Player Matchup

Apollo
Apollo
 
Apollo
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
JaredK91
Merlin
Level 121
God Stats
2W - 5L
1,733 SR
Queue Stats
199W - 182L
1,597 Elo+
Party 2
Thanatos
Thanatos
Joshua6131
Thanatos
Level 65
God Stats
3W - 3L
1,750 SR
Queue Stats
90W - 83L
1,587 Elo+
Solo
Olorun
Olorun
Max815Well
Olorun
Level 156
God Stats
6W - 7L
1,506 SR
Queue Stats
504W - 538L
1,598 Elo+
Party 2
Bastet
Bastet
Murderous WOODS
Bastet
Level 160
God Stats
2W - 4L
1,226 SR
Queue Stats
448W - 439L
1,560 Elo+
Solo
Team Averages
Level 129
1,543 SR
1,568 Elo+

VS

Team Averages
Level 111
1,621 SR
1,593 Elo+
Anhur
Anhur
FangBladex3
Anhur
Level 153
God Stats
7W - 2L
1,785 SR
Queue Stats
507W - 380L
1,665 Elo+
Party 1
Bacchus
Bacchus
JefKinGRoyal
Bacchus
Level 134
God Stats
10W - 7L
1,493 SR
Queue Stats
214W - 174L
1,550 Elo+
Party 1
Nu Wa
Nu Wa
Poulmavinger
Nu Wa
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
282W - 263L
1,607 Elo+
Party 3
Thor
Thor
TheviiDs
Thor
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
270W - 255L
1,536 Elo+
Party 1
Khepri
Khepri
Zwasi
Khepri
Level 65
God Stats
4W - 0L
1,825 SR
Queue Stats
564W - 516L
1,609 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
1 / 5 / 4
7,331
666
7,505
8,855
3,357
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
JaredK91
Merlin
18
2 / 4 / 5
9,061
824
16,707
8,843
2,679
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Joshua6131
Thanatos
13
3 / 9 / 5
8,956
814
8,476
12,176
7,581
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
Max815Well
Olorun
15
3 / 5 / 4
8,236
749
7,972
9,499
4,185
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 7 / 5
7,342
667
8,527
16,645
12,335
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
17 / 2 / 9
11,936
1,085
20,555
13,581
7,179
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
JefKinGRoyal
Bacchus
17
5 / 2 / 17
9,502
864
7,179
14,590
24,710
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
1 / 1 / 24
9,238
840
10,458
9,200
4,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
14
6 / 3 / 13
9,040
822
10,250
15,661
10,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
Zwasi
Khepri
14
1 / 2 / 15
8,954
814
4,040
13,538
18,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
108
10
Kills
30
30
Deaths
10
23
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
5
4
0.6
W
17
2
9
10.75
L
Merlin
JaredK91
Merlin
2
4
5
1.13
W
Bacchus
JefKinGRoyal
Bacchus
5
2
17
6.75
L
Thanatos
Joshua6131
Thanatos
3
9
5
0.61
L
Olorun
Max815Well
Olorun
3
5
4
1
L
1
7
5
0.5
W
1
1
24
13
W
Thor
6
3
13
4.17
W
Khepri
Zwasi
Khepri
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,187
Damage
52,482
56,018
Taken
66,570
30,137
Mitigated
64,832
13,399
Healing
24,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
7,505
2,921
0
952
8,855
3,357
0
3,054
5,706
0
14,095
W
20,555
10,609
973
4,524
13,581
7,179
3,725
5,068
8,345
0
47,297
L
Merlin
JaredK91
Merlin
16,707
957
925
1,428
8,843
2,679
0
5,157
3,545
40,050
0
W
Bacchus
JefKinGRoyal
Bacchus
7,179
912
1,634
2,676
14,590
24,710
473
4,298
10,061
13,564
0
L
Thanatos
Joshua6131
Thanatos
8,476
1,166
204
4,439
12,176
7,581
0
4,681
7,355
0
11,096
L
Olorun
Max815Well
Olorun
7,972
3,489
1,179
1,572
9,499
4,185
0
2,478
6,933
16,954
0
L
8,527
849
690
2,010
16,645
12,335
0
6,307
9,810
0
14,838
W
10,458
2,399
1,839
2,335
9,200
4,897
692
3,277
5,785
22,678
0
W
Thor
10,250
1,313
500
4,716
15,661
10,032
201
6,274
9,137
0
16,146
W
Khepri
Zwasi
Khepri
4,040
685
1,958
2,947
13,538
18,014
221
4,831
8,563
7,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,926
Gold Earned
48,670
98
Minions Killed
135
0
Camps Cleared
0
881,759
Distance Traveled
1,054,820
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,331
666
7
1
0
133,480
0
W
Anhur
11,936
1,085
68
6
0
192,356
2
L
Merlin
9,061
824
61
6
0
194,987
2
W
Bacchus
9,502
864
16
1
0
218,719
1
L
Thanatos
8,956
814
6
1
0
198,862
2
L
Olorun
8,236
749
21
2
0
172,367
0
L
Bastet
7,342
667
3
0
0
182,063
0
W
Nu Wa
9,238
840
25
2
0
209,425
0
W
Thor
9,040
822
22
2
0
204,959
3
W
Khepri
8,954
814
4
0
0
229,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role