Player Matchup

Danzaburou
Danzaburou
Aeroom
Danzaburou
Level 17
God Stats
6W - 6L
1,426 SR
Queue Stats
23W - 20L
1,570 Elo+
Party 1
Chaac
Chaac
DexPR
Chaac
Level 15
God Stats
13W - 8L
1,533 SR
Queue Stats
13W - 9L
1,664 Elo+
Party 1
Xing Tian
Xing Tian
Idunnee
Xing Tian
Level 14
God Stats
2W - 0L
1,726 SR
Queue Stats
27W - 25L
1,518 Elo+
Party 1
The Morrigan
The Morrigan
MADAO874
The Morrigan
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 24L
1,537 Elo+
Party 1
Arachne
Arachne
MadeInPR88
Arachne
Level 25
God Stats
25W - 15L
1,686 SR
Queue Stats
52W - 45L
1,547 Elo+
Party 1
Team Averages
Level 18
1,574 SR
1,567 Elo+

VS

Team Averages
Level 15
1,507 SR
1,379 Elo+
Morgan Le Fay
Morgan Le Fay
ACV-DO-owo
Morgan Le Fay
Level 5
God Stats
0W - 1L
1,139 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
E1ite Sword Guy
Hachiman
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 35L
1,404 Elo+
Solo
Raijin
Raijin
GhostMD7328
Raijin
Level 19
God Stats
3W - 2L
1,529 SR
Queue Stats
60W - 65L
1,323 Elo+
Solo
Merlin
Merlin
JimJon20
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 45L
1,347 Elo+
Solo
Sol
Sol
RocketBabyBunny
Sol
Level 8
God Stats
4W - 3L
1,869 SR
Queue Stats
10W - 19L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aeroom
Danzaburou
15
5 / 0 / 14
9,000
1,125
9,250
6,276
2,995
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
DexPR
Chaac
16
10 / 0 / 16
10,231
1,279
14,236
5,381
4,996
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xing Tian
Idunnee
Xing Tian
15
0 / 0 / 18
8,083
1,010
3,072
4,570
4,512
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

The Morrigan
MADAO874
The Morrigan
14
5 / 2 / 10
8,391
1,049
4,709
2,580
958
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
MadeInPR88
Arachne
16
14 / 0 / 11
10,441
1,305
16,226
6,610
2,718
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

380

VS

Team 2 Tickets

91

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ACV-DO-owo
Morgan Le Fay
12
1 / 6 / 0
7,146
893
3,923
11,266
4,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
12
0 / 9 / 1
6,963
870
3,868
14,494
4,903
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
13
1 / 9 / 1
7,532
942
6,206
14,402
5,029
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
JimJon20
Merlin
12
0 / 5 / 0
6,634
829
1,961
5,961
2,105
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
0 / 5 / 1
6,851
856
3,932
8,692
2,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
5
34
Kills
2
2
Deaths
34
69
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
ACV-DO-owo
Morgan Le Fay
1
6
0
0.17
W
Danzaburou
Aeroom
Danzaburou
5
0
14
12
W
Chaac
DexPR
Chaac
10
0
16
18
L
Hachiman
0
9
1
0.06
L
Raijin
1
9
1
0.17
W
Xing Tian
Idunnee
Xing Tian
0
0
18
9
L
Merlin
JimJon20
Merlin
0
5
0
0
W
The Morrigan
MADAO874
The Morrigan
5
2
10
5
W
Arachne
MadeInPR88
Arachne
14
0
11
19.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,493
Damage
19,890
25,417
Taken
54,815
16,179
Mitigated
18,942
5,523
Healing
1,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
ACV-DO-owo
Morgan Le Fay
3,923
719
0
529
11,266
4,401
0
1,364
9,902
14,614
0
W
Danzaburou
Aeroom
Danzaburou
9,250
4,456
0
921
6,276
2,995
0
4,026
2,250
0
18,628
W
Chaac
DexPR
Chaac
14,236
2,885
0
1,453
5,381
4,996
0
3,080
2,301
0
31,766
L
Hachiman
3,868
2,931
0
0
14,494
4,903
0
1,211
13,283
0
12,741
L
Raijin
6,206
517
0
0
14,402
5,029
0
4,162
10,240
31,759
0
W
Xing Tian
Idunnee
Xing Tian
3,072
501
0
0
4,570
4,512
0
3,751
819
7,872
0
L
Merlin
JimJon20
Merlin
1,961
463
0
0
5,961
2,105
0
248
5,713
6,496
0
W
The Morrigan
MADAO874
The Morrigan
4,709
1,233
0
283
2,580
958
0
1,685
881
11,227
0
W
Arachne
MadeInPR88
Arachne
16,226
12,373
0
2,866
6,610
2,718
0
3,466
3,144
0
33,132
L
3,932
1,017
0
615
8,692
2,504
0
796
7,896
16,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,146
Gold Earned
35,126
123
Minions Killed
125
8
Camps Cleared
3
834,384
Distance Traveled
544,373
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,146
893
29
4
1
121,493
0
W
Danzaburou
9,000
1,125
16
2
2
146,124
1
W
Chaac
10,231
1,279
43
5
0
191,612
0
L
Hachiman
6,963
870
17
2
1
128,391
2
L
Raijin
7,532
942
52
7
0
117,485
1
W
Xing Tian
8,083
1,010
14
2
0
167,936
0
L
Merlin
6,634
829
10
1
1
61,749
0
W
The Morrigan
8,391
1,049
16
2
3
129,359
0
W
Arachne
10,441
1,305
34
4
3
199,353
0
L
Sol
6,851
856
17
2
0
115,255
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role