Player Matchup

Artemis
Artemis
DaddyIanD
Artemis
Level 96
God Stats
16W - 12L
1,541 SR
Queue Stats
211W - 191L
1,535 Elo+
Party 2
Scylla
Scylla
Im Monkii
Scylla
Level 114
God Stats
14W - 10L
1,658 SR
Queue Stats
167W - 132L
1,534 Elo+
Party 2
Kali
Kali
Its Anomalyy
Kali
Level 125
God Stats
6W - 4L
1,334 SR
Queue Stats
132W - 107L
1,521 Elo+
Party 2
Cthulhu
Cthulhu
Wonder Winds
Cthulhu
Level 50
God Stats
20W - 14L
1,565 SR
Queue Stats
73W - 52L
1,578 Elo+
Party 2
Horus
Horus
mikepeachchris
Horus
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 46L
1,571 Elo+
Party 2
Team Averages
Level 101
1,520 SR
1,548 Elo+

VS

Team Averages
Level 113
1,557 SR
1,525 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
SIRLUNA
Loki
Level 124
God Stats
219W - 178L
1,689 SR
Queue Stats
263W - 236L
1,556 Elo+
Solo
Rama
Rama
TheFartEnjoyer
Rama
Level 108
God Stats
2W - 8L
1,538 SR
Queue Stats
154W - 221L
1,528 Elo+
Party 1
Pele
Pele
micilo419
Pele
Level 107
God Stats
7W - 15L
1,421 SR
Queue Stats
330W - 371L
1,476 Elo+
Party 1
Baba Yaga
Baba Yaga
vClarkv
Baba Yaga
Level 120
God Stats
13W - 9L
1,635 SR
Queue Stats
149W - 133L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DaddyIanD
Artemis
15
2 / 5 / 4
9,223
485
10,884
13,307
4,803
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Im Monkii
Scylla
18
7 / 3 / 3
10,926
575
9,071
11,338
4,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 3 / 6
10,646
560
10,538
18,287
9,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
Wonder Winds
Cthulhu
13
2 / 2 / 8
8,755
461
10,933
14,247
12,196
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
6 / 3 / 10
11,130
586
13,698
17,252
14,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
0 / 4 / 7
7,479
394
6,656
18,529
13,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
SIRLUNA
Loki
5
0 / 4 / 1
5,885
310
1,537
3,725
638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 4 / 3
9,695
510
10,786
15,362
5,442
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Pele
15
2 / 6 / 4
9,367
493
7,792
16,745
5,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
vClarkv
Baba Yaga
15
6 / 4 / 4
9,473
499
18,169
17,666
8,689
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
33
22
Kills
14
16
Deaths
22
31
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
4
7
0.88
W
Artemis
DaddyIanD
Artemis
2
5
4
0.8
W
Scylla
Im Monkii
Scylla
7
3
3
2.83
W
5
3
6
2.67
L
Loki
SIRLUNA
Loki
0
4
1
0.13
L
6
4
3
1.88
W
Cthulhu
Wonder Winds
Cthulhu
2
2
8
3
L
Pele
2
6
4
0.67
W
6
3
10
3.67
L
Baba Yaga
vClarkv
Baba Yaga
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,124
Damage
44,940
74,431
Taken
72,027
44,755
Mitigated
34,200
22,738
Healing
22,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
6,656
1,545
1,248
3,117
18,529
13,962
210
8,096
10,277
23,150
4,668
W
Artemis
DaddyIanD
Artemis
10,884
4,612
0
4,114
13,307
4,803
958
4,861
8,446
0
71,895
W
Scylla
Im Monkii
Scylla
9,071
1,631
308
3,160
11,338
4,126
1,062
4,676
6,662
68,271
0
W
10,538
6,265
0
5,071
18,287
9,391
1,299
4,887
13,400
0
74,884
L
Loki
SIRLUNA
Loki
1,537
519
0
778
3,725
638
0
234
3,447
0
9,219
L
10,786
6,359
0
3,948
15,362
5,442
732
3,494
11,842
0
60,505
W
Cthulhu
Wonder Winds
Cthulhu
10,933
654
1,486
3,805
14,247
12,196
32
5,733
8,514
31,477
0
L
Pele
7,792
1,037
0
6,828
16,745
5,469
0
3,694
12,985
0
65,400
W
13,698
6,408
1,088
3,706
17,252
14,239
1,265
4,423
12,829
0
59,142
L
Baba Yaga
vClarkv
Baba Yaga
18,169
219
0
6,400
17,666
8,689
0
4,074
13,472
64,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,680
Gold Earned
41,899
517
Minions Killed
375
0
Camps Cleared
0
1,916,892
Distance Traveled
1,449,828
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,479
394
35
2
0
317,252
1
W
Artemis
9,223
485
114
6
0
331,690
5
W
Scylla
10,926
575
143
8
0
372,728
1
W
Kali
10,646
560
122
6
0
419,378
2
L
Loki
5,885
310
22
1
0
84,925
0
L
Rama
9,695
510
106
6
0
342,527
2
W
Cthulhu
8,755
461
38
2
0
396,531
3
L
Pele
9,367
493
112
6
0
365,942
5
W
Horus
11,130
586
100
5
0
396,565
4
L
Baba Yaga
9,473
499
100
5
0
339,182
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role