Player Matchup

Danzaburou
Danzaburou
GrandZeno
Danzaburou
Level 25
God Stats
13W - 7L
1,614 SR
Queue Stats
338W - 337L
1,448 Elo+
Solo
Janus
Janus
KidBotero
Janus
Level 29
God Stats
11W - 6L
1,768 SR
Queue Stats
281W - 197L
1,629 Elo+
Solo
Ullr
Ullr
Legaciezz
Ullr
Level 26
God Stats
4W - 0L
1,730 SR
Queue Stats
135W - 117L
1,614 Elo+
Party 1
Sun Wukong
Sun Wukong
ZURKSEY
Sun Wukong
Level 27
God Stats
29W - 18L
1,613 SR
Queue Stats
116W - 74L
1,670 Elo+
Solo
Fafnir
Fafnir
ZeroDaPharoah
Fafnir
Level 17
God Stats
12W - 9L
1,500 SR
Queue Stats
108W - 101L
1,610 Elo+
Party 1
Team Averages
Level 25
1,645 SR
1,594 Elo+

VS

Team Averages
Level 23
1,650 SR
1,545 Elo+
Baba Yaga
Baba Yaga
IDoomsdayVibes
Baba Yaga
Level 22
God Stats
15W - 11L
1,492 SR
Queue Stats
465W - 474L
1,411 Elo+
Party 2
Izanami
Izanami
IRenegadeVibes
Izanami
Level 22
God Stats
13W - 8L
1,665 SR
Queue Stats
449W - 435L
1,517 Elo+
Party 2
Hou Yi
Hou Yi
MASTAHXCHRONIC
Hou Yi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
414W - 430L
1,442 Elo+
Party 2
Hercules
Hercules
SpartanxWolfx
Hercules
Level 17
God Stats
3W - 2L
1,732 SR
Queue Stats
26W - 15L
1,736 Elo+
Solo
Zeus
Zeus
VerzikVitter
Zeus
Level 27
God Stats
6W - 5L
1,862 SR
Queue Stats
309W - 284L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GrandZeno
Danzaburou
4
0 / 0 / 0
7,762
287
228
271
42
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Janus
KidBotero
Janus
20
15 / 3 / 6
16,550
613
27,785
20,857
7,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
20
9 / 6 / 5
14,914
552
14,578
21,643
11,353
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
ZURKSEY
Sun Wukong
20
10 / 5 / 11
16,182
599
30,227
28,448
34,718
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
3 / 5 / 16
12,698
470
6,594
18,447
13,488
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
IDoomsdayVibes
Baba Yaga
18
2 / 9 / 0
11,892
440
12,149
17,556
6,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
8 / 11 / 3
13,738
509
19,766
24,954
9,510
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
2 / 11 / 2
11,916
441
6,882
21,793
8,305
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
SpartanxWolfx
Hercules
19
6 / 6 / 7
13,303
493
19,025
35,766
42,158
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

5
0 / 0 / 0
7,846
291
41
964
178
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
30
37
Kills
18
19
Deaths
37
38
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
GrandZeno
Danzaburou
0
0
0
0
L
Baba Yaga
IDoomsdayVibes
Baba Yaga
2
9
0
0.22
L
8
11
3
0.86
W
Janus
KidBotero
Janus
15
3
6
6
W
Ullr
9
6
5
1.92
L
2
11
2
0.27
L
Hercules
SpartanxWolfx
Hercules
6
6
7
1.58
L
0
0
0
0
W
Sun Wukong
ZURKSEY
Sun Wukong
10
5
11
3.1
W
3
5
16
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,412
Damage
57,863
89,666
Taken
101,033
66,763
Mitigated
66,989
23,357
Healing
22,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
GrandZeno
Danzaburou
228
0
0
30
271
42
0
37
234
0
2,968
L
Baba Yaga
IDoomsdayVibes
Baba Yaga
12,149
364
0
1,913
17,556
6,838
696
8,476
9,080
76,029
0
L
19,766
13,582
0
4,650
24,954
9,510
1,447
9,238
15,716
0
92,203
W
Janus
KidBotero
Janus
27,785
4,153
0
8,878
20,857
7,162
3,318
4,833
15,880
142,478
0
W
Ullr
14,578
5,580
0
5,939
21,643
11,353
3,768
2,300
18,901
0
121,399
L
6,882
2,573
0
1,481
21,793
8,305
1,968
11,172
10,621
0
63,920
L
Hercules
SpartanxWolfx
Hercules
19,025
6,208
0
14,232
35,766
42,158
30
9,306
26,460
0
67,996
L
41
0
0
500
964
178
0
324
640
3,083
0
W
Sun Wukong
ZURKSEY
Sun Wukong
30,227
4,952
0
5,498
28,448
34,718
672
3,443
23,684
12,966
100,204
W
6,594
993
144
2,868
18,447
13,488
542
1,577
16,671
31,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,106
Gold Earned
58,695
590
Minions Killed
487
0
Camps Cleared
0
2,023,475
Distance Traveled
1,779,259
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,762
287
4
0
0
31,896
0
L
Baba Yaga
11,892
440
140
5
0
476,472
5
L
Izanami
13,738
509
127
5
0
430,696
1
W
Janus
16,550
613
221
8
0
504,298
2
W
Ullr
14,914
552
166
6
0
447,340
0
L
Hou Yi
11,916
441
106
4
0
342,707
2
L
Hercules
13,303
493
107
4
0
499,774
11
L
Zeus
7,846
291
7
0
0
29,610
1
W
Sun Wukong
16,182
599
161
6
0
532,933
2
W
Fafnir
12,698
470
38
1
0
507,008
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role