Player Matchup

Set
Set
Dragoneye 84
Set
Level 103
God Stats
0W - 1L
1,289 SR
Queue Stats
188W - 207L
1,438 Elo+
Party 1
Izanami
Izanami
King_Ganondorf
Izanami
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
104W - 156L
1,369 Elo+
Solo
Chang'e
Chang'e
New Age Rusta
Chang'e
Level 68
God Stats
7W - 7L
1,571 SR
Queue Stats
237W - 259L
1,431 Elo+
Party 1
Awilix
Awilix
NorthPiece
Awilix
Level 85
God Stats
1W - 2L
1,205 SR
Queue Stats
136W - 138L
1,397 Elo+
Party 1
Baba Yaga
Baba Yaga
xXMethodz
Baba Yaga
Level 54
God Stats
2W - 4L
1,548 SR
Queue Stats
426W - 461L
1,496 Elo+
Solo
Team Averages
Level 75
1,423 SR
1,426 Elo+

VS

Team Averages
Level 87
1,387 SR
1,465 Elo+
Fenrir
Fenrir
BigRedDragon
Fenrir
Level 68
God Stats
19W - 12L
1,577 SR
Queue Stats
119W - 107L
1,529 Elo+
Party 2
Cernunnos
Cernunnos
PoohBearLaFlair
Cernunnos
Level 105
God Stats
24W - 25L
1,233 SR
Queue Stats
324W - 330L
1,458 Elo+
Solo
Gilgamesh
Gilgamesh
WearyFoal699931
Gilgamesh
Level 74
God Stats
11W - 10L
1,557 SR
Queue Stats
122W - 119L
1,505 Elo+
Party 2
Scylla
Scylla
severinwindsor
Scylla
Level 130
God Stats
39W - 37L
1,501 SR
Queue Stats
129W - 132L
1,419 Elo+
Solo
Nu Wa
Nu Wa
xoRally
Nu Wa
Level 59
God Stats
1W - 3L
1,066 SR
Queue Stats
11W - 12L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 14
14,926
1,066
14,161
24,014
20,184
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
1 / 8 / 10
12,644
903
12,868
19,505
6,309
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
20
10 / 13 / 10
16,238
1,160
20,720
29,089
11,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Awilix
NorthPiece
Awilix
20
7 / 8 / 9
14,628
1,045
14,180
19,261
8,399
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
xXMethodz
Baba Yaga
20
4 / 4 / 12
14,440
1,031
19,724
15,198
7,492
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

83

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
10 / 7 / 11
15,164
1,083
16,908
18,967
13,076
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
PoohBearLaFlair
Cernunnos
20
8 / 4 / 7
15,320
1,094
17,701
20,376
7,930
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
WearyFoal699931
Gilgamesh
20
6 / 5 / 15
14,727
1,052
19,895
25,599
22,422
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
9 / 9 / 15
15,481
1,106
26,737
18,361
6,611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
xoRally
Nu Wa
20
5 / 2 / 20
14,549
1,039
21,566
5,014
1,796
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
106
27
Kills
38
38
Deaths
27
55
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Fenrir
10
7
11
2.21
L
5
5
14
2.4
L
1
8
10
0.75
L
Chang'e
10
13
10
1.15
L
Awilix
NorthPiece
Awilix
7
8
9
1.44
W
Cernunnos
PoohBearLaFlair
Cernunnos
8
4
7
2.88
W
Gilgamesh
WearyFoal699931
Gilgamesh
6
5
15
2.7
W
9
9
15
1.83
L
Baba Yaga
xXMethodz
Baba Yaga
4
4
12
2.5
W
Nu Wa
xoRally
Nu Wa
5
2
20
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,653
Damage
102,807
107,067
Taken
88,317
53,804
Mitigated
51,835
13,267
Healing
13,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
16,908
3,114
0
1,006
18,967
13,076
0
9,619
9,257
0
26,849
L
14,161
4,493
0
1,887
24,014
20,184
0
10,556
12,943
5,005
32,981
L
12,868
9,722
0
327
19,505
6,309
0
9,251
10,073
0
35,074
L
Chang'e
20,720
3,367
1,620
5,980
29,089
11,420
0
14,003
14,769
59,620
0
L
Awilix
NorthPiece
Awilix
14,180
8,535
0
0
19,261
8,399
0
7,440
11,345
0
25,831
W
Cernunnos
PoohBearLaFlair
Cernunnos
17,701
10,852
47
6,885
20,376
7,930
0
11,561
8,815
0
59,714
W
Gilgamesh
WearyFoal699931
Gilgamesh
19,895
5,157
552
3,661
25,599
22,422
0
11,811
13,788
2,305
33,989
W
26,737
1,028
0
106
18,361
6,611
0
7,667
10,694
42,227
0
L
Baba Yaga
xXMethodz
Baba Yaga
19,724
1,335
204
3,249
15,198
7,492
0
7,061
7,924
51,130
0
W
Nu Wa
xoRally
Nu Wa
21,566
6,188
0
758
5,014
1,796
0
2,060
2,954
51,732
2,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,876
Gold Earned
75,241
274
Minions Killed
272
5
Camps Cleared
14
1,340,742
Distance Traveled
1,345,651
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,164
1,083
17
1
4
293,296
0
L
Set
14,926
1,066
45
3
2
291,553
0
L
Izanami
12,644
903
40
3
1
235,473
0
L
Chang'e
16,238
1,160
98
7
1
251,525
0
L
Awilix
14,628
1,045
12
1
1
278,125
1
W
Cernunnos
15,320
1,094
129
9
2
246,965
1
W
Gilgamesh
14,727
1,052
31
2
6
274,286
0
W
Scylla
15,481
1,106
38
3
0
259,353
0
L
Baba Yaga
14,440
1,031
79
6
0
284,066
0
W
Nu Wa
14,549
1,039
57
4
2
271,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role