Player Matchup

Zeus
Zeus
Brajosue09
Zeus
Level 129
God Stats
1W - 0L
1,731 SR
Queue Stats
32W - 39L
1,441 Elo+
Solo
Cthulhu
Cthulhu
Diablicaion117
Cthulhu
Level 108
God Stats
1W - 0L
1,731 SR
Queue Stats
28W - 24L
1,440 Elo+
Party 1
Baba Yaga
Baba Yaga
JPec66
Baba Yaga
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 146L
1,559 Elo+
Solo
Xbalanque
Xbalanque
JustADank69
Xbalanque
Level 156
God Stats
2W - 2L
1,404 SR
Queue Stats
79W - 106L
1,453 Elo+
Solo
Ra
Ra
RelicHuntress
Ra
Level 147
God Stats
1W - 0L
1,426 SR
Queue Stats
124W - 108L
1,513 Elo+
Party 1
Team Averages
Level 140
1,559 SR
1,481 Elo+

VS

Team Averages
Level 115
1,503 SR
1,579 Elo+
Serqet
Serqet
 
Serqet
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Evra_13
Ares
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
FestusMac
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,793 Elo+
Solo
Baron Samedi
Baron Samedi
InJakeWeTrust
Baron Samedi
Level 124
God Stats
0W - 1L
1,589 SR
Queue Stats
9W - 4L
1,624 Elo+
Solo
Danzaburou
Danzaburou
itzqqqqq
Danzaburou
Level 148
God Stats
6W - 8L
1,425 SR
Queue Stats
431W - 440L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 12
12,764
798
21,214
14,930
6,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
3 / 2 / 18
12,362
773
14,613
21,058
26,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baba Yaga
JPec66
Baba Yaga
20
12 / 5 / 13
13,295
831
16,645
15,704
8,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
JustADank69
Xbalanque
16
1 / 4 / 15
10,211
638
13,126
16,705
8,622
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
4 / 3 / 15
11,566
723
10,116
16,638
9,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
18
7 / 6 / 5
11,220
701
15,362
19,003
18,127
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
Evra_13
Ares
17
2 / 5 / 10
9,929
621
10,816
18,455
24,327
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
FestusMac
Tiamat
16
3 / 9 / 4
9,896
619
8,591
13,264
8,595
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
InJakeWeTrust
Baron Samedi
17
3 / 6 / 9
10,202
638
20,055
18,690
13,723
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
itzqqqqq
Danzaburou
20
4 / 4 / 9
11,331
708
19,059
16,982
7,445
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
56
30
Kills
19
19
Deaths
30
73
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
7
6
5
1.58
W
10
5
12
3.2
W
3
2
18
6
L
Ares
Evra_13
Ares
2
5
10
1.4
L
Tiamat
FestusMac
Tiamat
3
9
4
0.56
L
Baron Samedi
InJakeWeTrust
Baron Samedi
3
6
9
1.25
W
Baba Yaga
JPec66
Baba Yaga
12
5
13
3.7
W
Xbalanque
JustADank69
Xbalanque
1
4
15
2.13
W
4
3
15
3.83
L
Danzaburou
itzqqqqq
Danzaburou
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,714
Damage
73,883
85,035
Taken
86,394
60,219
Mitigated
72,217
37,901
Healing
30,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
15,362
1,014
1,172
4,407
19,003
18,127
0
11,600
7,403
0
18,200
W
21,214
1,705
160
1,262
14,930
6,895
1,250
5,106
8,287
41,907
0
W
14,613
485
2,429
2,397
21,058
26,453
290
9,435
11,004
27,418
0
L
Ares
Evra_13
Ares
10,816
347
516
1,613
18,455
24,327
0
11,604
6,851
14,291
0
L
Tiamat
FestusMac
Tiamat
8,591
1,369
0
224
13,264
8,595
45
10,627
2,637
21,333
0
L
Baron Samedi
InJakeWeTrust
Baron Samedi
20,055
669
6,591
7,719
18,690
13,723
183
14,584
4,106
40,188
0
W
Baba Yaga
JPec66
Baba Yaga
16,645
985
1,599
4,527
15,704
8,736
678
9,237
6,027
36,446
0
W
Xbalanque
JustADank69
Xbalanque
13,126
5,208
3,566
4,045
16,705
8,622
2,764
8,978
7,493
0
22,821
W
10,116
1,128
10,223
7,693
16,638
9,513
1,030
6,706
9,329
30,875
0
L
Danzaburou
itzqqqqq
Danzaburou
19,059
6,995
2,602
6,079
16,982
7,445
0
14,173
2,809
0
44,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,198
Gold Earned
52,578
174
Minions Killed
139
0
Camps Cleared
0
1,486,692
Distance Traveled
1,373,437
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
11,220
701
11
1
0
309,179
2
W
Zeus
12,764
798
33
2
0
271,675
0
W
Cthulhu
12,362
773
31
2
0
351,068
3
L
Ares
9,929
621
6
0
0
267,252
0
L
Tiamat
9,896
619
30
2
0
255,526
2
L
Baron Samedi
10,202
638
33
2
0
280,293
1
W
Baba Yaga
13,295
831
35
2
0
300,812
0
W
Xbalanque
10,211
638
14
1
0
265,657
0
W
Ra
11,566
723
61
4
0
297,480
3
L
Danzaburou
11,331
708
59
4
0
261,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role