Player Matchup

Medusa
Medusa
Arscents
Medusa
Level 89
God Stats
4W - 4L
1,727 SR
Queue Stats
144W - 113L
1,563 Elo+
Party 2
Fenrir
Fenrir
Ixnxl
Fenrir
Level 99
God Stats
1W - 0L
1,269 SR
Queue Stats
139W - 106L
1,587 Elo+
Party 2
Anubis
Anubis
JesseBoiUwU
Anubis
Level 83
God Stats
3W - 2L
1,906 SR
Queue Stats
74W - 53L
1,519 Elo+
Party 2
Chaac
Chaac
Krxws
Chaac
Level 14
God Stats
3W - 4L
1,382 SR
Queue Stats
3W - 7L
1,255 Elo+
Party 2
Ares
Ares
Mogedog
Ares
Level 14
God Stats
21W - 11L
1,680 SR
Queue Stats
32W - 26L
1,568 Elo+
Party 2
Team Averages
Level 60
1,593 SR
1,499 Elo+

VS

Team Averages
Level 34
1,418 SR
1,375 Elo+
Ymir
Ymir
IcemanDiscoball
Ymir
Level 52
God Stats
7W - 5L
1,569 SR
Queue Stats
95W - 140L
1,377 Elo+
Party 1
Neith
Neith
KitsuneKatie
Neith
Level 3
God Stats
1W - 6L
1,354 SR
Queue Stats
1W - 6L
1,343 Elo+
Party 1
Kukulkan
Kukulkan
LanceAlotGaming
Kukulkan
Level 26
God Stats
43W - 76L
1,393 SR
Queue Stats
57W - 97L
1,385 Elo+
Party 1
Tiamat
Tiamat
Pab140
Tiamat
Level 29
God Stats
14W - 35L
1,363 SR
Queue Stats
139W - 198L
1,318 Elo+
Party 1
Artemis
Artemis
TheGreatCaboose1
Artemis
Level 60
God Stats
12W - 11L
1,412 SR
Queue Stats
199W - 276L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Arscents
Medusa
20
22 / 0 / 20
14,982
1,249
46,184
12,175
5,476
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
Ixnxl
Fenrir
20
12 / 1 / 28
13,072
1,089
16,076
9,227
5,045
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Anubis
20
16 / 2 / 22
13,429
1,119
30,320
18,215
10,256
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Krxws
Chaac
20
0 / 0 / 32
11,413
951
8,871
6,826
9,032
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ares
Mogedog
Ares
19
3 / 2 / 24
11,507
959
9,697
12,239
13,063
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

245

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 11 / 4
10,471
873
8,317
36,956
39,278
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
0 / 12 / 3
10,011
834
4,834
17,093
5,018
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
17
3 / 10 / 1
11,105
925
15,151
19,596
5,164
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Pab140
Tiamat
16
2 / 9 / 1
10,897
908
12,738
19,234
9,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
0 / 11 / 2
9,677
806
12,156
21,716
8,058
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

179
Kill Participation
16
53
Kills
5
5
Deaths
53
126
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Medusa
Arscents
Medusa
22
0
20
32
L
0
11
4
0.18
W
Fenrir
Ixnxl
Fenrir
12
1
28
26
W
Anubis
16
2
22
13.5
L
0
12
3
0.13
W
Chaac
Krxws
Chaac
0
0
32
16
L
Kukulkan
3
10
1
0.35
W
Ares
Mogedog
Ares
3
2
24
7.5
L
Tiamat
Pab140
Tiamat
2
9
1
0.28
L
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,148
Damage
53,196
58,682
Taken
114,595
42,872
Mitigated
66,993
15,611
Healing
4,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Arscents
Medusa
46,184
23,134
0
244
12,175
5,476
0
6,564
5,447
0
95,664
L
8,317
1,187
0
0
36,956
39,278
0
10,520
26,436
25,946
0
W
Fenrir
Ixnxl
Fenrir
16,076
3,852
0
500
9,227
5,045
0
4,348
4,759
0
21,984
W
Anubis
30,320
3,702
0
10,611
18,215
10,256
0
11,038
6,837
50,316
0
L
4,834
3,979
0
335
17,093
5,018
0
6,389
10,704
0
13,829
W
Chaac
Krxws
Chaac
8,871
491
0
4,256
6,826
9,032
0
5,481
1,307
0
15,087
L
Kukulkan
15,151
511
115
1,204
19,596
5,164
0
9,987
9,609
45,455
0
W
Ares
Mogedog
Ares
9,697
324
0
0
12,239
13,063
0
7,923
4,126
18,354
0
L
Tiamat
Pab140
Tiamat
12,738
704
0
1,627
19,234
9,475
0
7,910
11,324
31,408
0
L
12,156
5,705
0
842
21,716
8,058
0
5,211
16,505
0
35,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,403
Gold Earned
52,161
214
Minions Killed
213
12
Camps Cleared
3
1,091,305
Distance Traveled
979,812
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,982
1,249
126
11
6
228,108
3
L
Ymir
10,471
873
28
2
0
191,579
1
W
Fenrir
13,072
1,089
21
2
2
248,532
0
W
Anubis
13,429
1,119
38
3
3
189,544
1
L
Neith
10,011
834
10
1
1
174,306
0
W
Chaac
11,413
951
10
1
0
217,870
0
L
Kukulkan
11,105
925
77
6
0
209,159
0
W
Ares
11,507
959
19
2
1
207,251
2
L
Tiamat
10,897
908
53
4
2
205,434
0
L
Artemis
9,677
806
45
4
0
199,334
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role