Player Matchup

Merlin
Merlin
Bluezurdaddy
Merlin
Level 125
God Stats
4W - 5L
1,242 SR
Queue Stats
170W - 174L
1,422 Elo+
Party 1
Danzaburou
Danzaburou
EdibleEm
Danzaburou
Level 105
God Stats
97W - 98L
1,329 SR
Queue Stats
127W - 129L
1,392 Elo+
Party 1
Baron Samedi
Baron Samedi
Knight Dantz
Baron Samedi
Level 103
God Stats
40W - 48L
1,476 SR
Queue Stats
489W - 478L
1,466 Elo+
Party 3
Cernunnos
Cernunnos
SifWolf08
Cernunnos
Level 21
God Stats
13W - 13L
1,463 SR
Queue Stats
131W - 142L
1,397 Elo+
Party 3
Cthulhu
Cthulhu
iArchie UwU
Cthulhu
Level 58
God Stats
28W - 25L
1,621 SR
Queue Stats
620W - 629L
1,421 Elo+
Party 3
Team Averages
Level 82
1,426 SR
1,420 Elo+

VS

Team Averages
Level 61
1,492 SR
1,507 Elo+
Nu Wa
Nu Wa
Felenheart
Nu Wa
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
75W - 115L
1,436 Elo+
Party 2
Apollo
Apollo
Nugglife
Apollo
Level 15
God Stats
1W - 3L
1,355 SR
Queue Stats
10W - 8L
1,567 Elo+
Party 4
Bastet
Bastet
PajamaSama
Bastet
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,598 Elo+
Party 4
Sylvanus
Sylvanus
Savanthath
Sylvanus
Level 46
God Stats
1W - 1L
1,607 SR
Queue Stats
89W - 60L
1,552 Elo+
Party 4
Mulan
Mulan
Wheelman_442
Mulan
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 83L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
2 / 0 / 15
9,081
1,009
6,442
5,099
2,314
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
EdibleEm
Danzaburou
16
7 / 1 / 12
10,314
1,146
11,343
8,425
3,340
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Knight Dantz
Baron Samedi
16
4 / 2 / 16
9,736
1,082
12,009
11,586
3,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
SifWolf08
Cernunnos
16
6 / 0 / 14
10,016
1,113
12,338
5,132
1,796
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
iArchie UwU
Cthulhu
16
1 / 2 / 18
8,959
995
9,086
12,724
11,619
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

304

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
1 / 6 / 3
8,816
980
13,937
10,171
3,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
Nugglife
Apollo
14
0 / 6 / 2
7,994
888
6,649
12,984
7,437
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bastet
PajamaSama
Bastet
14
2 / 1 / 2
8,654
962
6,947
4,136
1,466
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Savanthath
Sylvanus
15
2 / 2 / 0
9,638
1,071
7,789
14,420
20,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 5 / 0
7,996
888
4,263
15,482
15,714
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
12
20
Kills
5
5
Deaths
20
75
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
2
0
15
9.5
W
Danzaburou
EdibleEm
Danzaburou
7
1
12
13
L
Nu Wa
1
6
3
0.42
W
Baron Samedi
Knight Dantz
Baron Samedi
4
2
16
6
L
Apollo
Nugglife
Apollo
0
6
2
0.17
L
Bastet
PajamaSama
Bastet
2
1
2
3
L
Sylvanus
Savanthath
Sylvanus
2
2
0
1
W
Cernunnos
SifWolf08
Cernunnos
6
0
14
13
L
0
5
0
0
W
Cthulhu
iArchie UwU
Cthulhu
1
2
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,218
Damage
39,585
42,966
Taken
57,193
23,019
Mitigated
49,342
18,552
Healing
6,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
6,442
381
0
1,601
5,099
2,314
0
3,155
1,944
13,610
0
W
Danzaburou
EdibleEm
Danzaburou
11,343
6,545
88
2,999
8,425
3,340
0
2,527
5,898
0
25,204
L
Nu Wa
13,937
3,787
196
159
10,171
3,973
0
5,934
4,237
43,332
0
W
Baron Samedi
Knight Dantz
Baron Samedi
12,009
1,433
5,350
4,605
11,586
3,950
0
6,899
4,687
39,509
0
L
Apollo
Nugglife
Apollo
6,649
3,576
0
629
12,984
7,437
0
6,943
6,041
0
16,006
L
Bastet
PajamaSama
Bastet
6,947
1,227
0
0
4,136
1,466
0
1,780
2,356
0
15,269
L
Sylvanus
Savanthath
Sylvanus
7,789
1,266
2,225
2,875
14,420
20,752
0
6,362
8,058
21,241
0
W
Cernunnos
SifWolf08
Cernunnos
12,338
5,898
670
979
5,132
1,796
0
3,440
1,692
0
25,805
L
4,263
837
140
341
15,482
15,714
0
6,518
8,964
0
13,881
W
Cthulhu
iArchie UwU
Cthulhu
9,086
771
1,359
901
12,724
11,619
0
5,705
7,019
25,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,106
Gold Earned
43,098
185
Minions Killed
145
4
Camps Cleared
5
857,977
Distance Traveled
697,904
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,081
1,009
16
2
1
175,028
0
W
Danzaburou
10,314
1,146
23
3
1
169,902
1
L
Nu Wa
8,816
980
50
6
0
147,697
0
W
Baron Samedi
9,736
1,082
68
8
1
159,583
0
L
Apollo
7,994
888
18
2
1
145,163
0
L
Bastet
8,654
962
34
4
1
116,934
0
L
Sylvanus
9,638
1,071
25
3
2
164,107
2
W
Cernunnos
10,016
1,113
39
4
1
169,358
0
L
Mulan
7,996
888
18
2
1
124,003
0
W
Cthulhu
8,959
995
39
4
0
184,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role