Player Matchup

Osiris
Osiris
AtlantaBrave7
Osiris
Level 27
God Stats
12W - 10L
1,500 SR
Queue Stats
97W - 103L
1,514 Elo+
Party 2
Ymir
Ymir
Merrrrkk
Ymir
Level 18
God Stats
15W - 18L
1,503 SR
Queue Stats
19W - 25L
1,423 Elo+
Party 1
Bellona
Bellona
SpartanxWolfx
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 15L
1,713 Elo+
Solo
Neith
Neith
UCanThankMeBro
Neith
Level 18
God Stats
8W - 13L
1,445 SR
Queue Stats
24W - 29L
1,385 Elo+
Party 1
Raijin
Raijin
brocktherock9999
Raijin
Level 29
God Stats
5W - 9L
1,469 SR
Queue Stats
170W - 151L
1,536 Elo+
Party 2
Team Averages
Level 22
1,484 SR
1,514 Elo+

VS

Team Averages
Level 19
1,626 SR
1,556 Elo+
Neith
Neith
Boa_Red
Neith
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,501 Elo+
Solo
Gilgamesh
Gilgamesh
CDN La bola
Gilgamesh
Level 29
God Stats
21W - 9L
1,726 SR
Queue Stats
151W - 97L
1,713 Elo+
Solo
Tiamat
Tiamat
ZECKARIIUS
Tiamat
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 38L
1,457 Elo+
Solo
Ares
Ares
Zhe Sparrow
Ares
Level 25
God Stats
8W - 2L
1,903 SR
Queue Stats
9W - 6L
1,667 Elo+
Solo
Bellona
Bellona
marnkoea
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 3
8,061
504
3,019
10,747
6,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
8
0 / 10 / 3
6,265
392
6,064
16,035
12,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
14
5 / 4 / 0
9,240
578
7,794
11,885
10,046
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
3 / 8 / 2
7,527
470
7,043
11,486
3,388
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 4 / 0
7,489
468
4,895
9,277
2,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Boa_Red
Neith
15
10 / 2 / 7
9,727
608
14,118
7,506
3,203
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
CDN La bola
Gilgamesh
18
10 / 0 / 3
11,168
698
12,108
15,691
8,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
ZECKARIIUS
Tiamat
17
2 / 1 / 5
9,790
612
7,482
7,323
6,392
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 4 / 8
7,611
476
5,520
12,280
11,576
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
marnkoea
Bellona
13
3 / 4 / 2
8,045
503
3,945
8,431
7,498
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
53
11
Kills
28
28
Deaths
11
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
2
3
1.75
W
Neith
Boa_Red
Neith
10
2
7
6.75
W
Gilgamesh
CDN La bola
Gilgamesh
10
0
3
11.5
L
Ymir
0
10
3
0.15
L
Bellona
5
4
0
1.25
L
3
8
2
0.5
W
Tiamat
ZECKARIIUS
Tiamat
2
1
5
4.5
W
3
4
8
1.75
L
1
4
0
0.25
W
Bellona
marnkoea
Bellona
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,815
Damage
43,173
59,430
Taken
51,231
34,586
Mitigated
36,918
8,515
Healing
16,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,019
608
0
2,870
10,747
6,357
268
3,621
7,126
0
50,476
W
Neith
Boa_Red
Neith
14,118
4,252
0
3,344
7,506
3,203
3,233
1,497
6,009
0
63,073
W
Gilgamesh
CDN La bola
Gilgamesh
12,108
4,660
0
8,059
15,691
8,249
0
3,131
12,384
0
94,775
L
Ymir
6,064
1,759
0
247
16,035
12,137
0
4,766
11,269
24,966
0
L
Bellona
7,794
2,288
0
2,925
11,885
10,046
0
388
11,497
1,897
44,905
L
7,043
2,235
0
1,968
11,486
3,388
410
846
10,640
0
33,872
W
Tiamat
ZECKARIIUS
Tiamat
7,482
678
0
3,320
7,323
6,392
93
1,469
5,686
68,568
0
W
5,520
1,105
0
727
12,280
11,576
279
4,584
7,650
11,923
0
L
4,895
551
0
505
9,277
2,658
0
3,381
5,896
44,012
0
W
Bellona
marnkoea
Bellona
3,945
695
0
964
8,431
7,498
1,204
58
8,363
0
32,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,582
Gold Earned
46,341
411
Minions Killed
486
0
Camps Cleared
0
1,429,538
Distance Traveled
1,547,461
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,061
504
94
6
0
335,797
0
W
Neith
9,727
608
123
8
0
236,497
1
W
Gilgamesh
11,168
698
162
10
0
380,997
3
L
Ymir
6,265
392
36
2
0
247,893
0
L
Bellona
9,240
578
111
7
0
325,822
6
L
Neith
7,527
470
61
4
0
266,171
11
W
Tiamat
9,790
612
134
8
0
331,097
2
W
Ares
7,611
476
7
0
0
286,147
2
L
Raijin
7,489
468
109
7
0
253,855
2
W
Bellona
8,045
503
60
4
0
312,723
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role