Player Matchup

Vamana
Vamana
Gold IV
 
Vamana
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cabrakan
Cabrakan
Diamond III
 
Cabrakan
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Platinum I
U Seen My Supp
Agni
Platinum I
Level 120
God Stats
17W - 18L
1,313 SR
Queue Stats
248W - 259L
1,895 MMR
Solo
Kuzenbo
Kuzenbo
Platinum III
Velliflu
Kuzenbo
Platinum III
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 20L
2,110 MMR
Party 2
Artemis
Artemis
Masters
spirit141414
Artemis
Masters
Level 160
God Stats
23W - 13L
1,819 SR
Queue Stats
207W - 182L
2,453 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 152
1,526 SR
1,892 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 149
1,575 SR
1,998 MMR
Cu Chulainn
Cu Chulainn
Platinum III
 
Cu Chulainn
Platinum III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Platinum II
Agent_SZer0
Ao Kuang
Platinum II
Level 159
God Stats
9W - 15L
1,538 SR
Queue Stats
944W - 927L
1,873 MMR
Solo
Odin
Odin
Platinum IV
SHADOWHUNTER2337
Odin
Platinum IV
Level 131
God Stats
9W - 14L
1,522 SR
Queue Stats
624W - 611L
1,861 MMR
Solo
Sol
Sol
Diamond II
Susedo
Sol
Diamond II
Level 159
God Stats
28W - 24L
1,689 SR
Queue Stats
388W - 360L
2,339 MMR
Party 1
Janus
Janus
Masters
sxncti
Janus
Masters
Level 157
God Stats
12W - 15L
1,627 SR
Queue Stats
387W - 360L
2,418 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
1 / 2 / 0
6,038
549
4,848
8,406
5,284
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
 
Cabrakan
10
2 / 0 / 2
5,799
527
3,494
5,716
3,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
3 / 0 / 2
6,301
573
4,909
3,937
1,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
Velliflu
Kuzenbo
8
1 / 0 / 4
5,318
483
3,034
6,954
3,962
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
spirit141414
Artemis
12
3 / 0 / 1
6,934
630
6,296
5,907
1,766
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
Morgan Le FayTiamatGilgameshSet

VS

Bans
AthenaRaijinKaliMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
7
0 / 3 / 0
4,656
423
2,749
9,042
2,730
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ao Kuang
Agent_SZer0
Ao Kuang
9
0 / 2 / 0
5,304
482
1,570
7,492
2,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 1 / 0
6,444
586
4,278
5,948
4,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
Susedo
Sol
10
0 / 2 / 0
5,548
504
3,749
6,318
1,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Janus
sxncti
Janus
11
0 / 2 / 0
5,957
542
2,042
5,336
1,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
10
Kills
2
2
Deaths
10
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
1
2
0
0.5
W
Cabrakan
 
Cabrakan
2
0
2
3
L
Cu Chulainn
 
Cu Chulainn
0
3
0
0
L
Ao Kuang
Agent_SZer0
Ao Kuang
0
2
0
0
L
2
1
0
2
L
Sol
Susedo
Sol
0
2
0
0
W
3
0
2
4
W
Kuzenbo
Velliflu
Kuzenbo
1
0
4
3
W
Artemis
spirit141414
Artemis
3
0
1
3.5
L
Janus
sxncti
Janus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,581
Damage
14,388
30,920
Taken
34,136
15,265
Mitigated
12,284
11,494
Healing
9,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
4,848
1,455
0
3,538
8,406
5,284
24
255
7,347
4,726
28,779
W
Cabrakan
 
Cabrakan
3,494
556
0
1,377
5,716
3,075
0
1,532
4,085
34,022
0
L
Cu Chulainn
 
Cu Chulainn
2,749
1,039
180
1,126
9,042
2,730
0
4,079
4,827
0
15,260
L
Ao Kuang
Agent_SZer0
Ao Kuang
1,570
239
0
1,476
7,492
2,123
0
2,716
4,646
33,678
0
L
4,278
1,101
0
2,173
5,948
4,667
0
883
5,065
0
35,092
L
Sol
Susedo
Sol
3,749
1,996
0
3,657
6,318
1,176
0
608
5,710
33,616
0
W
4,909
244
0
1,968
3,937
1,178
0
759
3,030
36,839
0
W
Kuzenbo
Velliflu
Kuzenbo
3,034
1,589
0
955
6,954
3,962
42
2,609
4,273
8,851
0
W
Artemis
spirit141414
Artemis
6,296
3,283
0
3,656
5,907
1,766
1,020
1,974
3,933
0
48,231
L
Janus
sxncti
Janus
2,042
215
0
500
5,336
1,588
0
3,587
1,505
40,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,390
Gold Earned
27,909
324
Minions Killed
376
0
Camps Cleared
0
1,010,468
Distance Traveled
1,013,163
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,038
549
72
7
0
187,065
2
W
Cabrakan
5,799
527
56
5
0
223,738
2
L
Cu Chulainn
4,656
423
33
3
0
208,412
4
L
Ao Kuang
5,304
482
76
7
0
220,928
3
L
Odin
6,444
586
92
8
0
200,370
5
L
Sol
5,548
504
68
6
0
182,366
2
W
Agni
6,301
573
89
8
0
208,271
2
W
Kuzenbo
5,318
483
11
1
0
210,312
2
W
Artemis
6,934
630
96
9
0
181,082
3
L
Janus
5,957
542
107
10
0
201,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role