Player Matchup

Sol
Sol
CZ46 Delta
Sol
Level 19
God Stats
2W - 0L
1,751 SR
Queue Stats
18W - 13L
1,557 Elo+
Party 2
Bakasura
Bakasura
D-dogg07
Bakasura
Level 27
God Stats
19W - 12L
1,576 SR
Queue Stats
111W - 117L
1,406 Elo+
Solo
Fenrir
Fenrir
REDSONIC1212
Fenrir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,331 Elo+
Party 2
Neith
Neith
V9-iiBallistic
Neith
Level 18
God Stats
24W - 29L
1,247 SR
Queue Stats
198W - 184L
1,514 Elo+
Solo
Cu Chulainn
Cu Chulainn
ckaoimhin
Cu Chulainn
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
161W - 187L
1,484 Elo+
Solo
Team Averages
Level 21
1,515 SR
1,458 Elo+

VS

Team Averages
Level 22
1,508 SR
1,438 Elo+
Zhong Kui
Zhong Kui
ChefWudy
Zhong Kui
Level 27
God Stats
10W - 10L
1,525 SR
Queue Stats
248W - 240L
1,538 Elo+
Solo
Kuzenbo
Kuzenbo
KappaK1ng
Kuzenbo
Level 25
God Stats
6W - 6L
1,500 SR
Queue Stats
41W - 30L
1,480 Elo+
Party 1
Bakasura
Bakasura
TTV-JUS1X3
Bakasura
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,238 Elo+
Solo
Cernunnos
Cernunnos
TheFoolTarot
Cernunnos
Level 17
God Stats
4W - 2L
1,768 SR
Queue Stats
33W - 30L
1,466 Elo+
Party 1
Vamana
Vamana
Tridlem
Vamana
Level 28
God Stats
0W - 4L
1,245 SR
Queue Stats
42W - 32L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 4
7,085
590
6,607
7,509
2,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
D-dogg07
Bakasura
11
5 / 0 / 0
6,871
573
4,669
4,707
1,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Fenrir
8
4 / 3 / 0
5,850
488
4,358
8,428
3,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

9
0 / 0 / 4
5,562
464
3,734
3,698
1,069
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
ckaoimhin
Cu Chulainn
11
3 / 2 / 0
6,530
544
5,329
6,583
4,411
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ChefWudy
Zhong Kui
11
0 / 1 / 1
6,123
510
5,159
8,439
6,056
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
KappaK1ng
Kuzenbo
8
0 / 3 / 1
5,314
443
3,009
7,535
5,713
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bakasura
TTV-JUS1X3
Bakasura
8
1 / 3 / 0
5,505
459
1,186
7,248
2,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cernunnos
TheFoolTarot
Cernunnos
10
3 / 2 / 0
6,079
507
4,299
4,326
1,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
Tridlem
Vamana
11
1 / 4 / 1
6,446
537
3,702
9,003
4,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
13
Kills
5
5
Deaths
13
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
L
Zhong Kui
ChefWudy
Zhong Kui
0
1
1
0.5
W
Bakasura
D-dogg07
Bakasura
5
0
0
5
L
Kuzenbo
KappaK1ng
Kuzenbo
0
3
1
0.17
W
Fenrir
4
3
0
1.33
L
Bakasura
TTV-JUS1X3
Bakasura
1
3
0
0.33
L
Cernunnos
TheFoolTarot
Cernunnos
3
2
0
1.5
L
Vamana
Tridlem
Vamana
1
4
1
0.38
W
0
0
4
2
W
Cu Chulainn
ckaoimhin
Cu Chulainn
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,697
Damage
17,355
30,925
Taken
36,551
13,344
Mitigated
20,468
9,619
Healing
12,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,607
1,902
0
3,338
7,509
2,276
545
3,232
4,277
54,194
0
L
Zhong Kui
ChefWudy
Zhong Kui
5,159
354
0
3,491
8,439
6,056
0
3,542
4,595
35,243
0
W
Bakasura
D-dogg07
Bakasura
4,669
3,367
0
1,320
4,707
1,635
72
810
3,877
0
29,125
L
Kuzenbo
KappaK1ng
Kuzenbo
3,009
1,363
0
2,370
7,535
5,713
0
1,958
5,577
11,854
0
W
Fenrir
4,358
1,512
0
2,239
8,428
3,953
0
2,325
6,103
0
12,047
L
Bakasura
TTV-JUS1X3
Bakasura
1,186
877
0
3,115
7,248
2,020
228
769
6,272
0
13,875
L
Cernunnos
TheFoolTarot
Cernunnos
4,299
1,648
0
699
4,326
1,770
0
388
3,888
0
29,833
L
Vamana
Tridlem
Vamana
3,702
1,707
0
2,766
9,003
4,909
433
0
8,543
0
32,491
W
3,734
731
0
2,017
3,698
1,069
54
1,801
1,897
0
27,394
W
Cu Chulainn
ckaoimhin
Cu Chulainn
5,329
1,482
0
705
6,583
4,411
956
0
6,583
0
31,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,898
Gold Earned
29,467
294
Minions Killed
279
0
Camps Cleared
0
1,100,964
Distance Traveled
1,041,395
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,085
590
100
8
0
229,814
3
L
Zhong Kui
6,123
510
75
6
0
221,757
2
W
Bakasura
6,871
573
74
6
0
249,491
1
L
Kuzenbo
5,314
443
17
1
0
229,868
0
W
Fenrir
5,850
488
13
1
0
219,640
1
L
Bakasura
5,505
459
53
4
0
192,830
1
L
Cernunnos
6,079
507
55
5
0
200,062
0
L
Vamana
6,446
537
79
7
0
196,878
1
W
Neith
5,562
464
49
4
0
201,292
1
W
Cu Chulainn
6,530
544
58
5
0
200,727
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role