Player Matchup

Cu Chulainn
Cu Chulainn
DrawnPegasus3
Cu Chulainn
Level 105
God Stats
17W - 13L
1,548 SR
Queue Stats
1,303W - 1,203L
1,589 Elo+
Party 2
Cthulhu
Cthulhu
SlenderwinMA
Cthulhu
Level 26
God Stats
50W - 28L
1,697 SR
Queue Stats
570W - 523L
1,484 Elo+
Party 2
Hel
Hel
Zashl
Hel
Level 106
God Stats
40W - 28L
1,571 SR
Queue Stats
1,339W - 1,200L
1,576 Elo+
Party 2
Danzaburou
Danzaburou
lxljuuzoulxl
Danzaburou
Level 49
God Stats
26W - 20L
1,625 SR
Queue Stats
80W - 68L
1,555 Elo+
Party 2
Arachne
Arachne
xEinarMA
Arachne
Level 33
God Stats
14W - 13L
1,319 SR
Queue Stats
399W - 371L
1,523 Elo+
Party 2
Team Averages
Level 64
1,552 SR
1,546 Elo+

VS

Team Averages
Level 39
1,541 SR
1,344 Elo+
Xing Tian
Xing Tian
Official_blackcu
Xing Tian
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,309 Elo+
Party 1
Olorun
Olorun
SlowedChimera56
Olorun
Level 60
God Stats
2W - 2L
1,579 SR
Queue Stats
313W - 336L
1,368 Elo+
Party 1
Bakasura
Bakasura
TechnoCat27
Bakasura
Level 45
God Stats
13W - 6L
1,612 SR
Queue Stats
234W - 269L
1,355 Elo+
Party 1
Guan Yu
Guan Yu
dontknowme903
Guan Yu
Level 37
God Stats
11W - 8L
1,421 SR
Queue Stats
182W - 233L
1,329 Elo+
Party 1
Hades
Hades
lazyhero545
Hades
Level 47
God Stats
56W - 48L
1,593 SR
Queue Stats
205W - 233L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DrawnPegasus3
Cu Chulainn
13
1 / 0 / 1
6,850
623
4,918
5,768
2,972
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
SlenderwinMA
Cthulhu
10
2 / 0 / 6
6,270
570
4,023
5,892
4,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hel
Zashl
Hel
13
1 / 0 / 1
7,062
642
2,837
4,629
1,817
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
lxljuuzoulxl
Danzaburou
10
7 / 2 / 3
6,963
633
6,233
5,242
1,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arachne
xEinarMA
Arachne
10
3 / 1 / 2
6,207
564
3,103
5,773
2,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
7
0 / 5 / 0
4,644
422
1,260
8,626
4,868
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 4 / 0
5,369
488
3,809
7,726
2,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
TechnoCat27
Bakasura
9
0 / 2 / 1
5,266
479
3,661
6,338
1,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
10
0 / 2 / 0
5,201
473
1,803
7,720
4,864
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
2 / 1 / 0
6,561
596
3,483
4,700
2,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
14
Kills
3
3
Deaths
14
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
DrawnPegasus3
Cu Chulainn
1
0
1
1.5
L
Xing Tian
0
5
0
0
W
Cthulhu
SlenderwinMA
Cthulhu
2
0
6
5
L
1
4
0
0.25
L
Bakasura
TechnoCat27
Bakasura
0
2
1
0.25
W
Hel
Zashl
Hel
1
0
1
1.5
L
Guan Yu
0
2
0
0
L
2
1
0
2
W
Danzaburou
lxljuuzoulxl
Danzaburou
7
2
3
4.25
W
Arachne
xEinarMA
Arachne
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,114
Damage
14,016
27,304
Taken
35,110
13,115
Mitigated
17,052
10,419
Healing
10,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
DrawnPegasus3
Cu Chulainn
4,918
624
0
2,369
5,768
2,972
249
0
5,648
3,719
41,381
L
Xing Tian
1,260
125
0
1,074
8,626
4,868
0
2,086
6,540
7,253
0
W
Cthulhu
SlenderwinMA
Cthulhu
4,023
361
72
2,510
5,892
4,365
200
2,090
3,802
20,818
0
L
3,809
1,669
345
2,667
7,726
2,874
200
1,483
6,243
31,520
5,434
L
Bakasura
TechnoCat27
Bakasura
3,661
2,265
0
1,399
6,338
1,982
45
1,643
4,695
0
27,840
W
Hel
Zashl
Hel
2,837
163
66
3,109
4,629
1,817
0
2,200
2,142
46,691
0
L
Guan Yu
1,803
13
50
2,496
7,720
4,864
329
444
7,276
0
23,178
L
3,483
165
0
2,502
4,700
2,464
0
1,829
2,871
42,008
0
W
Danzaburou
lxljuuzoulxl
Danzaburou
6,233
2,951
0
840
5,242
1,545
576
2,872
2,370
0
26,873
W
Arachne
xEinarMA
Arachne
3,103
2,477
0
1,453
5,773
2,416
13
839
4,854
0
30,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,352
Gold Earned
27,041
368
Minions Killed
285
0
Camps Cleared
0
1,086,240
Distance Traveled
1,030,274
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,850
623
114
10
0
212,223
2
L
Xing Tian
4,644
422
7
1
0
198,351
1
W
Cthulhu
6,270
570
31
3
0
221,352
2
L
Olorun
5,369
488
72
7
0
177,248
2
L
Bakasura
5,266
479
64
6
0
233,277
3
W
Hel
7,062
642
112
10
0
219,180
3
L
Guan Yu
5,201
473
53
5
0
203,872
2
L
Hades
6,561
596
89
8
0
217,526
6
W
Danzaburou
6,963
633
51
5
0
192,614
1
W
Arachne
6,207
564
60
5
0
240,871
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role