Player Matchup

Jormungandr
Jormungandr
Arkensis
Jormungandr
Level 28
God Stats
4W - 3L
1,909 SR
Queue Stats
70W - 81L
1,475 Elo+
Party 1
Bellona
Bellona
ReclaimJoey
Bellona
Level 23
God Stats
38W - 38L
1,610 SR
Queue Stats
74W - 106L
1,469 Elo+
Party 1
Nemesis
Nemesis
ShieIdLyger
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,680 Elo+
Solo
Heimdallr
Heimdallr
draul
Heimdallr
Level 27
God Stats
8W - 3L
1,650 SR
Queue Stats
57W - 66L
1,468 Elo+
Party 1
Zhong Kui
Zhong Kui
tastemysin
Zhong Kui
Level 11
God Stats
1W - 1L
1,215 SR
Queue Stats
27W - 38L
1,503 Elo+
Party 1
Team Averages
Level 19
1,577 SR
1,519 Elo+

VS

Team Averages
Level 26
1,517 SR
1,623 Elo+
Vulcan
Vulcan
Chillsbro
Vulcan
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,684 Elo+
Party 2
Camazotz
Camazotz
FuzzySKN
Camazotz
Level 4
God Stats
2W - 2L
1,692 SR
Queue Stats
2W - 2L
1,625 Elo+
Solo
Neith
Neith
Unicody
Neith
Level 22
God Stats
8W - 6L
1,697 SR
Queue Stats
34W - 29L
1,553 Elo+
Solo
Kukulkan
Kukulkan
goldenreptar92
Kukulkan
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
74W - 59L
1,684 Elo+
Party 2
Serqet
Serqet
jskins
Serqet
Level 13
God Stats
2W - 6L
1,199 SR
Queue Stats
63W - 57L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Arkensis
Jormungandr
18
5 / 3 / 12
13,028
483
17,427
24,266
22,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
ReclaimJoey
Bellona
20
4 / 4 / 10
13,862
513
7,038
20,523
20,789
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
ShieIdLyger
Nemesis
20
11 / 7 / 6
17,511
649
17,841
24,244
11,290
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
draul
Heimdallr
19
3 / 4 / 7
12,529
464
9,890
11,537
4,714
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zhong Kui
tastemysin
Zhong Kui
18
3 / 2 / 9
12,805
474
7,858
17,609
13,530
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Chillsbro
Vulcan
17
5 / 5 / 5
11,776
436
17,014
15,893
6,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Camazotz
FuzzySKN
Camazotz
14
1 / 7 / 5
9,857
365
3,446
15,838
9,064
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
Unicody
Neith
19
4 / 3 / 7
12,553
465
15,100
16,185
6,000
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
18
7 / 7 / 6
12,609
467
18,051
15,504
6,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Serqet
jskins
Serqet
20
2 / 4 / 8
13,493
500
10,734
23,032
9,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
50
26
Kills
19
20
Deaths
26
44
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Arkensis
Jormungandr
5
3
12
3.67
L
Vulcan
Chillsbro
Vulcan
5
5
5
1.5
L
Camazotz
FuzzySKN
Camazotz
1
7
5
0.5
W
Bellona
ReclaimJoey
Bellona
4
4
10
2.25
W
Nemesis
ShieIdLyger
Nemesis
11
7
6
2
L
Neith
Unicody
Neith
4
3
7
2.5
W
Heimdallr
draul
Heimdallr
3
4
7
1.63
L
Kukulkan
7
7
6
1.43
L
Serqet
jskins
Serqet
2
4
8
1.5
W
Zhong Kui
tastemysin
Zhong Kui
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,054
Damage
64,345
98,179
Taken
86,452
73,122
Mitigated
36,807
20,459
Healing
21,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Arkensis
Jormungandr
17,427
3,203
0
864
24,266
22,799
580
9,828
13,896
60,433
0
L
Vulcan
Chillsbro
Vulcan
17,014
6,558
94
2,966
15,893
6,081
270
4,511
11,372
63,416
0
L
Camazotz
FuzzySKN
Camazotz
3,446
341
0
2,749
15,838
9,064
43
4,621
11,040
0
32,687
W
Bellona
ReclaimJoey
Bellona
7,038
884
0
6,549
20,523
20,789
2,108
9,849
9,562
0
61,871
W
Nemesis
ShieIdLyger
Nemesis
17,841
7,865
0
3,086
24,244
11,290
2,831
4,403
18,770
0
177,635
L
Neith
Unicody
Neith
15,100
7,982
0
6,200
16,185
6,000
2,536
7,413
8,607
0
87,434
W
Heimdallr
draul
Heimdallr
9,890
6,430
0
1,332
11,537
4,714
996
2,940
8,461
0
78,268
L
Kukulkan
18,051
1,982
0
959
15,504
6,158
486
4,953
10,503
83,849
0
L
Serqet
jskins
Serqet
10,734
2,342
0
8,639
23,032
9,504
0
3,943
19,048
0
117,532
W
Zhong Kui
tastemysin
Zhong Kui
7,858
545
708
7,920
17,609
13,530
874
7,333
10,036
66,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,735
Gold Earned
60,288
660
Minions Killed
632
0
Camps Cleared
0
2,526,782
Distance Traveled
2,449,022
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,028
483
57
2
0
508,104
15
L
Vulcan
11,776
436
110
4
0
501,229
4
L
Camazotz
9,857
365
43
2
0
434,408
5
W
Bellona
13,862
513
128
5
0
549,419
1
W
Nemesis
17,511
649
244
9
0
564,104
3
L
Neith
12,553
465
158
6
0
444,640
9
W
Heimdallr
12,529
464
124
5
0
459,828
0
L
Kukulkan
12,609
467
140
5
0
488,397
1
L
Serqet
13,493
500
181
7
0
580,348
0
W
Zhong Kui
12,805
474
107
4
0
445,327
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role