Player Matchup

Zeus
Zeus
 
Zeus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
BOATS_IN_HOZ
Pele
Level 122
God Stats
77W - 72L
1,544 SR
Queue Stats
467W - 482L
1,419 Elo+
Solo
Danzaburou
Danzaburou
MYER RETURNS
Danzaburou
Level 124
God Stats
153W - 164L
1,536 SR
Queue Stats
741W - 859L
1,468 Elo+
Solo
Cu Chulainn
Cu Chulainn
Queen_Bree24
Cu Chulainn
Level 68
God Stats
1W - 1L
1,664 SR
Queue Stats
270W - 267L
1,532 Elo+
Solo
Terra
Terra
TheJorb
Terra
Level 49
God Stats
4W - 9L
1,747 SR
Queue Stats
48W - 67L
1,303 Elo+
Solo
Team Averages
Level 94
1,598 SR
1,445 Elo+

VS

Team Averages
Level 74
1,609 SR
1,557 Elo+
Odin
Odin
BAMBAM1029
Odin
Level 115
God Stats
2W - 0L
1,703 SR
Queue Stats
13W - 14L
1,417 Elo+
Solo
Anubis
Anubis
CeIlJr
Anubis
Level 107
God Stats
7W - 1L
1,665 SR
Queue Stats
55W - 41L
1,625 Elo+
Party 1
Awilix
Awilix
Stroke-Mehoff
Awilix
Level 23
God Stats
69W - 42L
1,583 SR
Queue Stats
72W - 46L
1,595 Elo+
Party 1
Cthulhu
Cthulhu
Wozzles-
Cthulhu
Level 49
God Stats
37W - 28L
1,517 SR
Queue Stats
41W - 29L
1,580 Elo+
Party 1
Cabrakan
Cabrakan
YRNHenok
Cabrakan
Level 77
God Stats
149W - 128L
1,578 SR
Queue Stats
149W - 128L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
2 / 11 / 3
10,511
956
24,666
16,948
6,870
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 14 / 3
10,291
936
9,633
30,525
12,035
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
MYER RETURNS
Danzaburou
16
1 / 10 / 3
9,904
900
12,561
20,190
7,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
Queen_Bree24
Cu Chulainn
17
1 / 13 / 6
10,407
946
7,896
26,753
15,138
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Terra
TheJorb
Terra
17
1 / 2 / 4
10,023
911
2,601
10,961
11,948
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

0

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 26
11,984
1,089
10,675
14,155
18,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
CeIlJr
Anubis
20
14 / 2 / 18
13,386
1,217
24,475
13,071
6,310
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
25 / 0 / 13
14,708
1,337
24,265
7,407
3,547
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Wozzles-
Cthulhu
19
5 / 1 / 29
12,273
1,116
19,422
13,640
16,355
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cabrakan
YRNHenok
Cabrakan
19
2 / 2 / 29
12,249
1,114
17,276
15,876
11,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
165
8
Kills
50
50
Deaths
8
19
Assists
115
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
11
3
0.32
W
4
3
26
5.67
L
3
14
3
0.32
W
Anubis
CeIlJr
Anubis
14
2
18
11.5
L
Danzaburou
MYER RETURNS
Danzaburou
1
10
3
0.25
L
Cu Chulainn
Queen_Bree24
Cu Chulainn
1
13
6
0.31
W
25
0
13
31.5
L
Terra
TheJorb
Terra
1
2
4
1.5
W
Cthulhu
Wozzles-
Cthulhu
5
1
29
19.5
W
Cabrakan
YRNHenok
Cabrakan
2
2
29
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,357
Damage
96,113
105,377
Taken
64,149
53,903
Mitigated
56,622
4,600
Healing
17,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
24,666
1,506
0
0
16,948
6,870
0
10,427
6,521
58,100
0
W
10,675
3,043
0
837
14,155
18,583
0
6,124
8,031
0
19,006
L
9,633
2,626
0
2,258
30,525
12,035
0
13,718
16,807
0
27,746
W
Anubis
CeIlJr
Anubis
24,475
542
0
6,880
13,071
6,310
0
3,970
9,101
38,735
0
L
Danzaburou
MYER RETURNS
Danzaburou
12,561
5,254
0
696
20,190
7,912
0
10,740
9,450
0
37,339
L
Cu Chulainn
Queen_Bree24
Cu Chulainn
7,896
2,588
0
728
26,753
15,138
0
18,678
8,075
157
18,028
W
24,265
10,763
0
1,164
7,407
3,547
0
2,951
4,456
0
29,702
L
Terra
TheJorb
Terra
2,601
25
580
338
10,961
11,948
0
7,610
3,351
14,096
0
W
Cthulhu
Wozzles-
Cthulhu
19,422
829
0
1,309
13,640
16,355
0
5,871
7,769
43,145
0
W
Cabrakan
YRNHenok
Cabrakan
17,276
1,407
404
7,358
15,876
11,827
0
8,508
7,368
43,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,136
Gold Earned
64,600
202
Minions Killed
195
6
Camps Cleared
5
914,462
Distance Traveled
1,043,796
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,511
956
74
7
1
164,081
1
W
Odin
11,984
1,089
18
2
0
197,843
1
L
Pele
10,291
936
24
2
1
185,254
0
W
Anubis
13,386
1,217
42
4
1
177,154
0
L
Danzaburou
9,904
900
60
5
3
169,871
1
L
Cu Chulainn
10,407
946
23
2
1
179,663
0
W
Awilix
14,708
1,337
12
1
2
244,812
0
L
Terra
10,023
911
21
2
0
215,593
1
W
Cthulhu
12,273
1,116
56
5
1
222,212
0
W
Cabrakan
12,249
1,114
67
6
1
201,775
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role