Player Matchup

Artemis
Artemis
 
Artemis
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Clap-tiste
Sobek
Level 29
God Stats
9W - 10L
1,473 SR
Queue Stats
641W - 618L
1,426 Elo+
Party 1
Apollo
Apollo
KanashiChance
Apollo
Level 128
God Stats
8W - 6L
1,537 SR
Queue Stats
144W - 129L
1,557 Elo+
Party 1
Da Ji
Da Ji
TWINKEY_factory1
Da Ji
Level 142
God Stats
1W - 1L
1,243 SR
Queue Stats
329W - 327L
1,527 Elo+
Party 1
Team Averages
Level 88
1,451 SR
1,502 Elo+

VS

Team Averages
Level 42
1,429 SR
1,459 Elo+
Ao Kuang
Ao Kuang
CardioToxic
Ao Kuang
Level 18
God Stats
2W - 6L
1,359 SR
Queue Stats
42W - 46L
1,412 Elo+
Party 2
Anhur
Anhur
DuckieL0L
Anhur
Level 36
God Stats
7W - 2L
1,445 SR
Queue Stats
88W - 75L
1,521 Elo+
Party 3
The Morrigan
The Morrigan
LC Krayzee
The Morrigan
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,244 Elo+
Party 3
Sobek
Sobek
NiTTrogen25
Sobek
Level 67
God Stats
12W - 11L
1,518 SR
Queue Stats
184W - 158L
1,587 Elo+
Party 2
Amaterasu
Amaterasu
riku11615
Amaterasu
Level 68
God Stats
0W - 2L
1,324 SR
Queue Stats
184W - 183L
1,532 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
0 / 4 / 3
8,689
511
6,264
8,107
2,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
 
Chang'e
14
4 / 0 / 8
8,559
503
5,777
7,422
2,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
13
4 / 3 / 9
8,618
507
4,755
11,823
9,716
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
5 / 3 / 5
9,615
566
15,053
12,608
5,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

15
9 / 2 / 6
9,777
575
11,844
13,831
5,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CardioToxic
Ao Kuang
11
3 / 6 / 0
7,683
452
5,866
13,400
4,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
DuckieL0L
Anhur
14
7 / 5 / 1
8,746
514
9,236
13,408
6,952
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
LC Krayzee
The Morrigan
11
0 / 4 / 1
6,785
399
4,347
5,311
1,545
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 3 / 3
6,815
401
4,429
13,040
10,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
riku11615
Amaterasu
14
1 / 4 / 3
8,182
481
7,472
16,479
10,261
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
19
22
Kills
11
12
Deaths
22
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
0
4
3
0.38
W
Chang'e
 
Chang'e
4
0
8
8
L
Ao Kuang
CardioToxic
Ao Kuang
3
6
0
0.5
W
Sobek
4
3
9
2.83
L
Anhur
DuckieL0L
Anhur
7
5
1
1.5
W
5
3
5
2.5
L
The Morrigan
LC Krayzee
The Morrigan
0
4
1
0.13
L
0
3
3
0.5
W
9
2
6
6
L
Amaterasu
riku11615
Amaterasu
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,693
Damage
31,350
53,791
Taken
61,638
24,880
Mitigated
33,680
13,949
Healing
15,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
6,264
2,945
610
766
8,107
2,185
748
647
7,460
0
62,911
W
Chang'e
 
Chang'e
5,777
367
651
2,870
7,422
2,410
0
3,895
3,527
39,312
0
L
Ao Kuang
CardioToxic
Ao Kuang
5,866
1,509
0
1,747
13,400
4,366
0
2,657
10,583
35,940
0
W
Sobek
4,755
572
0
974
11,823
9,716
56
4,487
7,336
18,408
0
L
Anhur
DuckieL0L
Anhur
9,236
3,679
155
2,852
13,408
6,952
279
783
12,625
0
52,052
W
15,053
8,923
0
3,877
12,608
5,247
1,901
3,755
8,853
0
70,660
L
The Morrigan
LC Krayzee
The Morrigan
4,347
807
0
59
5,311
1,545
0
2,949
2,268
28,534
2,079
L
4,429
234
0
3,357
13,040
10,556
0
2,731
10,121
20,228
0
W
11,844
2,879
0
4,201
13,831
5,322
171
1,375
12,456
0
59,393
L
Amaterasu
riku11615
Amaterasu
7,472
2,003
0
7,316
16,479
10,261
0
916
15,509
0
43,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,258
Gold Earned
38,211
430
Minions Killed
320
0
Camps Cleared
0
1,595,071
Distance Traveled
1,461,800
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,689
511
114
7
0
279,093
5
W
Chang'e
8,559
503
68
4
0
368,614
0
L
Ao Kuang
7,683
452
53
3
0
299,332
2
W
Sobek
8,618
507
26
2
0
331,757
1
L
Anhur
8,746
514
87
5
0
267,144
3
W
Apollo
9,615
566
118
7
0
280,088
3
L
The Morrigan
6,785
399
56
3
0
249,506
7
L
Sobek
6,815
401
34
2
0
305,992
5
W
Da Ji
9,777
575
104
6
0
335,519
0
L
Amaterasu
8,182
481
90
5
0
339,826
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role