Player Matchup

Medusa
Medusa
HunterHe
Medusa
Level 128
God Stats
3W - 5L
1,278 SR
Queue Stats
222W - 195L
1,620 Elo+
Solo
Scylla
Scylla
TheVoidLord
Scylla
Level 113
God Stats
10W - 12L
1,499 SR
Queue Stats
89W - 96L
1,529 Elo+
Solo
Sobek
Sobek
f0rk1
Sobek
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,474 Elo+
Solo
Team Averages
Level 109
1,426 SR
1,541 Elo+

VS

Team Averages
Level 132
1,710 SR
1,551 Elo+
Artemis
Artemis
 
Artemis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Abyssman78
Chang'e
Level 95
God Stats
8W - 2L
2,129 SR
Queue Stats
222W - 176L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
HunterHe
Medusa
11
1 / 2 / 2
7,243
604
12,381
7,482
2,543
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Scylla
11
2 / 1 / 1
7,353
613
7,755
7,497
3,405
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
f0rk1
Sobek
9
0 / 6 / 3
6,808
567
4,578
11,872
10,684
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
4 / 0 / 5
8,585
715
10,517
5,485
1,955
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
 
Hercules
11
1 / 2 / 7
7,698
642
3,273
18,088
11,802
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chang'e
Abyssman78
Chang'e
13
4 / 1 / 4
8,744
729
9,287
8,243
3,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
3
Kills
9
9
Deaths
3
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
0
5
6.5
W
Hercules
 
Hercules
1
2
7
2.25
W
Chang'e
Abyssman78
Chang'e
4
1
4
6
L
Medusa
HunterHe
Medusa
1
2
2
1
L
Scylla
2
1
1
2.5
L
Sobek
f0rk1
Sobek
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,714
Damage
23,077
26,851
Taken
31,816
16,632
Mitigated
16,816
5,731
Healing
16,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
10,517
3,897
0
1,832
5,485
1,955
620
1,883
3,602
0
36,880
W
Hercules
 
Hercules
3,273
1,201
0
8,013
18,088
11,802
62
6,882
11,206
0
6,308
W
Chang'e
Abyssman78
Chang'e
9,287
687
2,270
4,256
8,243
3,059
644
3,568
4,675
47,184
0
L
Medusa
HunterHe
Medusa
12,381
4,766
0
2,634
7,482
2,543
468
1,924
5,558
0
37,342
L
Scylla
7,755
1,098
184
1,694
7,497
3,405
0
1,311
6,186
30,009
0
L
Sobek
f0rk1
Sobek
4,578
823
0
1,219
11,872
10,684
0
6,052
5,820
8,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,404
Gold Earned
25,027
119
Minions Killed
148
0
Camps Cleared
0
656,323
Distance Traveled
681,452
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,585
715
37
3
0
201,361
0
W
Hercules
7,698
642
11
1
0
240,863
2
W
Chang'e
8,744
729
100
8
0
239,228
1
L
Medusa
7,243
604
44
4
0
220,802
5
L
Scylla
7,353
613
62
5
0
226,354
1
L
Sobek
6,808
567
13
1
0
209,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role