Player Matchup

Anhur
Anhur
LAWDOG5150
Anhur
Level 19
God Stats
4W - 11L
1,381 SR
Queue Stats
107W - 119L
1,296 Elo+
Party 1
Zeus
Zeus
PlayboyRay
Zeus
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 11L
964 Elo+
Party 1
Da Ji
Da Ji
SLAY_THE_SHEEP
Da Ji
Level 27
God Stats
1W - 4L
1,264 SR
Queue Stats
95W - 111L
1,353 Elo+
Solo
Cu Chulainn
Cu Chulainn
TemokeZ
Cu Chulainn
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
964 Elo+
Party 1
Agni
Agni
sCarlos1999
Agni
Level 7
God Stats
12W - 20L
1,175 SR
Queue Stats
22W - 37L
1,035 Elo+
Party 1
Team Averages
Level 12
1,364 SR
1,122 Elo+

VS

Team Averages
Level 24
1,537 SR
1,287 Elo+
Loki
Loki
Foxer151511
Loki
Level 24
God Stats
5W - 5L
1,280 SR
Queue Stats
109W - 151L
1,262 Elo+
Solo
Gilgamesh
Gilgamesh
KelSLWakaBIGJR
Gilgamesh
Level 8
God Stats
7W - 4L
1,784 SR
Queue Stats
59W - 77L
1,215 Elo+
Solo
Danzaburou
Danzaburou
MP x Chaser
Danzaburou
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 43L
1,216 Elo+
Party 2
Cerberus
Cerberus
TRN Porcorn
Cerberus
Level 46
God Stats
9W - 4L
1,619 SR
Queue Stats
203W - 256L
1,236 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
vibethief
Morgan Le Fay
Level 31
God Stats
7W - 9L
1,503 SR
Queue Stats
423W - 426L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
11
0 / 3 / 1
6,724
354
3,372
8,613
2,496
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 8 / 2
6,943
365
3,464
15,312
5,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

7
0 / 0 / 0
6,182
325
692
3,138
821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
TemokeZ
Cu Chulainn
10
2 / 9 / 0
7,264
382
4,498
14,329
8,177
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 4 / 0
8,779
462
6,418
12,727
3,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 4
9,424
496
3,088
14,486
4,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
KelSLWakaBIGJR
Gilgamesh
16
7 / 1 / 1
10,541
555
7,317
11,467
10,672
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
MP x Chaser
Danzaburou
15
2 / 1 / 3
10,089
531
5,320
6,719
2,090
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
TRN Porcorn
Cerberus
14
3 / 0 / 6
10,295
542
5,180
7,808
6,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
vibethief
Morgan Le Fay
17
11 / 2 / 3
11,443
602
18,687
13,593
5,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
4
Kills
24
24
Deaths
6
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
2
4
1.5
W
Gilgamesh
KelSLWakaBIGJR
Gilgamesh
7
1
1
7.5
L
Anhur
0
3
1
0.17
W
Danzaburou
MP x Chaser
Danzaburou
2
1
3
3.5
L
0
8
2
0.13
L
0
0
0
0
W
Cerberus
TRN Porcorn
Cerberus
3
0
6
6
L
Cu Chulainn
TemokeZ
Cu Chulainn
2
9
0
0.22
L
2
4
0
0.5
W
Morgan Le Fay
vibethief
Morgan Le Fay
11
2
3
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,444
Damage
39,592
54,119
Taken
54,073
20,953
Mitigated
29,688
6,219
Healing
20,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,088
1,428
0
6,313
14,486
4,399
865
1,406
12,954
0
58,622
W
Gilgamesh
KelSLWakaBIGJR
Gilgamesh
7,317
1,698
0
3,590
11,467
10,672
2,124
2,364
8,903
0
49,477
L
Anhur
3,372
695
0
646
8,613
2,496
480
2,805
5,768
0
24,787
W
Danzaburou
MP x Chaser
Danzaburou
5,320
1,959
0
2,995
6,719
2,090
8,065
1,461
5,162
0
57,945
L
3,464
576
0
777
15,312
5,798
0
8,788
6,184
17,911
0
L
692
110
0
779
3,138
821
0
455
2,663
0
18,884
W
Cerberus
TRN Porcorn
Cerberus
5,180
239
0
3,164
7,808
6,851
1,053
1,692
5,931
33,631
0
L
Cu Chulainn
TemokeZ
Cu Chulainn
4,498
1,315
0
298
14,329
8,177
0
6,723
7,348
3,090
14,082
L
6,418
667
116
3,603
12,727
3,661
546
4,310
8,289
50,748
0
W
Morgan Le Fay
vibethief
Morgan Le Fay
18,687
2,284
43
4,129
13,593
5,676
913
3,222
9,858
76,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,892
Gold Earned
51,792
218
Minions Killed
453
0
Camps Cleared
0
1,192,639
Distance Traveled
1,741,261
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,424
496
87
5
0
374,033
0
W
Gilgamesh
10,541
555
87
5
0
371,221
0
L
Anhur
6,724
354
39
2
0
229,635
0
W
Danzaburou
10,089
531
115
6
0
277,323
0
L
Zeus
6,943
365
32
2
0
288,193
0
L
Da Ji
6,182
325
38
2
0
115,574
1
W
Cerberus
10,295
542
61
3
0
380,186
2
L
Cu Chulainn
7,264
382
34
2
0
264,867
1
L
Agni
8,779
462
75
4
0
294,370
1
W
Morgan Le Fay
11,443
602
103
5
0
338,498
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role