Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Asuramaru
Apollo
Level 123
God Stats
1W - 2L
1,444 SR
Queue Stats
156W - 134L
1,494 Elo+
Solo
Ymir
Ymir
Junmio
Ymir
Level 59
God Stats
8W - 5L
1,605 SR
Queue Stats
138W - 141L
1,530 Elo+
Solo
Zeus
Zeus
Pinguisaur
Zeus
Level 69
God Stats
4W - 2L
1,632 SR
Queue Stats
235W - 251L
1,478 Elo+
Solo
Da Ji
Da Ji
RandomVillain13
Da Ji
Level 55
God Stats
1W - 3L
1,295 SR
Queue Stats
277W - 295L
1,449 Elo+
Party 1
Team Averages
Level 73
1,495 SR
1,490 Elo+

VS

Team Averages
Level 89
1,541 SR
1,433 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Dalamyr96
Horus
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 30L
1,358 Elo+
Solo
Neith
Neith
Ifeedyouwin
Neith
Level 40
God Stats
2W - 0L
1,477 SR
Queue Stats
2W - 2L
1,439 Elo+
Solo
Serqet
Serqet
Sikcoin
Serqet
Level 156
God Stats
4W - 3L
1,500 SR
Queue Stats
68W - 61L
1,394 Elo+
Solo
Sylvanus
Sylvanus
Xemion
Sylvanus
Level 81
God Stats
4W - 1L
1,730 SR
Queue Stats
47W - 43L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
3 / 4 / 0
8,133
542
4,901
10,812
6,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
Asuramaru
Apollo
13
3 / 3 / 1
7,396
493
8,769
10,109
2,547
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
Junmio
Ymir
11
1 / 2 / 3
6,966
464
3,007
9,903
6,926
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 2 / 2
8,406
560
8,946
8,579
2,333
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 3 / 2
7,289
486
4,771
11,939
3,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
3 / 1 / 1
8,369
558
6,552
9,013
3,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Horus
Dalamyr96
Horus
14
3 / 2 / 2
7,916
528
8,352
10,267
8,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
2 / 2 / 1
7,007
467
9,223
6,452
2,197
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
Sikcoin
Serqet
13
4 / 3 / 1
7,731
515
4,403
12,323
4,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
Xemion
Sylvanus
12
2 / 1 / 4
7,429
495
6,863
11,049
8,637
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
9
Kills
14
14
Deaths
9
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
3
4
0
0.75
W
Aphrodite
 
Aphrodite
3
1
1
3.5
L
Apollo
Asuramaru
Apollo
3
3
1
1.17
W
Horus
Dalamyr96
Horus
3
2
2
2
W
2
2
1
1.25
L
Ymir
Junmio
Ymir
1
2
3
1.25
L
1
2
2
1
L
1
3
2
0.67
W
Serqet
Sikcoin
Serqet
4
3
1
1.5
W
Sylvanus
Xemion
Sylvanus
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,394
Damage
35,393
51,342
Taken
49,104
21,563
Mitigated
27,439
17,439
Healing
20,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
4,901
2,507
0
3,264
10,812
6,185
0
1,405
8,356
0
43,019
W
Aphrodite
 
Aphrodite
6,552
716
1,737
6,536
9,013
3,413
0
4,560
4,453
59,240
0
L
Apollo
Asuramaru
Apollo
8,769
5,564
0
3,172
10,109
2,547
0
4,176
5,933
0
52,479
W
Horus
Dalamyr96
Horus
8,352
2,416
0
3,536
10,267
8,655
557
0
10,267
9,261
31,016
W
9,223
3,703
0
1,367
6,452
2,197
0
1,900
4,552
0
43,215
L
Ymir
Junmio
Ymir
3,007
376
0
1,998
9,903
6,926
0
2,531
7,372
23,053
0
L
8,946
975
0
3,695
8,579
2,333
0
3,977
3,894
68,617
0
L
4,771
1,153
0
5,310
11,939
3,572
0
3,084
8,499
0
42,337
W
Serqet
Sikcoin
Serqet
4,403
700
0
3,990
12,323
4,537
0
3,968
8,355
0
39,075
W
Sylvanus
Xemion
Sylvanus
6,863
2,595
126
3,290
11,049
8,637
0
1,525
9,524
28,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,190
Gold Earned
38,452
434
Minions Killed
420
0
Camps Cleared
0
1,340,235
Distance Traveled
1,345,269
29
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,133
542
85
6
0
265,002
10
W
Aphrodite
8,369
558
132
9
0
293,653
3
L
Apollo
7,396
493
93
6
0
273,928
6
W
Horus
7,916
528
86
6
0
213,529
3
W
Neith
7,007
467
86
6
0
271,718
1
L
Ymir
6,966
464
42
3
0
245,630
3
L
Zeus
8,406
560
127
8
0
266,031
4
L
Da Ji
7,289
486
87
6
0
289,644
6
W
Serqet
7,731
515
78
5
0
304,615
1
W
Sylvanus
7,429
495
38
3
0
261,754
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role