147
God Stats
4W - 5L
1,628 SR
Queue Stats
151W - 130L
1,895 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 130
1,626 SR
1,839 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 143
1,631 SR
1,886 MMR
Sobek
Sobek
Gold IV
 
Sobek
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ravana
Ravana
Diamond V
BussDownTempiana
Ravana
Diamond V
Level 158
God Stats
10W - 11L
1,716 SR
Queue Stats
425W - 405L
2,000 MMR
Solo
Freya
Freya
Platinum I
U Seen My Supp
Freya
Platinum I
Level 120
God Stats
90W - 56L
1,520 SR
Queue Stats
248W - 259L
1,945 MMR
Solo
Hera
Hera
Platinum III
Velliflu
Hera
Platinum III
Level 160
God Stats
9W - 3L
1,740 SR
Queue Stats
36W - 20L
2,160 MMR
Party 2
Mercury
Mercury
Gold II
weeman2310
Mercury
Gold II
Level 118
God Stats
4W - 0L
1,679 SR
Queue Stats
62W - 37L
1,827 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
12
0 / 1 / 1
7,815
391
3,021
15,601
7,469
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amaterasu
CosbysPillz
Amaterasu
13
1 / 5 / 0
8,688
434
1,971
13,418
8,527
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
GEOVANNI02
Artemis
17
4 / 7 / 0
11,036
552
16,373
14,100
4,458
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
OJsGloves
Chang'e
14
1 / 6 / 0
8,791
440
5,820
15,599
4,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
SQUIDZONFIRE
Sun Wukong
16
1 / 4 / 1
10,021
501
9,260
20,362
13,458
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
Morgan Le FayArachneGilgameshKaliTiamat

VS

Bans
Ah PuchSetYmirAthenaCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
17
4 / 1 / 8
11,415
571
8,564
15,966
18,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
1 / 0 / 3
11,304
565
12,472
12,116
16,638
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
8 / 2 / 1
13,212
661
13,477
16,562
7,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hera
20
6 / 1 / 7
12,471
624
17,166
8,120
3,892
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
weeman2310
Mercury
18
4 / 3 / 4
11,345
567
5,480
13,397
6,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
7
Kills
23
23
Deaths
7
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
1
1
0.5
W
Sobek
 
Sobek
4
1
8
8
W
1
0
3
2.5
L
Amaterasu
CosbysPillz
Amaterasu
1
5
0
0.2
L
Artemis
GEOVANNI02
Artemis
4
7
0
0.57
L
Chang'e
OJsGloves
Chang'e
1
6
0
0.17
L
Sun Wukong
SQUIDZONFIRE
Sun Wukong
1
4
1
0.38
W
8
2
1
4.25
W
Hera
6
1
7
9.5
W
Mercury
weeman2310
Mercury
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,445
Damage
57,159
79,080
Taken
66,161
38,631
Mitigated
51,885
22,375
Healing
28,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
3,021
239
0
2,002
15,601
7,469
0
9,853
5,632
19,173
0
W
Sobek
 
Sobek
8,564
706
0
6,416
15,966
18,126
498
2,316
13,650
31,462
0
W
12,472
3,518
0
7,097
12,116
16,638
479
473
11,643
8,995
67,755
L
Amaterasu
CosbysPillz
Amaterasu
1,971
540
0
2,094
13,418
8,527
0
3,975
9,443
0
51,328
L
Artemis
GEOVANNI02
Artemis
16,373
8,205
0
2,324
14,100
4,458
308
11,178
2,880
0
68,122
L
Chang'e
OJsGloves
Chang'e
5,820
150
1,385
5,955
15,599
4,719
245
10,632
4,967
65,209
0
L
Sun Wukong
SQUIDZONFIRE
Sun Wukong
9,260
2,278
0
8,615
20,362
13,458
0
5,107
15,255
0
69,654
W
13,477
4,344
0
11,434
16,562
7,225
671
738
15,824
107,088
0
W
Hera
17,166
4,475
0
2,696
8,120
3,892
2,257
3,813
4,307
101,895
0
W
Mercury
weeman2310
Mercury
5,480
3,034
0
730
13,397
6,004
487
1,567
11,830
0
106,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,351
Gold Earned
59,747
484
Minions Killed
728
0
Camps Cleared
0
1,776,393
Distance Traveled
1,921,113
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,815
391
31
2
0
362,323
8
W
Sobek
11,415
571
39
2
0
390,864
6
W
Ravana
11,304
565
162
8
0
373,148
4
L
Amaterasu
8,688
434
86
4
0
366,592
0
L
Artemis
11,036
552
119
6
0
329,724
3
L
Chang'e
8,791
440
105
5
0
319,457
5
L
Sun Wukong
10,021
501
143
7
0
398,297
5
W
Freya
13,212
661
169
8
0
342,046
4
W
Hera
12,471
624
214
11
0
398,407
5
W
Mercury
11,345
567
144
7
0
416,648
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role