Player Matchup

Fenrir
Fenrir
ASIAN SWAG3R
Fenrir
Level 61
God Stats
5W - 4L
1,629 SR
Queue Stats
94W - 100L
1,465 Elo+
Solo
Khepri
Khepri
Elvisaaron
Khepri
Level 102
God Stats
76W - 67L
1,518 SR
Queue Stats
924W - 957L
1,475 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
XenoPsycs1
Morgan Le Fay
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,321 Elo+
Party 2
Cernunnos
Cernunnos
soulpun8621
Cernunnos
Level 135
God Stats
82W - 64L
1,564 SR
Queue Stats
402W - 403L
1,423 Elo+
Solo
Hel
Hel
spookie medz
Hel
Level 113
God Stats
0W - 1L
1,595 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 104
1,561 SR
1,437 Elo+

VS

Team Averages
Level 114
1,467 SR
1,461 Elo+
Danzaburou
Danzaburou
CoveredChief
Danzaburou
Level 102
God Stats
11W - 8L
1,566 SR
Queue Stats
243W - 208L
1,541 Elo+
Solo
Tiamat
Tiamat
SurfyKaris
Tiamat
Level 113
God Stats
1W - 1L
1,412 SR
Queue Stats
494W - 490L
1,452 Elo+
Solo
Nu Wa
Nu Wa
TheSolaceSystem-
Nu Wa
Level 140
God Stats
3W - 5L
1,532 SR
Queue Stats
305W - 291L
1,429 Elo+
Party 1
Jormungandr
Jormungandr
natethegreat318
Jormungandr
Level 115
God Stats
4W - 8L
1,328 SR
Queue Stats
283W - 262L
1,472 Elo+
Solo
Ratatoskr
Ratatoskr
xXC4ntBeBrok3nXx
Ratatoskr
Level 102
God Stats
3W - 2L
1,494 SR
Queue Stats
290W - 278L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
4 / 4 / 5
10,239
488
10,887
20,888
11,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
Elvisaaron
Khepri
14
2 / 3 / 7
9,330
444
6,117
19,501
22,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
XenoPsycs1
Morgan Le Fay
14
4 / 7 / 3
9,466
451
14,285
16,698
8,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cernunnos
soulpun8621
Cernunnos
14
6 / 3 / 3
9,555
455
10,692
11,715
4,167
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 6 / 2
8,738
416
6,103
15,852
12,576
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CoveredChief
Danzaburou
16
5 / 7 / 7
10,850
517
13,858
17,831
6,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
SurfyKaris
Tiamat
15
3 / 2 / 6
9,878
470
10,655
15,312
12,458
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
1 / 5 / 10
9,475
451
14,104
11,933
3,734
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
natethegreat318
Jormungandr
14
7 / 2 / 10
10,103
481
14,039
16,129
19,048
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ratatoskr
17
7 / 2 / 3
10,829
516
11,591
14,333
13,717
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
59
18
Kills
23
23
Deaths
18
20
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Fenrir
4
4
5
1.63
W
Danzaburou
CoveredChief
Danzaburou
5
7
7
1.21
L
Khepri
Elvisaaron
Khepri
2
3
7
1.83
W
Tiamat
SurfyKaris
Tiamat
3
2
6
3
W
1
5
10
1.2
L
Morgan Le Fay
XenoPsycs1
Morgan Le Fay
4
7
3
0.79
W
Jormungandr
natethegreat318
Jormungandr
7
2
10
6
L
Cernunnos
soulpun8621
Cernunnos
6
3
3
2.5
L
2
6
2
0.5
W
Ratatoskr
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,084
Damage
64,247
84,654
Taken
75,538
60,141
Mitigated
55,322
31,133
Healing
17,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
10,887
2,724
0
4,871
20,888
11,978
301
7,560
12,929
0
73,254
W
Danzaburou
CoveredChief
Danzaburou
13,858
5,398
905
3,883
17,831
6,365
628
4,076
13,755
0
78,200
L
Khepri
Elvisaaron
Khepri
6,117
1,012
388
5,123
19,501
22,992
342
8,836
10,516
34,390
0
W
Tiamat
SurfyKaris
Tiamat
10,655
621
235
4,004
15,312
12,458
224
4,505
10,807
68,227
0
W
14,104
3,667
32
2,249
11,933
3,734
869
4,024
7,909
64,093
0
L
Morgan Le Fay
XenoPsycs1
Morgan Le Fay
14,285
2,061
0
2,432
16,698
8,428
503
10,159
6,343
61,742
0
W
Jormungandr
natethegreat318
Jormungandr
14,039
3,236
120
1,050
16,129
19,048
83
6,693
9,436
43,179
0
L
Cernunnos
soulpun8621
Cernunnos
10,692
5,339
0
5,080
11,715
4,167
1,658
5,426
6,289
0
49,641
L
6,103
703
6,258
6,981
15,852
12,576
286
6,817
8,649
37,134
0
W
Ratatoskr
11,591
3,127
0
5,091
14,333
13,717
69
7,407
6,926
0
59,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,328
Gold Earned
51,135
402
Minions Killed
485
0
Camps Cleared
0
1,810,960
Distance Traveled
1,922,611
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,239
488
100
5
0
391,321
2
W
Danzaburou
10,850
517
99
5
0
355,604
1
L
Khepri
9,330
444
36
2
0
385,941
1
W
Tiamat
9,878
470
104
5
0
386,565
0
W
Nu Wa
9,475
451
98
5
0
361,691
4
L
Morgan Le Fay
9,466
451
101
5
0
370,348
0
W
Jormungandr
10,103
481
58
3
0
417,606
2
L
Cernunnos
9,555
455
93
4
0
277,152
2
L
Hel
8,738
416
72
3
0
386,198
0
W
Ratatoskr
10,829
516
126
6
0
401,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role