Player Matchup

Bacchus
Bacchus
BucknastyBeast51
Bacchus
Level 27
God Stats
1W - 2L
1,463 SR
Queue Stats
22W - 15L
1,541 Elo+
Solo
Danzaburou
Danzaburou
HavokSlayton
Danzaburou
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Chang'e
Chang'e
KeattonFoxx
Chang'e
Level 28
God Stats
37W - 21L
1,592 SR
Queue Stats
108W - 78L
1,511 Elo+
Solo
Neith
Neith
TheChosenOne89
Neith
Level 11
God Stats
42W - 46L
1,538 SR
Queue Stats
53W - 56L
1,444 Elo+
Solo
Thor
Thor
dubstepChainsaw
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 97L
1,472 Elo+
Solo
Team Averages
Level 18
1,519 SR
1,494 Elo+

VS

Team Averages
Level 24
1,525 SR
1,458 Elo+
Cabrakan
Cabrakan
Cryptic_Typh0ons
Cabrakan
Level 10
God Stats
2W - 1L
1,492 SR
Queue Stats
6W - 5L
1,483 Elo+
Party 1
Nox
Nox
LifelongOwl2570
Nox
Level 17
God Stats
38W - 38L
1,601 SR
Queue Stats
563W - 435L
1,650 Elo+
Solo
Olorun
Olorun
Zdoerr24
Olorun
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 12L
1,286 Elo+
Party 1
Anubis
Anubis
ewbulldog05
Anubis
Level 27
God Stats
13W - 10L
1,531 SR
Queue Stats
13W - 10L
1,470 Elo+
Party 1
Danzaburou
Danzaburou
itsLanc
Danzaburou
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 12 / 5
9,605
873
9,223
19,667
21,834
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
HavokSlayton
Danzaburou
16
2 / 7 / 2
10,031
912
12,186
17,651
6,434
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
KeattonFoxx
Chang'e
16
0 / 6 / 4
9,281
844
11,567
15,803
5,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
1 / 6 / 2
9,453
859
5,038
13,950
4,800
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 9 / 3
10,410
946
8,355
17,824
6,308
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

17

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 0 / 27
10,581
962
6,653
9,506
9,552
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
15 / 0 / 22
13,665
1,242
24,394
5,360
2,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
Zdoerr24
Olorun
18
6 / 3 / 21
10,836
985
8,839
12,610
6,609
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
18
8 / 1 / 20
11,454
1,041
13,030
12,237
7,220
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
itsLanc
Danzaburou
19
9 / 2 / 26
12,561
1,142
24,835
11,041
5,376
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
156
6
Kills
40
40
Deaths
6
16
Assists
116
Player
Kills
Deaths
Assists
KDA
L
0
12
5
0.21
W
2
0
27
15.5
L
Danzaburou
HavokSlayton
Danzaburou
2
7
2
0.43
L
Chang'e
KeattonFoxx
Chang'e
0
6
4
0.33
W
15
0
22
26
L
1
6
2
0.33
W
Olorun
Zdoerr24
Olorun
6
3
21
5.5
L
3
9
3
0.5
W
Anubis
8
1
20
18
W
Danzaburou
itsLanc
Danzaburou
9
2
26
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,369
Damage
77,751
84,895
Taken
50,754
45,055
Mitigated
31,193
9,798
Healing
12,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,223
62
0
0
19,667
21,834
0
13,717
5,741
18,406
0
W
6,653
967
0
451
9,506
9,552
0
3,645
5,664
11,321
0
L
Danzaburou
HavokSlayton
Danzaburou
12,186
3,936
0
1,345
17,651
6,434
0
10,364
7,125
0
35,777
L
Chang'e
KeattonFoxx
Chang'e
11,567
668
4,334
3,162
15,803
5,679
0
9,381
6,304
33,349
0
W
24,394
655
157
1,300
5,360
2,436
0
2,837
2,461
55,870
0
L
5,038
1,701
0
957
13,950
4,800
0
8,704
5,032
0
21,298
W
Olorun
Zdoerr24
Olorun
8,839
4,561
1,339
2,617
12,610
6,609
0
3,835
8,620
17,479
0
L
8,355
1,144
0
0
17,824
6,308
0
9,827
7,777
0
19,497
W
Anubis
13,030
469
410
4,635
12,237
7,220
0
6,702
5,307
35,614
0
W
Danzaburou
itsLanc
Danzaburou
24,835
17,829
0
1,273
11,041
5,376
0
3,072
7,912
0
41,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,780
Gold Earned
59,097
176
Minions Killed
227
2
Camps Cleared
5
815,156
Distance Traveled
963,741
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,605
873
23
2
0
170,958
0
W
Cabrakan
10,581
962
17
2
0
218,453
1
L
Danzaburou
10,031
912
51
5
0
140,600
0
L
Chang'e
9,281
844
63
6
1
183,558
0
W
Nox
13,665
1,242
82
7
4
215,808
1
L
Neith
9,453
859
22
2
1
143,526
0
W
Olorun
10,836
985
31
3
0
165,630
0
L
Thor
10,410
946
17
2
0
176,514
0
W
Anubis
11,454
1,041
59
5
1
189,868
0
W
Danzaburou
12,561
1,142
38
3
0
173,982
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role