Player Matchup

Artio
Artio
Invincible Oni
Artio
Level 148
God Stats
1W - 1L
1,565 SR
Queue Stats
10W - 9L
1,819 Elo+
Party 1
Danzaburou
Danzaburou
RED777KING
Danzaburou
Level 100
God Stats
3W - 1L
1,689 SR
Queue Stats
10W - 11L
1,542 Elo+
Party 1
Zhong Kui
Zhong Kui
SubparMinotaur
Zhong Kui
Level 142
God Stats
1W - 0L
1,923 SR
Queue Stats
7W - 8L
1,698 Elo+
Party 1
Odin
Odin
xHurleyX
Odin
Level 129
God Stats
1W - 0L
1,615 SR
Queue Stats
12W - 13L
1,542 Elo+
Party 1
Team Averages
Level 130
1,698 SR
1,650 Elo+

VS

Team Averages
Level 80
1,553 SR
1,402 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
CHANMEZA
Xbalanque
Level 95
God Stats
7W - 9L
1,536 SR
Queue Stats
94W - 101L
1,492 Elo+
Solo
Thor
Thor
Zest-Shadow-Onyx
Thor
Level 60
God Stats
0W - 1L
1,390 SR
Queue Stats
21W - 34L
1,412 Elo+
Solo
Osiris
Osiris
hitmangara
Osiris
Level 30
God Stats
0W - 1L
1,786 SR
Queue Stats
1W - 6L
1,204 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 10
12,148
759
12,135
19,761
30,129
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
RED777KING
Danzaburou
17
3 / 1 / 5
12,648
791
11,283
8,719
3,533
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Zhong Kui
SubparMinotaur
Zhong Kui
20
10 / 1 / 3
14,088
881
16,635
11,494
8,429
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Odin
16
0 / 1 / 8
11,064
692
4,379
13,785
12,668
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
2 / 3 / 0
10,955
685
14,823
9,442
3,435
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
CHANMEZA
Xbalanque
18
2 / 5 / 2
11,414
713
11,570
14,590
5,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 5 / 2
9,780
611
3,234
14,794
7,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
hitmangara
Osiris
17
0 / 4 / 0
10,372
648
3,925
14,172
16,093
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
17
Kills
4
4
Deaths
17
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
3
0
0.67
L
Xbalanque
CHANMEZA
Xbalanque
2
5
2
0.6
W
4
1
10
9
W
Danzaburou
RED777KING
Danzaburou
3
1
5
5.5
W
Zhong Kui
SubparMinotaur
Zhong Kui
10
1
3
11.5
L
0
5
2
0.2
L
Osiris
hitmangara
Osiris
0
4
0
0
W
Odin
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,432
Damage
33,552
53,759
Taken
52,998
54,759
Mitigated
32,661
20,041
Healing
2,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
14,823
699
0
464
9,442
3,435
382
7,088
2,354
54,125
0
L
Xbalanque
CHANMEZA
Xbalanque
11,570
5,252
0
1,234
14,590
5,190
527
8,218
6,372
0
54,733
W
12,135
437
2,077
5,583
19,761
30,129
1,104
4,977
14,784
26,945
0
W
Danzaburou
RED777KING
Danzaburou
11,283
3,011
807
2,730
8,719
3,533
2,264
3,857
4,862
0
60,093
W
Zhong Kui
SubparMinotaur
Zhong Kui
16,635
3,242
0
2,764
11,494
8,429
6,755
3,866
7,628
83,268
0
L
3,234
387
219
359
14,794
7,943
0
8,156
6,638
0
22,249
L
Osiris
hitmangara
Osiris
3,925
397
0
0
14,172
16,093
640
5,786
8,386
12,109
26,327
W
Odin
4,379
429
953
5,127
13,785
12,668
335
4,288
9,497
0
30,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,948
Gold Earned
42,521
330
Minions Killed
311
11
Camps Cleared
9
1,232,067
Distance Traveled
1,026,148
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,955
685
99
6
3
264,013
3
L
Xbalanque
11,414
713
87
5
4
245,191
2
W
Artio
12,148
759
28
2
1
333,937
2
W
Danzaburou
12,648
791
105
7
2
278,662
1
W
Zhong Kui
14,088
881
138
9
5
304,568
1
L
Thor
9,780
611
39
2
2
251,186
0
L
Osiris
10,372
648
86
5
0
265,758
6
W
Odin
11,064
692
59
4
3
314,900
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role