Player Matchup

Neith
Neith
Amaranth44
Neith
Level 14
God Stats
137W - 147L
1,389 SR
Queue Stats
159W - 168L
1,305 Elo+
Solo
Kukulkan
Kukulkan
HaniJeddah
Kukulkan
Level 26
God Stats
14W - 7L
1,717 SR
Queue Stats
543W - 543L
1,492 Elo+
Solo
Ganesha
Ganesha
OgAlox
Ganesha
Level 23
God Stats
64W - 30L
1,641 SR
Queue Stats
173W - 131L
1,485 Elo+
Solo
Medusa
Medusa
Strange023
Medusa
Level 15
God Stats
9W - 2L
1,665 SR
Queue Stats
20W - 15L
1,483 Elo+
Solo
Osiris
Osiris
Swindle_NoKizzy
Osiris
Level 29
God Stats
26W - 30L
1,556 SR
Queue Stats
186W - 256L
1,369 Elo+
Solo
Team Averages
Level 21
1,593 SR
1,427 Elo+

VS

Team Averages
Level 18
1,443 SR
1,396 Elo+
Jormungandr
Jormungandr
Jelloo_oo
Jormungandr
Level 7
God Stats
1W - 2L
1,417 SR
Queue Stats
5W - 11L
1,393 Elo+
Party 1
Bakasura
Bakasura
OasisPenguin
Bakasura
Level 8
God Stats
1W - 2L
1,285 SR
Queue Stats
26W - 40L
1,229 Elo+
Solo
Danzaburou
Danzaburou
Rawrgoesmeow
Danzaburou
Level 24
God Stats
60W - 66L
1,480 SR
Queue Stats
90W - 106L
1,401 Elo+
Solo
Gilgamesh
Gilgamesh
TrickyRaptor85
Gilgamesh
Level 25
God Stats
16W - 11L
1,436 SR
Queue Stats
22W - 21L
1,469 Elo+
Party 1
Zeus
Zeus
Vash Vi0let
Zeus
Level 27
God Stats
7W - 2L
1,599 SR
Queue Stats
54W - 42L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
0 / 0 / 7
9,343
934
2,780
3,025
1,014
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
HaniJeddah
Kukulkan
17
5 / 0 / 17
10,885
1,089
12,989
5,592
1,745
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ganesha
OgAlox
Ganesha
19
0 / 1 / 25
11,696
1,170
10,258
11,765
14,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Strange023
Medusa
18
23 / 1 / 2
13,139
1,314
34,429
9,637
3,684
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 1 / 9
9,735
974
4,721
7,491
9,559
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

313

VS

Team 2 Tickets

89

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Jelloo_oo
Jormungandr
15
0 / 7 / 2
8,786
879
2,667
16,738
17,754
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
OasisPenguin
Bakasura
15
0 / 8 / 0
8,671
867
1,733
14,318
6,127
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
Rawrgoesmeow
Danzaburou
14
0 / 5 / 1
8,621
862
4,068
10,573
2,889
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
TrickyRaptor85
Gilgamesh
15
0 / 6 / 1
8,550
855
6,795
18,269
8,109
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

14
3 / 5 / 0
9,311
931
17,305
11,459
5,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
7
31
Kills
3
3
Deaths
31
60
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
0
0
7
3.5
W
Kukulkan
HaniJeddah
Kukulkan
5
0
17
13.5
L
Jormungandr
Jelloo_oo
Jormungandr
0
7
2
0.14
L
Bakasura
OasisPenguin
Bakasura
0
8
0
0
W
Ganesha
OgAlox
Ganesha
0
1
25
12.5
L
Danzaburou
Rawrgoesmeow
Danzaburou
0
5
1
0.1
W
Medusa
Strange023
Medusa
23
1
2
24
W
3
1
9
7.5
L
Gilgamesh
TrickyRaptor85
Gilgamesh
0
6
1
0.08
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,177
Damage
32,568
37,510
Taken
71,357
30,057
Mitigated
40,181
7,719
Healing
2,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
2,780
851
0
603
3,025
1,014
0
1,547
1,433
0
26,747
W
Kukulkan
HaniJeddah
Kukulkan
12,989
416
0
1,194
5,592
1,745
0
3,550
1,858
22,177
0
L
Jormungandr
Jelloo_oo
Jormungandr
2,667
1,296
0
10
16,738
17,754
0
4,517
12,221
13,899
0
L
Bakasura
OasisPenguin
Bakasura
1,733
1,455
0
1,099
14,318
6,127
0
3,687
10,631
0
18,601
W
Ganesha
OgAlox
Ganesha
10,258
450
0
1,632
11,765
14,055
0
4,324
7,206
22,586
0
L
Danzaburou
Rawrgoesmeow
Danzaburou
4,068
1,455
0
253
10,573
2,889
0
5,273
5,300
0
18,211
W
Medusa
Strange023
Medusa
34,429
19,051
0
3,128
9,637
3,684
0
5,021
4,481
0
60,928
W
4,721
1,317
0
1,162
7,491
9,559
0
4,475
2,520
0
7,845
L
Gilgamesh
TrickyRaptor85
Gilgamesh
6,795
2,776
0
336
18,269
8,109
0
5,994
12,275
0
16,974
L
17,305
2,398
0
1,019
11,459
5,302
0
3,776
7,683
29,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,798
Gold Earned
43,939
167
Minions Killed
156
6
Camps Cleared
4
947,264
Distance Traveled
777,753
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,343
934
54
5
1
183,737
1
W
Kukulkan
10,885
1,089
23
2
0
192,638
2
L
Jormungandr
8,786
879
16
2
2
161,961
0
L
Bakasura
8,671
867
47
5
0
174,781
0
W
Ganesha
11,696
1,170
1
0
0
195,039
0
L
Danzaburou
8,621
862
44
4
0
116,083
1
W
Medusa
13,139
1,314
83
8
4
175,427
1
W
Osiris
9,735
974
6
1
1
200,423
0
L
Gilgamesh
8,550
855
21
2
2
159,394
0
L
Zeus
9,311
931
28
3
0
165,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role