Player Matchup

Morgan Le Fay
Morgan Le Fay
Aalick
Morgan Le Fay
Level 26
God Stats
7W - 6L
1,529 SR
Queue Stats
16W - 11L
1,716 Elo+
Party 1
Cthulhu
Cthulhu
Devvend
Cthulhu
Level 11
God Stats
2W - 3L
1,285 SR
Queue Stats
19W - 15L
1,646 Elo+
Party 1
Gilgamesh
Gilgamesh
Egadder
Gilgamesh
Level 28
God Stats
18W - 5L
1,475 SR
Queue Stats
81W - 59L
1,600 Elo+
Party 3
Medusa
Medusa
Hahnski
Medusa
Level 13
God Stats
1W - 1L
1,155 SR
Queue Stats
57W - 47L
1,582 Elo+
Party 3
Bastet
Bastet
Sexydeadgirls69
Bastet
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 90L
1,554 Elo+
Party 3
Team Averages
Level 19
1,389 SR
1,620 Elo+

VS

Team Averages
Level 35
1,448 SR
1,603 Elo+
Morgan Le Fay
Morgan Le Fay
ALIEN_tec
Morgan Le Fay
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,765 Elo+
Party 2
Xbalanque
Xbalanque
Sukmaitoe
Xbalanque
Level 133
God Stats
0W - 1L
1,488 SR
Queue Stats
14W - 11L
1,532 Elo+
Party 2
Nemesis
Nemesis
TheBadasGangsta
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,767 Elo+
Party 4
Merlin
Merlin
big mike 451
Merlin
Level 14
God Stats
2W - 3L
1,252 SR
Queue Stats
30W - 31L
1,476 Elo+
Party 4
Cabrakan
Cabrakan
无极封魔
Cabrakan
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 102L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Aalick
Morgan Le Fay
19
10 / 5 / 24
13,254
1,325
15,524
12,147
4,970
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Devvend
Cthulhu
20
8 / 2 / 37
13,862
1,386
14,304
14,239
22,406
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
Egadder
Gilgamesh
19
10 / 4 / 26
12,162
1,216
25,171
17,937
6,007
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
Hahnski
Medusa
19
10 / 7 / 21
12,194
1,219
16,954
15,821
5,971
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
15 / 6 / 24
13,473
1,347
18,515
10,382
4,375
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

178

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ALIEN_tec
Morgan Le Fay
17
0 / 9 / 5
9,300
930
2,506
15,684
6,101
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xbalanque
Sukmaitoe
Xbalanque
18
15 / 11 / 4
15,120
1,512
25,346
18,589
7,544
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
1 / 13 / 10
10,785
1,079
8,008
21,245
11,939
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
17
2 / 10 / 6
10,693
1,069
11,105
16,834
6,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
无极封魔
Cabrakan
18
6 / 11 / 8
12,347
1,235
18,741
25,600
22,494
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

185
Kill Participation
57
53
Kills
24
24
Deaths
54
132
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
ALIEN_tec
Morgan Le Fay
0
9
5
0.28
W
Morgan Le Fay
Aalick
Morgan Le Fay
10
5
24
4.4
W
Cthulhu
Devvend
Cthulhu
8
2
37
13.25
W
Gilgamesh
Egadder
Gilgamesh
10
4
26
5.75
W
Medusa
Hahnski
Medusa
10
7
21
2.93
W
15
6
24
4.5
L
Xbalanque
Sukmaitoe
Xbalanque
15
11
4
1.55
L
1
13
10
0.46
L
Merlin
2
10
6
0.5
L
Cabrakan
无极封魔
Cabrakan
6
11
8
0.91

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,468
Damage
65,706
70,526
Taken
97,952
43,729
Mitigated
54,421
3,730
Healing
3,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
ALIEN_tec
Morgan Le Fay
2,506
203
0
0
15,684
6,101
0
5,016
10,668
9,051
0
W
Morgan Le Fay
Aalick
Morgan Le Fay
15,524
2,556
0
597
12,147
4,970
0
5,004
7,143
30,277
0
W
Cthulhu
Devvend
Cthulhu
14,304
1,965
156
150
14,239
22,406
0
4,393
9,846
26,792
0
W
Gilgamesh
Egadder
Gilgamesh
25,171
8,829
0
941
17,937
6,007
0
8,424
9,513
0
39,882
W
Medusa
Hahnski
Medusa
16,954
8,438
0
1,871
15,821
5,971
0
8,465
7,356
0
27,495
W
18,515
8,717
0
15
10,382
4,375
0
6,615
3,767
0
27,796
L
Xbalanque
Sukmaitoe
Xbalanque
25,346
6,076
0
0
18,589
7,544
0
7,395
11,194
0
47,828
L
8,008
2,888
0
1,158
21,245
11,939
0
6,737
14,508
629
12,325
L
Merlin
11,105
437
0
558
16,834
6,343
0
3,943
12,891
41,217
0
L
Cabrakan
无极封魔
Cabrakan
18,741
448
368
1,545
25,600
22,494
0
6,737
18,863
34,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,945
Gold Earned
58,245
164
Minions Killed
149
6
Camps Cleared
6
922,799
Distance Traveled
846,903
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,300
930
18
2
0
169,308
0
W
Morgan Le Fay
13,254
1,325
34
3
0
168,448
0
W
Cthulhu
13,862
1,386
35
4
0
220,718
1
W
Gilgamesh
12,162
1,216
33
3
4
188,834
1
W
Medusa
12,194
1,219
28
3
1
158,647
0
W
Bastet
13,473
1,347
34
3
1
186,152
0
L
Xbalanque
15,120
1,512
31
3
2
206,586
1
L
Nemesis
10,785
1,079
7
1
0
134,834
0
L
Merlin
10,693
1,069
60
6
1
189,045
0
L
Cabrakan
12,347
1,235
33
3
3
147,130
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role