Player Matchup

Cthulhu
Cthulhu
Azrael423
Cthulhu
Level 59
God Stats
0W - 1L
1,047 SR
Queue Stats
9W - 51L
1,077 Elo+
Party 1
Heimdallr
Heimdallr
LordScurge
Heimdallr
Level 25
God Stats
0W - 2L
1,291 SR
Queue Stats
4W - 11L
1,207 Elo+
Party 1
Thoth
Thoth
warchicken12
Thoth
Level 78
God Stats
0W - 4L
1,134 SR
Queue Stats
10W - 47L
1,095 Elo+
Party 1
Team Averages
Level 54
1,157 SR
1,126 Elo+

VS

Team Averages
Level 55
1,596 SR
1,471 Elo+
Baron Samedi
Baron Samedi
DJBRAVY
Baron Samedi
Level 60
God Stats
4W - 1L
1,900 SR
Queue Stats
6W - 3L
1,555 Elo+
Solo
Hel
Hel
TrueWolfie
Hel
Level 28
God Stats
8W - 5L
1,369 SR
Queue Stats
107W - 74L
1,420 Elo+
Solo
Vulcan
Vulcan
Zveritch
Vulcan
Level 78
God Stats
61W - 67L
1,519 SR
Queue Stats
127W - 188L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Azrael423
Cthulhu
13
1 / 8 / 2
9,907
550
11,151
21,747
32,994
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
LordScurge
Heimdallr
14
2 / 11 / 2
10,692
594
14,569
23,067
8,349
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 5 / 2
10,646
591
14,505
13,499
10,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DJBRAVY
Baron Samedi
17
10 / 1 / 11
12,857
714
17,247
18,128
8,228
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
4 / 4 / 19
12,344
686
12,251
21,580
15,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Vulcan
Zveritch
Vulcan
18
10 / 0 / 11
13,517
751
21,682
14,965
6,637
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
65
5
Kills
24
24
Deaths
5
6
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Azrael423
Cthulhu
1
8
2
0.25
W
Baron Samedi
DJBRAVY
Baron Samedi
10
1
11
15.5
L
Heimdallr
LordScurge
Heimdallr
2
11
2
0.27
W
4
4
19
3.38
W
Vulcan
Zveritch
Vulcan
10
0
11
15.5
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,225
Damage
51,180
58,313
Taken
54,673
52,131
Mitigated
30,030
8,483
Healing
36,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Azrael423
Cthulhu
11,151
952
1,555
1,923
21,747
32,994
0
18,292
3,455
29,975
0
W
Baron Samedi
DJBRAVY
Baron Samedi
17,247
1,511
4,013
6,914
18,128
8,228
1,224
9,537
8,591
43,540
0
L
Heimdallr
LordScurge
Heimdallr
14,569
8,082
408
3,978
23,067
8,349
132
20,973
2,094
0
48,489
W
12,251
1,393
10,794
12,485
21,580
15,165
1,170
10,168
11,412
38,388
0
W
Vulcan
Zveritch
Vulcan
21,682
6,105
0
2,651
14,965
6,637
729
5,951
9,014
75,430
0
L
14,505
676
381
238
13,499
10,788
105
11,915
1,584
49,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,245
Gold Earned
38,718
157
Minions Killed
185
0
Camps Cleared
0
768,872
Distance Traveled
998,221
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,907
550
27
2
0
279,989
0
W
Baron Samedi
12,857
714
60
3
0
340,092
0
L
Heimdallr
10,692
594
72
4
0
216,701
0
W
Hel
12,344
686
49
3
0
341,878
1
W
Vulcan
13,517
751
76
4
0
316,251
3
L
Thoth
10,646
591
58
3
0
272,182
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role