Player Matchup

Merlin
Merlin
Cheezymilker
Merlin
Level 21
God Stats
3W - 1L
1,500 SR
Queue Stats
69W - 74L
1,362 Elo+
Party 2
Ymir
Ymir
FordlerX
Ymir
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
32W - 30L
1,389 Elo+
Party 2
Fenrir
Fenrir
GN Altra Evo
Fenrir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 37L
1,258 Elo+
Party 2
Gilgamesh
Gilgamesh
SicEmDawgs2202
Gilgamesh
Level 17
God Stats
6W - 5L
1,331 SR
Queue Stats
42W - 48L
1,348 Elo+
Party 2
Osiris
Osiris
Thanatoes76
Osiris
Level 16
God Stats
3W - 0L
1,791 SR
Queue Stats
36W - 33L
1,523 Elo+
Solo
Team Averages
Level 17
1,524 SR
1,376 Elo+

VS

Team Averages
Level 26
1,481 SR
1,390 Elo+
Bellona
Bellona
Bruhzkr
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,478 Elo+
Party 3
Tiamat
Tiamat
C-Suri
Tiamat
Level 84
God Stats
4W - 2L
1,500 SR
Queue Stats
10W - 11L
1,478 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
DragonKnightWV
Ah Muzen Cab
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,386 Elo+
Party 1
Nemesis
Nemesis
LongShore69
Nemesis
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
16W - 29L
1,267 Elo+
Party 1
Neith
Neith
WildNix
Neith
Level 23
God Stats
1W - 4L
1,405 SR
Queue Stats
104W - 112L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
15 / 2 / 19
16,868
1,125
31,619
14,386
7,531
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
20
3 / 0 / 25
14,738
983
13,701
22,384
33,897
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
20
1 / 6 / 15
12,733
849
10,054
21,590
18,282
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
SicEmDawgs2202
Gilgamesh
20
13 / 4 / 15
15,784
1,052
19,613
23,954
23,601
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Osiris
20
7 / 0 / 24
15,453
1,030
13,562
16,999
20,499
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

184

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bruhzkr
Bellona
20
4 / 21 / 8
14,493
966
26,105
45,925
41,657
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
C-Suri
Tiamat
20
4 / 8 / 6
15,123
1,008
36,345
25,744
21,114
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
DragonKnightWV
Ah Muzen Cab
16
0 / 0 / 0
9,170
611
0
0
0
Nemesis
LongShore69
Nemesis
16
0 / 0 / 0
9,170
611
0
0
0
Neith
WildNix
Neith
20
4 / 10 / 5
14,647
976
28,132
22,593
9,209
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
31
39
Kills
12
12
Deaths
39
98
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bellona
Bruhzkr
Bellona
4
21
8
0.38
L
Tiamat
C-Suri
Tiamat
4
8
6
0.88
W
Merlin
15
2
19
12.25
L
Ah Muzen Cab
DragonKnightWV
Ah Muzen Cab
0
0
0
0
W
Ymir
3
0
25
15.5
W
Fenrir
1
6
15
1.42
L
Nemesis
LongShore69
Nemesis
0
0
0
0
W
Gilgamesh
SicEmDawgs2202
Gilgamesh
13
4
15
5.13
W
Osiris
7
0
24
19
L
Neith
WildNix
Neith
4
10
5
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,549
Damage
90,582
99,313
Taken
94,262
103,810
Mitigated
71,980
4,407
Healing
11,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Bruhzkr
Bellona
26,105
8,364
0
146
45,925
41,657
0
22,493
22,783
0
40,684
L
Tiamat
C-Suri
Tiamat
36,345
3,104
530
9,155
25,744
21,114
0
13,322
12,245
79,459
0
W
Merlin
31,619
3,678
0
1,724
14,386
7,531
0
5,183
9,203
45,368
0
L
Ah Muzen Cab
DragonKnightWV
Ah Muzen Cab
0
0
0
0
0
0
0
0
0
0
0
W
Ymir
13,701
1,622
0
310
22,384
33,897
0
7,696
14,688
28,784
0
W
Fenrir
10,054
3,721
0
530
21,590
18,282
0
7,579
14,011
0
20,924
L
Nemesis
LongShore69
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
SicEmDawgs2202
Gilgamesh
19,613
7,241
0
440
23,954
23,601
0
9,135
14,819
45
45,557
W
Osiris
13,562
3,788
0
1,403
16,999
20,499
0
6,752
10,247
0
40,092
L
Neith
WildNix
Neith
28,132
9,676
0
2,012
22,593
9,209
0
9,550
12,754
0
71,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,576
Gold Earned
62,603
194
Minions Killed
239
4
Camps Cleared
7
1,339,746
Distance Traveled
732,887
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
14,493
966
31
2
0
235,948
0
L
Tiamat
15,123
1,008
125
8
0
255,976
0
W
Merlin
16,868
1,125
43
3
1
294,808
0
L
Ah Muzen Cab
9,170
611
0
0
0
0
0
W
Ymir
14,738
983
40
3
0
287,053
0
W
Fenrir
12,733
849
19
1
0
225,653
0
L
Nemesis
9,170
611
0
0
0
0
0
W
Gilgamesh
15,784
1,052
48
3
0
271,966
3
W
Osiris
15,453
1,030
44
3
3
260,266
0
L
Neith
14,647
976
83
6
7
240,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role