Player Matchup

Ymir
Ymir
Eweezzy33
Ymir
Level 12
God Stats
2W - 1L
1,418 SR
Queue Stats
3W - 2L
1,361 Elo+
Party 1
Horus
Horus
Ki-inG-Takis-3
Horus
Level 18
God Stats
10W - 10L
1,403 SR
Queue Stats
41W - 38L
1,489 Elo+
Solo
Neith
Neith
italian_-1994
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,351 Elo+
Party 1
Discordia
Discordia
itzwaxx55
Discordia
Level 15
God Stats
13W - 12L
1,290 SR
Queue Stats
48W - 45L
1,258 Elo+
Solo
Olorun
Olorun
ronniej2423
Olorun
Level 7
God Stats
2W - 0L
1,770 SR
Queue Stats
5W - 4L
1,355 Elo+
Party 1
Team Averages
Level 11
1,476 SR
1,363 Elo+

VS

Team Averages
Level 16
1,459 SR
1,428 Elo+
Morgan Le Fay
Morgan Le Fay
GodofChaos9953
Morgan Le Fay
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,162 Elo+
Solo
Cu Chulainn
Cu Chulainn
HydroMatthewC
Cu Chulainn
Level 9
God Stats
7W - 9L
1,321 SR
Queue Stats
35W - 45L
1,361 Elo+
Solo
Ra
Ra
KiblioSkies
Ra
Level 24
God Stats
0W - 2L
1,249 SR
Queue Stats
37W - 33L
1,431 Elo+
Solo
Bacchus
Bacchus
ScubaTrash
Bacchus
Level 27
God Stats
1W - 1L
1,726 SR
Queue Stats
13W - 3L
1,826 Elo+
Solo
Hera
Hera
Zt_champ
Hera
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 85L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
2 / 0 / 11
7,645
1,092
3,679
6,320
4,758
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
7 / 2 / 5
8,750
1,250
9,743
6,102
2,876
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
0 / 1 / 14
7,575
1,082
7,246
6,775
2,359
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
itzwaxx55
Discordia
15
6 / 0 / 14
9,032
1,290
9,163
4,836
1,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
14
7 / 1 / 12
9,151
1,307
7,948
4,139
1,764
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

397

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GodofChaos9953
Morgan Le Fay
12
0 / 2 / 0
6,174
882
1,188
2,008
698
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cu Chulainn
HydroMatthewC
Cu Chulainn
12
0 / 4 / 2
6,636
948
4,761
13,447
6,683
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 6 / 1
7,299
1,043
5,357
7,587
2,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
ScubaTrash
Bacchus
13
1 / 5 / 3
7,449
1,064
7,403
11,834
11,405
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hera
12
2 / 5 / 2
7,512
1,073
4,829
7,440
1,933
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
12
22
Kills
4
4
Deaths
22
56
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
0
11
7.5
L
Morgan Le Fay
GodofChaos9953
Morgan Le Fay
0
2
0
0
L
Cu Chulainn
HydroMatthewC
Cu Chulainn
0
4
2
0.25
W
7
2
5
4.75
L
1
6
1
0.25
L
Bacchus
ScubaTrash
Bacchus
1
5
3
0.5
L
Hera
2
5
2
0.6
W
0
1
14
7
W
Discordia
itzwaxx55
Discordia
6
0
14
13
W
Olorun
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,779
Damage
23,538
28,172
Taken
42,316
13,415
Mitigated
23,581
4,242
Healing
5,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
3,679
1,078
0
0
6,320
4,758
0
4,316
1,859
11,653
0
L
Morgan Le Fay
GodofChaos9953
Morgan Le Fay
1,188
236
0
30
2,008
698
0
994
1,014
1,907
0
L
Cu Chulainn
HydroMatthewC
Cu Chulainn
4,761
1,086
0
2,498
13,447
6,683
0
7,717
5,730
0
8,623
W
9,743
4,441
1,217
950
6,102
2,876
0
3,044
2,992
0
19,916
L
5,357
810
461
914
7,587
2,862
0
4,603
2,984
18,247
0
L
Bacchus
ScubaTrash
Bacchus
7,403
1,200
302
916
11,834
11,405
0
4,529
7,081
13,869
0
L
Hera
4,829
1,501
0
0
7,440
1,933
0
2,947
4,493
13,980
0
W
7,246
5,220
0
1,065
6,775
2,359
0
4,774
1,911
0
19,161
W
Discordia
itzwaxx55
Discordia
9,163
1,166
0
124
4,836
1,658
0
3,267
1,517
20,058
0
W
Olorun
7,948
4,817
368
518
4,139
1,764
0
2,949
1,116
14,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,153
Gold Earned
35,070
115
Minions Killed
61
4
Camps Cleared
4
738,215
Distance Traveled
524,845
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,645
1,092
24
3
1
154,387
3
L
Morgan Le Fay
6,174
882
1
0
0
35,588
1
L
Cu Chulainn
6,636
948
4
1
1
125,045
1
W
Horus
8,750
1,250
24
3
2
147,014
3
L
Ra
7,299
1,043
30
4
2
109,100
0
L
Bacchus
7,449
1,064
9
1
1
137,735
0
L
Hera
7,512
1,073
17
2
0
117,377
0
W
Neith
7,575
1,082
29
4
1
130,455
0
W
Discordia
9,032
1,290
23
3
0
158,163
0
W
Olorun
9,151
1,307
15
2
0
148,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role