Player Matchup

Baron Samedi
Baron Samedi
ChaoticFuzzy
Baron Samedi
Level 79
God Stats
1W - 3L
1,446 SR
Queue Stats
242W - 261L
1,549 Elo+
Party 2
Jormungandr
Jormungandr
Lokob-uso
Jormungandr
Level 63
God Stats
2W - 3L
1,552 SR
Queue Stats
44W - 47L
1,532 Elo+
Solo
Chronos
Chronos
Montgomery7
Chronos
Level 107
God Stats
2W - 4L
1,533 SR
Queue Stats
414W - 375L
1,564 Elo+
Solo
Ah Puch
Ah Puch
Zeus71360
Ah Puch
Level 116
God Stats
0W - 2L
1,309 SR
Queue Stats
170W - 177L
1,550 Elo+
Party 2
Nike
Nike
dstryrofrealms
Nike
Level 160
God Stats
9W - 9L
1,626 SR
Queue Stats
875W - 898L
1,568 Elo+
Solo
Team Averages
Level 105
1,493 SR
1,553 Elo+

VS

Team Averages
Level 151
1,525 SR
1,567 Elo+
Artemis
Artemis
 
Artemis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Cutter254
Hel
Level 158
God Stats
11W - 7L
1,695 SR
Queue Stats
562W - 591L
1,569 Elo+
Solo
Scylla
Scylla
Dom-iii
Scylla
Level 155
God Stats
3W - 3L
1,500 SR
Queue Stats
440W - 476L
1,565 Elo+
Solo
Ravana
Ravana
Improvis3d
Ravana
Level 147
God Stats
1W - 0L
1,546 SR
Queue Stats
75W - 81L
1,606 Elo+
Party 1
Ganesha
Ganesha
Watermelonic
Ganesha
Level 148
God Stats
1W - 1L
1,382 SR
Queue Stats
60W - 51L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChaoticFuzzy
Baron Samedi
17
3 / 7 / 10
10,626
625
9,905
14,581
5,119
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Lokob-uso
Jormungandr
19
6 / 7 / 5
11,438
673
15,564
29,763
31,594
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
Montgomery7
Chronos
20
3 / 6 / 12
12,666
745
21,898
21,485
8,454
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Puch
Zeus71360
Ah Puch
18
5 / 6 / 8
11,107
653
19,289
14,577
5,864
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 7 / 10
11,517
677
19,328
18,544
15,843
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
6 / 3 / 16
12,740
749
33,651
19,266
9,432
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
5 / 4 / 16
12,575
740
9,496
17,981
10,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Dom-iii
Scylla
20
12 / 3 / 11
13,365
786
13,962
13,661
7,601
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
Improvis3d
Ravana
20
9 / 6 / 16
13,205
777
21,273
20,977
21,861
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ganesha
Watermelonic
Ganesha
20
0 / 5 / 27
11,572
681
9,050
32,932
48,355
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
118
21
Kills
32
33
Deaths
21
45
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
6
3
16
4.67
L
Baron Samedi
ChaoticFuzzy
Baron Samedi
3
7
10
1.14
W
5
4
16
3.25
W
Scylla
Dom-iii
Scylla
12
3
11
5.83
W
Ravana
Improvis3d
Ravana
9
6
16
2.83
L
Jormungandr
Lokob-uso
Jormungandr
6
7
5
1.21
L
Chronos
Montgomery7
Chronos
3
6
12
1.5
W
Ganesha
Watermelonic
Ganesha
0
5
27
2.7
L
Ah Puch
Zeus71360
Ah Puch
5
6
8
1.5
L
4
7
10
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,984
Damage
87,432
98,950
Taken
104,817
66,874
Mitigated
97,726
25,310
Healing
59,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
33,651
16,878
3,437
5,132
19,266
9,432
3,237
13,382
5,884
0
56,111
L
Baron Samedi
ChaoticFuzzy
Baron Samedi
9,905
245
2,893
3,482
14,581
5,119
396
4,623
9,958
28,323
0
W
9,496
291
26,345
10,777
17,981
10,477
190
10,919
7,062
24,017
0
W
Scylla
Dom-iii
Scylla
13,962
2,115
1,810
1,504
13,661
7,601
1,109
8,489
5,172
35,588
0
W
Ravana
Improvis3d
Ravana
21,273
6,515
2,050
3,096
20,977
21,861
1,249
14,651
6,326
0
38,823
L
Jormungandr
Lokob-uso
Jormungandr
15,564
3,657
314
8,278
29,763
31,594
120
8,434
21,329
28,417
0
L
Chronos
Montgomery7
Chronos
21,898
8,174
981
2,766
21,485
8,454
1,002
9,181
12,304
47,384
0
W
Ganesha
Watermelonic
Ganesha
9,050
605
2,194
3,312
32,932
48,355
76
19,215
13,717
22,339
0
L
Ah Puch
Zeus71360
Ah Puch
19,289
646
303
3,972
14,577
5,864
286
6,260
8,317
27,727
0
L
19,328
3,774
0
2,321
18,544
15,843
210
4,010
14,534
0
31,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,354
Gold Earned
63,457
157
Minions Killed
187
0
Camps Cleared
0
1,382,216
Distance Traveled
1,620,941
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,740
749
53
3
0
311,619
1
L
Baron Samedi
10,626
625
34
2
0
292,242
0
W
Hel
12,575
740
50
3
0
372,267
1
W
Scylla
13,365
786
50
3
0
314,703
3
W
Ravana
13,205
777
33
2
0
306,715
1
L
Jormungandr
11,438
673
23
1
0
249,055
0
L
Chronos
12,666
745
54
3
0
278,095
0
W
Ganesha
11,572
681
1
0
0
315,637
0
L
Ah Puch
11,107
653
16
1
0
280,239
1
L
Nike
11,517
677
30
2
0
282,585
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role