Player Matchup

Scylla
Scylla
Kirkhammer
Scylla
Level 41
God Stats
1W - 0L
1,431 SR
Queue Stats
1W - 1L
1,401 Elo+
Solo
Artio
Artio
LiptonDipper
Artio
Level 100
God Stats
9W - 11L
1,489 SR
Queue Stats
99W - 111L
1,549 Elo+
Party 2
Medusa
Medusa
madmobhunter
Medusa
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 112L
1,549 Elo+
Party 2
Team Averages
Level 70
1,473 SR
1,500 Elo+

VS

Team Averages
Level 128
1,649 SR
1,490 Elo+
Danzaburou
Danzaburou
JoHo_Gaming
Danzaburou
Level 104
God Stats
13W - 11L
1,693 SR
Queue Stats
124W - 150L
1,412 Elo+
Party 1
Osiris
Osiris
T_Man_the_Lucky
Osiris
Level 156
God Stats
0W - 3L
1,533 SR
Queue Stats
58W - 74L
1,556 Elo+
Party 1
Olorun
Olorun
gerkyy
Olorun
Level 123
God Stats
16W - 10L
1,721 SR
Queue Stats
552W - 604L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Kirkhammer
Scylla
13
3 / 2 / 3
9,300
664
8,681
6,249
1,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 2 / 4
9,235
660
4,778
12,799
13,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
13
2 / 1 / 3
9,497
678
5,983
7,562
2,710
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JoHo_Gaming
Danzaburou
14
4 / 2 / 0
9,325
666
6,406
9,494
3,520
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 3 / 3
8,159
583
7,476
13,090
16,690
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Olorun
gerkyy
Olorun
6
0 / 1 / 0
6,887
492
1,069
1,545
419
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
6
Kills
5
5
Deaths
6
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
JoHo_Gaming
Danzaburou
4
2
0
2
W
Scylla
Kirkhammer
Scylla
3
2
3
2.25
W
1
2
4
1.5
L
1
3
3
0.83
L
Olorun
gerkyy
Olorun
0
1
0
0
W
Medusa
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,442
Damage
14,951
26,610
Taken
24,129
18,116
Mitigated
20,629
6,694
Healing
3,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
JoHo_Gaming
Danzaburou
6,406
2,078
0
2,721
9,494
3,520
660
5,440
4,054
0
43,879
W
Scylla
Kirkhammer
Scylla
8,681
308
0
489
6,249
1,904
1,084
49
6,200
40,226
0
W
4,778
529
1,377
4,315
12,799
13,502
496
382
12,417
19,547
0
L
7,476
1,587
0
546
13,090
16,690
0
7,322
5,768
0
20,434
L
Olorun
gerkyy
Olorun
1,069
488
55
256
1,545
419
0
697
848
3,946
0
W
Medusa
5,983
3,364
0
513
7,562
2,710
1,652
638
6,924
0
35,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,032
Gold Earned
24,371
147
Minions Killed
110
0
Camps Cleared
0
725,836
Distance Traveled
561,308
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,325
666
75
5
0
248,994
2
W
Scylla
9,300
664
72
5
0
244,478
0
W
Artio
9,235
660
24
2
0
254,427
0
L
Osiris
8,159
583
28
2
0
257,958
0
L
Olorun
6,887
492
7
1
0
54,356
0
W
Medusa
9,497
678
51
4
0
226,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role