Player Matchup

Geb
Geb
CanadianHitman3
Geb
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,888 Elo+
Party 2
Kali
Kali
JoeBideñ
Kali
Level 16
God Stats
27W - 28L
1,595 SR
Queue Stats
99W - 81L
1,628 Elo+
Party 3
Skadi
Skadi
OfficalRevan
Skadi
Level 15
God Stats
17W - 12L
1,814 SR
Queue Stats
49W - 45L
1,651 Elo+
Party 3
Raijin
Raijin
Raw45110
Raijin
Level 18
God Stats
16W - 14L
1,513 SR
Queue Stats
290W - 257L
1,633 Elo+
Solo
Zeus
Zeus
thexcanadianxeh
Zeus
Level 128
God Stats
1W - 1L
1,584 SR
Queue Stats
84W - 67L
1,613 Elo+
Party 2
Team Averages
Level 37
1,601 SR
1,683 Elo+

VS

Team Averages
Level 19
1,659 SR
1,615 Elo+
Scylla
Scylla
Bobslol
Scylla
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,403 Elo+
Party 1
Gilgamesh
Gilgamesh
OneWingAngelLink
Gilgamesh
Level 29
God Stats
5W - 4L
1,627 SR
Queue Stats
111W - 90L
1,629 Elo+
Solo
Olorun
Olorun
TheBoySy
Olorun
Level 29
God Stats
58W - 17L
1,827 SR
Queue Stats
130W - 39L
1,830 Elo+
Solo
Ymir
Ymir
UDeePee
Ymir
Level 8
God Stats
3W - 1L
1,660 SR
Queue Stats
7W - 7L
1,426 Elo+
Party 1
Bellona
Bellona
rag-rats2016
Bellona
Level 3
God Stats
1W - 2L
1,683 SR
Queue Stats
3W - 6L
1,788 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 7
7,753
485
4,794
11,653
9,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kali
16
6 / 0 / 3
10,083
630
8,243
8,729
3,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 5 / 1
6,730
421
5,835
8,969
2,843
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
Raw45110
Raijin
15
7 / 3 / 3
9,906
619
9,230
6,875
2,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 3 / 0
9,442
590
8,740
7,891
2,657
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bobslol
Scylla
13
1 / 5 / 1
7,064
442
1,688
5,750
1,720
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
16
5 / 2 / 0
9,497
594
4,891
10,913
5,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
TheBoySy
Olorun
15
7 / 3 / 1
9,140
571
12,614
14,465
5,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
UDeePee
Ymir
9
0 / 3 / 6
6,476
405
2,426
10,465
7,874
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
rag-rats2016
Bellona
13
0 / 3 / 3
7,002
438
3,544
9,889
10,117
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
24
16
Kills
13
13
Deaths
16
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Scylla
Bobslol
Scylla
1
5
1
0.3
W
0
2
7
1.75
W
Kali
6
0
3
7.5
W
0
5
1
0.1
L
Gilgamesh
5
2
0
2.5
W
Raijin
Raw45110
Raijin
7
3
3
2.83
L
Olorun
TheBoySy
Olorun
7
3
1
2.5
L
Ymir
UDeePee
Ymir
0
3
6
1
L
Bellona
rag-rats2016
Bellona
0
3
3
0.5
W
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,842
Damage
25,163
44,117
Taken
51,482
21,038
Mitigated
30,918
12,738
Healing
12,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Bobslol
Scylla
1,688
571
0
705
5,750
1,720
0
2,672
2,842
31,927
0
W
4,794
639
0
2,371
11,653
9,263
0
6,737
4,916
23,176
0
W
Kali
8,243
3,214
0
4,663
8,729
3,966
55
1,619
7,110
0
65,336
W
5,835
2,320
0
1,071
8,969
2,843
0
6,310
2,659
0
31,809
L
Gilgamesh
4,891
1,226
0
3,026
10,913
5,880
285
3,683
7,052
0
73,415
W
Raijin
Raw45110
Raijin
9,230
643
0
1,083
6,875
2,309
0
2,062
4,813
58,086
0
L
Olorun
TheBoySy
Olorun
12,614
4,558
640
7,903
14,465
5,327
1,865
5,198
9,130
69,619
0
L
Ymir
UDeePee
Ymir
2,426
839
0
250
10,465
7,874
168
3,630
6,737
9,972
0
L
Bellona
rag-rats2016
Bellona
3,544
736
0
25
9,889
10,117
0
7,146
2,743
237
24,303
W
8,740
1,799
0
3,550
7,891
2,657
2,047
161
7,730
65,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,914
Gold Earned
39,179
458
Minions Killed
398
0
Camps Cleared
0
1,465,779
Distance Traveled
1,447,733
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,064
442
71
4
0
264,714
0
W
Geb
7,753
485
33
2
0
305,591
3
W
Kali
10,083
630
122
8
0
358,969
6
W
Skadi
6,730
421
53
3
0
264,603
0
L
Gilgamesh
9,497
594
136
9
0
335,550
5
W
Raijin
9,906
619
121
8
0
315,858
6
L
Olorun
9,140
571
114
7
0
262,018
2
L
Ymir
6,476
405
23
1
0
300,169
1
L
Bellona
7,002
438
54
3
0
285,282
0
W
Zeus
9,442
590
129
8
0
220,758
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role