Player Matchup

Anubis
Anubis
 
Anubis
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
CrazyPressure
Mercury
Level 24
God Stats
3W - 4L
1,638 SR
Queue Stats
22W - 36L
1,456 Elo+
Solo
Artemis
Artemis
katya28
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
parzitano
Danzaburou
Level 22
God Stats
6W - 6L
1,314 SR
Queue Stats
428W - 436L
1,456 Elo+
Solo
Team Averages
Level 19
1,490 SR
1,482 Elo+

VS

Team Averages
Level 18
1,461 SR
1,455 Elo+
Cthulhu
Cthulhu
Brockz47
Cthulhu
Level 17
God Stats
5W - 5L
1,552 SR
Queue Stats
26W - 28L
1,390 Elo+
Party 1
Bellona
Bellona
ChuckNonis
Bellona
Level 8
God Stats
2W - 6L
1,115 SR
Queue Stats
27W - 28L
1,429 Elo+
Party 1
Ra
Ra
Meshalsq
Ra
Level 16
God Stats
3W - 0L
1,829 SR
Queue Stats
10W - 8L
1,499 Elo+
Solo
Neith
Neith
RevoDeez
Neith
Level 29
God Stats
4W - 4L
1,310 SR
Queue Stats
107W - 93L
1,460 Elo+
Solo
Da Ji
Da Ji
qq8451669
Da Ji
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 52L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
5 / 4 / 3
6,728
612
7,688
7,925
4,118
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
 
Nemesis
9
1 / 4 / 4
5,459
496
1,511
5,582
1,420
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
9
1 / 3 / 4
5,659
514
1,288
5,875
1,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
katya28
Artemis
5
0 / 1 / 1
4,153
378
576
1,165
296
Danzaburou
parzitano
Danzaburou
9
3 / 2 / 0
5,575
507
2,823
4,935
1,311
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Brockz47
Cthulhu
8
1 / 1 / 2
5,230
475
1,247
3,413
2,203
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
ChuckNonis
Bellona
11
7 / 2 / 1
6,985
635
4,908
7,469
4,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
2 / 3 / 5
6,190
563
2,544
5,579
1,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
RevoDeez
Neith
10
0 / 2 / 2
5,795
527
2,295
4,707
1,051
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
qq8451669
Da Ji
10
4 / 2 / 5
6,566
597
4,977
6,845
2,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
29
10
Kills
14
14
Deaths
10
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
5
4
3
1.63
L
Nemesis
 
Nemesis
1
4
4
0.75
W
Cthulhu
Brockz47
Cthulhu
1
1
2
2
W
Bellona
ChuckNonis
Bellona
7
2
1
3.75
L
Mercury
1
3
4
1
W
2
3
5
1.5
W
Neith
RevoDeez
Neith
0
2
2
0.5
L
Artemis
katya28
Artemis
0
1
1
0.5
L
Danzaburou
parzitano
Danzaburou
3
2
0
1.5
W
Da Ji
qq8451669
Da Ji
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,886
Damage
15,971
25,482
Taken
28,013
8,721
Mitigated
11,035
5,583
Healing
8,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
7,688
749
0
2,432
7,925
4,118
534
1,921
5,852
36,509
0
L
Nemesis
 
Nemesis
1,511
529
0
299
5,582
1,420
610
659
4,867
0
19,709
W
Cthulhu
Brockz47
Cthulhu
1,247
132
0
1,064
3,413
2,203
0
495
2,918
9,351
0
W
Bellona
ChuckNonis
Bellona
4,908
1,393
0
2,300
7,469
4,255
480
2,347
5,122
0
24,116
L
Mercury
1,288
273
0
1,467
5,875
1,576
291
307
5,568
0
20,325
W
2,544
385
244
1,990
5,579
1,084
310
3,049
2,530
27,800
0
W
Neith
RevoDeez
Neith
2,295
213
0
1,023
4,707
1,051
607
486
4,221
0
35,974
L
Artemis
katya28
Artemis
576
200
0
0
1,165
296
80
327
838
0
4,034
L
Danzaburou
parzitano
Danzaburou
2,823
792
0
1,385
4,935
1,311
517
553
4,339
0
24,290
W
Da Ji
qq8451669
Da Ji
4,977
961
0
1,873
6,845
2,442
0
1,311
5,534
0
33,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,574
Gold Earned
30,766
211
Minions Killed
261
0
Camps Cleared
0
842,004
Distance Traveled
974,211
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,728
612
65
6
0
171,463
3
L
Nemesis
5,459
496
45
4
0
214,425
1
W
Cthulhu
5,230
475
23
2
0
166,639
1
W
Bellona
6,985
635
48
4
0
205,808
2
L
Mercury
5,659
514
44
4
0
206,911
3
W
Ra
6,190
563
49
4
0
188,536
3
W
Neith
5,795
527
76
7
0
197,980
2
L
Artemis
4,153
378
9
1
0
66,079
0
L
Danzaburou
5,575
507
48
4
0
183,126
0
W
Da Ji
6,566
597
65
6
0
215,248
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role