Player Matchup

Vamana
Vamana
 
Vamana
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Bloodless90
Pele
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 59L
1,478 Elo+
Solo
Agni
Agni
OzoneNZ
Agni
Level 145
God Stats
16W - 18L
1,643 SR
Queue Stats
557W - 563L
1,539 Elo+
Solo
Medusa
Medusa
Undeadoperations
Medusa
Level 78
God Stats
5W - 4L
1,500 SR
Queue Stats
163W - 152L
1,523 Elo+
Solo
Team Averages
Level 118
1,529 SR
1,508 Elo+

VS

Team Averages
Level 109
1,498 SR
1,518 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
JuĬceLord
Odin
Level 66
God Stats
5W - 3L
1,495 SR
Queue Stats
348W - 302L
1,622 Elo+
Solo
Izanami
Izanami
Londrigan
Izanami
Level 121
God Stats
12W - 6L
1,597 SR
Queue Stats
386W - 493L
1,471 Elo+
Solo
Hercules
Hercules
Lxch__
Hercules
Level 99
God Stats
18W - 39L
1,459 SR
Queue Stats
293W - 498L
1,394 Elo+
Party 1
Nemesis
Nemesis
Āngel
Nemesis
Level 160
God Stats
10W - 5L
1,436 SR
Queue Stats
476W - 392L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
0 / 2 / 0
7,104
592
3,729
9,183
6,083
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kumbhakarna
 
Kumbhakarna
8
0 / 2 / 1
5,163
430
1,891
10,335
3,992
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

9
1 / 4 / 0
5,817
485
2,773
9,426
2,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
OzoneNZ
Agni
11
0 / 2 / 0
6,187
516
4,944
5,071
1,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 2 / 0
6,061
505
3,169
6,785
1,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
1 / 0 / 6
7,254
605
4,667
5,833
1,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 0 / 4
7,305
609
6,170
6,609
4,782
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Londrigan
Izanami
12
1 / 2 / 2
6,927
577
6,967
6,683
1,970
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hercules
Lxch__
Hercules
10
2 / 0 / 3
6,623
552
3,450
7,226
5,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Āngel
Nemesis
13
7 / 0 / 2
7,617
635
6,947
7,716
2,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
2
Kills
12
12
Deaths
2
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
2
0
0
L
Kumbhakarna
 
Kumbhakarna
0
2
1
0.25
W
Nu Wa
 
Nu Wa
1
0
6
4
L
1
4
0
0.25
W
1
0
4
3
W
Izanami
Londrigan
Izanami
1
2
2
1
W
Hercules
Lxch__
Hercules
2
0
3
3.5
L
Agni
OzoneNZ
Agni
0
2
0
0
L
1
2
0
0.5
W
Nemesis
Āngel
Nemesis
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,506
Damage
28,201
40,800
Taken
34,067
15,962
Mitigated
16,477
10,294
Healing
11,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
3,729
1,930
0
2,713
9,183
6,083
0
1,939
7,244
0
51,144
L
Kumbhakarna
 
Kumbhakarna
1,891
383
0
1,000
10,335
3,992
0
1,652
8,683
12,362
0
W
Nu Wa
 
Nu Wa
4,667
586
0
2,680
5,833
1,841
177
2,934
2,699
50,111
0
L
2,773
581
0
3,280
9,426
2,478
0
1,000
8,426
0
32,090
W
6,170
1,884
0
2,171
6,609
4,782
0
277
6,324
6,006
38,631
W
Izanami
Londrigan
Izanami
6,967
4,804
0
2,183
6,683
1,970
1,100
845
5,812
0
57,820
W
Hercules
Lxch__
Hercules
3,450
741
0
3,406
7,226
5,239
0
1,129
6,067
0
16,414
L
Agni
OzoneNZ
Agni
4,944
406
0
1,199
5,071
1,574
0
952
4,119
46,918
0
L
3,169
1,219
0
2,102
6,785
1,835
0
942
5,843
0
35,922
W
Nemesis
Āngel
Nemesis
6,947
3,812
0
1,538
7,716
2,645
273
1,402
6,166
0
52,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,332
Gold Earned
35,726
372
Minions Killed
427
0
Camps Cleared
0
1,161,336
Distance Traveled
1,173,583
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,104
592
116
10
0
217,929
3
L
Kumbhakarna
5,163
430
25
2
0
227,375
4
W
Nu Wa
7,254
605
100
8
0
230,703
5
L
Pele
5,817
485
64
5
0
251,501
2
W
Odin
7,305
609
107
9
0
236,810
2
W
Izanami
6,927
577
115
10
0
193,431
2
W
Hercules
6,623
552
23
2
0
236,165
6
L
Agni
6,187
516
96
8
0
230,015
3
L
Medusa
6,061
505
71
6
0
234,516
5
W
Nemesis
7,617
635
82
7
0
276,474
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role