Player Matchup

Danzaburou
Danzaburou
IvitoXL
Danzaburou
Level 5
God Stats
2W - 3L
1,430 SR
Queue Stats
3W - 4L
1,319 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MuyBino
Morgan Le Fay
Level 15
God Stats
6W - 6L
1,684 SR
Queue Stats
42W - 43L
1,429 Elo+
Party 1
Cthulhu
Cthulhu
iLuvito
Cthulhu
Level 82
God Stats
4W - 6L
1,936 SR
Queue Stats
77W - 65L
1,398 Elo+
Party 1
Team Averages
Level 34
1,683 SR
1,382 Elo+

VS

Team Averages
Level 44
1,769 SR
1,637 Elo+
Gilgamesh
Gilgamesh
ImJustBanned
Gilgamesh
Level 15
God Stats
6W - 1L
1,911 SR
Queue Stats
7W - 1L
1,815 Elo+
Solo
Arachne
Arachne
Thewolves38
Arachne
Level 28
God Stats
17W - 7L
1,667 SR
Queue Stats
134W - 121L
1,538 Elo+
Party 2
Anubis
Anubis
lildartt
Anubis
Level 88
God Stats
23W - 7L
1,730 SR
Queue Stats
141W - 121L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IvitoXL
Danzaburou
9
0 / 7 / 2
6,117
612
3,238
8,940
2,057
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
MuyBino
Morgan Le Fay
10
2 / 6 / 0
6,933
693
4,714
9,426
2,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
iLuvito
Cthulhu
9
1 / 4 / 2
6,427
643
4,543
11,960
7,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ImJustBanned
Gilgamesh
12
5 / 3 / 7
8,340
834
8,220
10,771
7,762
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Thewolves38
Arachne
14
9 / 0 / 5
9,129
913
8,527
7,803
3,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
lildartt
Anubis
13
3 / 0 / 12
8,451
845
10,012
5,765
2,630
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
3
Kills
17
17
Deaths
3
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ImJustBanned
Gilgamesh
5
3
7
2.83
L
Danzaburou
IvitoXL
Danzaburou
0
7
2
0.14
L
Morgan Le Fay
MuyBino
Morgan Le Fay
2
6
0
0.33
W
Arachne
Thewolves38
Arachne
9
0
5
11.5
L
Cthulhu
iLuvito
Cthulhu
1
4
2
0.5
W
Anubis
lildartt
Anubis
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,495
Damage
26,759
30,326
Taken
24,339
11,941
Mitigated
14,014
3,863
Healing
5,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ImJustBanned
Gilgamesh
8,220
1,437
0
230
10,771
7,762
0
3,750
6,463
0
24,983
L
Danzaburou
IvitoXL
Danzaburou
3,238
1,360
0
294
8,940
2,057
0
3,937
5,003
0
13,821
L
Morgan Le Fay
MuyBino
Morgan Le Fay
4,714
652
75
812
9,426
2,602
0
2,924
6,502
19,416
0
W
Arachne
Thewolves38
Arachne
8,527
5,989
0
2,510
7,803
3,622
1,531
1,942
5,639
0
31,766
L
Cthulhu
iLuvito
Cthulhu
4,543
277
53
2,629
11,960
7,282
0
3,151
8,809
12,577
0
W
Anubis
lildartt
Anubis
10,012
678
468
2,352
5,765
2,630
964
2,516
2,980
38,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,477
Gold Earned
25,920
75
Minions Killed
147
0
Camps Cleared
0
511,485
Distance Traveled
617,053
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,340
834
38
4
0
215,591
5
L
Danzaburou
6,117
612
21
2
0
171,771
0
L
Morgan Le Fay
6,933
693
38
4
0
171,073
1
W
Arachne
9,129
913
46
5
0
215,614
4
L
Cthulhu
6,427
643
16
2
0
168,641
1
W
Anubis
8,451
845
63
6
0
185,848
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role