Player Matchup

Tyr
Tyr
AlfonzoEsquire
Tyr
Level 89
God Stats
4W - 7L
1,550 SR
Queue Stats
557W - 536L
1,618 Elo+
Solo
Ullr
Ullr
Danieldiaz
Ullr
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 21L
1,583 Elo+
Party 1
Merlin
Merlin
ReKe36
Merlin
Level 160
God Stats
7W - 10L
1,696 SR
Queue Stats
703W - 649L
1,576 Elo+
Party 1
Loki
Loki
Rockerr666
Loki
Level 138
God Stats
0W - 4L
1,589 SR
Queue Stats
529W - 493L
1,570 Elo+
Party 1
Izanami
Izanami
anatalia
Izanami
Level 160
God Stats
10W - 8L
1,796 SR
Queue Stats
211W - 197L
1,587 Elo+
Party 1
Team Averages
Level 139
1,626 SR
1,587 Elo+

VS

Team Averages
Level 137
1,598 SR
1,583 Elo+
Thor
Thor
Chendizzle
Thor
Level 146
God Stats
8W - 8L
1,658 SR
Queue Stats
217W - 223L
1,563 Elo+
Solo
Erlang Shen
Erlang Shen
Coldstone31
Erlang Shen
Level 149
God Stats
19W - 17L
1,521 SR
Queue Stats
541W - 495L
1,618 Elo+
Solo
He Bo
He Bo
H0th
He Bo
Level 125
God Stats
6W - 11L
1,396 SR
Queue Stats
624W - 589L
1,542 Elo+
Solo
Sylvanus
Sylvanus
LoudiPR
Sylvanus
Level 141
God Stats
29W - 18L
1,653 SR
Queue Stats
504W - 469L
1,633 Elo+
Solo
Skadi
Skadi
aqert
Skadi
Level 123
God Stats
2W - 0L
1,761 SR
Queue Stats
327W - 309L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 1
10,450
581
8,076
13,050
14,387
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
3 / 6 / 1
8,739
486
8,616
13,357
4,571
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
ReKe36
Merlin
14
0 / 6 / 6
8,260
459
8,275
10,097
3,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 2 / 1
9,383
521
7,114
10,807
3,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
anatalia
Izanami
14
1 / 4 / 4
8,305
461
4,722
12,374
8,912
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 5
10,839
602
6,916
12,660
5,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
Coldstone31
Erlang Shen
18
3 / 3 / 4
10,655
592
9,639
14,955
13,182
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

He Bo
H0th
He Bo
16
4 / 2 / 3
9,838
547
9,859
11,412
4,699
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
LoudiPR
Sylvanus
16
5 / 1 / 6
9,972
554
8,550
10,679
5,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Skadi
aqert
Skadi
16
1 / 4 / 4
9,573
532
8,355
9,019
2,874
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
41
14
Kills
19
19
Deaths
14
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
4
1
1
4.5
W
6
4
5
2.13
W
Erlang Shen
Coldstone31
Erlang Shen
3
3
4
1.67
L
3
6
1
0.58
W
He Bo
H0th
He Bo
4
2
3
2.75
W
Sylvanus
LoudiPR
Sylvanus
5
1
6
8
L
Merlin
ReKe36
Merlin
0
6
6
0.5
L
6
2
1
3.25
L
Izanami
anatalia
Izanami
1
4
4
0.75
W
Skadi
aqert
Skadi
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,803
Damage
43,319
59,685
Taken
58,725
34,866
Mitigated
30,877
11,261
Healing
24,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,076
1,120
0
6,897
13,050
14,387
0
1,511
11,539
0
66,628
W
6,916
2,038
0
3,934
12,660
5,021
0
505
12,125
0
64,814
W
Erlang Shen
Coldstone31
Erlang Shen
9,639
3,104
0
6,306
14,955
13,182
0
0
14,955
12,027
71,075
L
8,616
3,182
0
587
13,357
4,571
0
4,836
8,521
0
52,605
W
He Bo
H0th
He Bo
9,859
111
163
4,631
11,412
4,699
0
4,861
6,551
63,578
0
W
Sylvanus
LoudiPR
Sylvanus
8,550
1,670
1,520
5,473
10,679
5,101
213
2,975
7,704
44,294
10,862
L
Merlin
ReKe36
Merlin
8,275
407
0
218
10,097
3,317
368
6,374
3,723
49,678
0
L
7,114
1,663
0
2,944
10,807
3,679
0
2,743
8,064
0
48,637
L
Izanami
anatalia
Izanami
4,722
2,563
0
615
12,374
8,912
976
4,625
7,749
0
57,335
W
Skadi
aqert
Skadi
8,355
4,270
0
2,058
9,019
2,874
777
71
8,948
0
76,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,137
Gold Earned
50,877
536
Minions Killed
595
0
Camps Cleared
0
1,701,930
Distance Traveled
1,762,538
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,450
581
166
9
0
408,571
3
W
Thor
10,839
602
113
6
0
356,117
2
W
Erlang Shen
10,655
592
153
9
0
365,240
3
L
Ullr
8,739
486
93
5
0
324,134
4
W
He Bo
9,838
547
120
7
0
355,298
6
W
Sylvanus
9,972
554
84
5
0
350,312
5
L
Merlin
8,260
459
82
5
0
307,686
7
L
Loki
9,383
521
87
5
0
349,349
3
L
Izanami
8,305
461
108
6
0
312,190
7
W
Skadi
9,573
532
125
7
0
335,571
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role