Player Matchup

Tsukuyomi
Tsukuyomi
Coray7_7
Tsukuyomi
Level 156
God Stats
8W - 5L
1,590 SR
Queue Stats
96W - 110L
1,479 Elo+
Party 2
Odin
Odin
KdotDT
Odin
Level 45
God Stats
17W - 14L
1,467 SR
Queue Stats
244W - 245L
1,491 Elo+
Party 1
Gilgamesh
Gilgamesh
Keyyn
Gilgamesh
Level 53
God Stats
12W - 6L
1,485 SR
Queue Stats
317W - 327L
1,497 Elo+
Party 1
Hel
Hel
Kitalle
Hel
Level 27
God Stats
54W - 45L
1,620 SR
Queue Stats
167W - 159L
1,505 Elo+
Party 1
Poseidon
Poseidon
Reavus-Ragestorm
Poseidon
Level 139
God Stats
2W - 1L
1,589 SR
Queue Stats
61W - 59L
1,506 Elo+
Party 2
Team Averages
Level 84
1,550 SR
1,496 Elo+

VS

Team Averages
Level 44
1,560 SR
1,445 Elo+
Awilix
Awilix
 
Awilix
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
CmrdMagicbook
Merlin
Level 60
God Stats
1W - 1L
1,771 SR
Queue Stats
70W - 55L
1,460 Elo+
Party 3
Kukulkan
Kukulkan
Kïïll
Kukulkan
Level 44
God Stats
12W - 14L
1,528 SR
Queue Stats
102W - 87L
1,502 Elo+
Party 3
Jormungandr
Jormungandr
LordShiv
Jormungandr
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 52L
1,479 Elo+
Solo
Medusa
Medusa
Selkie66
Medusa
Level 4
God Stats
1W - 5L
1,500 SR
Queue Stats
9W - 15L
1,286 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Coray7_7
Tsukuyomi
19
2 / 2 / 23
11,813
984
12,365
14,717
10,292
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odin
KdotDT
Odin
19
5 / 5 / 18
12,060
1,005
13,212
16,290
19,141
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gilgamesh
Keyyn
Gilgamesh
19
15 / 0 / 10
13,732
1,144
19,695
15,980
19,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hel
20
6 / 2 / 27
13,138
1,095
16,463
17,765
10,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
10 / 2 / 20
13,339
1,112
17,236
8,875
4,150
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

213

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
17
4 / 11 / 6
11,767
981
19,619
20,972
9,335
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
1 / 4 / 6
10,724
894
11,035
12,458
4,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
Kïïll
Kukulkan
17
3 / 5 / 7
11,579
965
19,264
16,826
7,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
LordShiv
Jormungandr
18
2 / 8 / 7
11,414
951
10,331
20,461
20,565
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
Selkie66
Medusa
17
1 / 10 / 4
10,050
838
3,828
14,122
6,201
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
41
38
Kills
11
11
Deaths
38
98
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
4
11
6
0.64
L
1
4
6
1
W
Tsukuyomi
Coray7_7
Tsukuyomi
2
2
23
6.75
W
Odin
KdotDT
Odin
5
5
18
2.8
W
Gilgamesh
Keyyn
Gilgamesh
15
0
10
20
W
Hel
6
2
27
9.75
L
Kukulkan
Kïïll
Kukulkan
3
5
7
1.3
L
Jormungandr
LordShiv
Jormungandr
2
8
7
0.69
W
10
2
20
10
L
Medusa
Selkie66
Medusa
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,971
Damage
64,077
73,627
Taken
84,839
63,482
Mitigated
48,259
25,377
Healing
2,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
19,619
8,121
0
1,039
20,972
9,335
0
9,130
11,842
0
34,872
L
11,035
711
0
977
12,458
4,990
0
5,176
7,282
47,125
0
W
Tsukuyomi
Coray7_7
Tsukuyomi
12,365
3,387
0
207
14,717
10,292
0
4,851
9,866
0
39,479
W
Odin
KdotDT
Odin
13,212
4,487
0
701
16,290
19,141
0
7,761
8,529
2,477
19,485
W
Gilgamesh
Keyyn
Gilgamesh
19,695
6,386
0
2,057
15,980
19,538
0
9,797
6,183
0
35,882
W
Hel
16,463
983
12,262
10,098
17,765
10,361
0
11,880
5,885
29,786
0
L
Kukulkan
Kïïll
Kukulkan
19,264
2,116
0
0
16,826
7,168
0
5,394
11,432
39,011
0
L
Jormungandr
LordShiv
Jormungandr
10,331
2,636
0
0
20,461
20,565
0
7,626
12,832
32,435
0
W
17,236
1,235
0
52
8,875
4,150
0
6,341
2,534
55,375
0
L
Medusa
Selkie66
Medusa
3,828
1,814
0
229
14,122
6,201
0
7,527
6,595
0
13,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,082
Gold Earned
55,534
238
Minions Killed
227
8
Camps Cleared
4
1,149,474
Distance Traveled
966,329
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
11,767
981
50
4
2
217,109
0
L
Merlin
10,724
894
79
7
1
207,936
0
W
Tsukuyomi
11,813
984
47
4
2
237,002
4
W
Odin
12,060
1,005
13
1
2
199,931
0
W
Gilgamesh
13,732
1,144
38
3
2
266,814
0
W
Hel
13,138
1,095
38
3
0
227,154
0
L
Kukulkan
11,579
965
38
3
0
219,076
0
L
Jormungandr
11,414
951
39
3
0
179,668
0
W
Poseidon
13,339
1,112
102
9
2
218,573
0
L
Medusa
10,050
838
21
2
1
142,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role