Player Matchup

Ganesha
Ganesha
MightyMemes007
Ganesha
Level 104
God Stats
4W - 2L
1,500 SR
Queue Stats
201W - 225L
1,470 Elo+
Party 1
Fenrir
Fenrir
Rogue_Rainbows
Fenrir
Level 107
God Stats
2W - 1L
1,781 SR
Queue Stats
126W - 143L
1,528 Elo+
Party 1
Amaterasu
Amaterasu
urmomyatrick420
Amaterasu
Level 25
God Stats
4W - 5L
1,529 SR
Queue Stats
8W - 7L
1,422 Elo+
Party 1
Team Averages
Level 79
1,603 SR
1,473 Elo+

VS

Team Averages
Level 21
1,344 SR
1,387 Elo+
Scylla
Scylla
Calonus_Raster
Scylla
Level 24
God Stats
5W - 5L
1,265 SR
Queue Stats
132W - 140L
1,420 Elo+
Solo
Thanatos
Thanatos
Elan19o4
Thanatos
Level 15
God Stats
1W - 4L
1,341 SR
Queue Stats
198W - 215L
1,384 Elo+
Solo
Medusa
Medusa
TheQuestion384
Medusa
Level 24
God Stats
34W - 50L
1,426 SR
Queue Stats
173W - 256L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 13
8,441
649
6,056
11,010
7,873
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
14 / 3 / 2
11,092
853
11,833
11,110
9,017
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
urmomyatrick420
Amaterasu
13
3 / 1 / 13
9,150
704
7,061
10,926
6,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 4
7,993
615
7,918
9,080
2,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Elan19o4
Thanatos
13
4 / 5 / 2
9,443
726
8,383
13,249
4,113
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 6 / 5
8,125
625
6,480
9,292
2,934
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
17
Kills
7
7
Deaths
17
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
L
Thanatos
Elan19o4
Thanatos
4
5
2
1
W
0
3
13
2.17
W
14
3
2
5
L
1
6
5
0.58
W
Amaterasu
urmomyatrick420
Amaterasu
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,950
Damage
22,781
33,046
Taken
31,621
23,362
Mitigated
9,659
7,431
Healing
7,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,918
1,217
0
1,488
9,080
2,612
0
1,660
7,383
20,030
0
L
Thanatos
Elan19o4
Thanatos
8,383
3,361
127
5,542
13,249
4,113
85
3,073
10,095
0
20,853
W
6,056
887
420
1,278
11,010
7,873
126
3,319
7,691
28,282
0
W
11,833
4,035
120
1,894
11,110
9,017
315
1,386
9,724
0
27,886
L
6,480
2,859
0
510
9,292
2,934
0
1,323
7,957
0
29,570
W
Amaterasu
urmomyatrick420
Amaterasu
7,061
2,712
0
3,719
10,926
6,472
1,441
3,213
7,713
0
17,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,683
Gold Earned
25,561
81
Minions Killed
101
0
Camps Cleared
0
732,888
Distance Traveled
613,390
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,993
615
31
2
0
202,495
1
L
Thanatos
9,443
726
27
2
0
224,855
4
W
Ganesha
8,441
649
3
0
0
251,201
2
W
Fenrir
11,092
853
39
3
0
241,883
0
L
Medusa
8,125
625
43
3
0
186,040
4
W
Amaterasu
9,150
704
39
3
0
239,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role