Player Matchup

Tiamat
Tiamat
ChaosKillSquad
Tiamat
Level 121
God Stats
2W - 4L
1,317 SR
Queue Stats
449W - 426L
1,492 Elo+
Party 4
Chaac
Chaac
DeathReanimated
Chaac
Level 48
God Stats
18W - 10L
1,460 SR
Queue Stats
474W - 444L
1,459 Elo+
Party 4
Discordia
Discordia
DrPhil2880
Discordia
Level 66
God Stats
8W - 6L
1,298 SR
Queue Stats
383W - 373L
1,465 Elo+
Party 4
Thanatos
Thanatos
FadingKami
Thanatos
Level 117
God Stats
6W - 15L
1,005 SR
Queue Stats
363W - 400L
1,333 Elo+
Party 2
Sobek
Sobek
Naptown Burn1
Sobek
Level 125
God Stats
2W - 3L
1,262 SR
Queue Stats
314W - 339L
1,332 Elo+
Party 2
Team Averages
Level 95
1,269 SR
1,416 Elo+

VS

Team Averages
Level 88
1,453 SR
1,416 Elo+
Medusa
Medusa
 
Medusa
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Chillin_on1HP
Nemesis
Level 66
God Stats
0W - 3L
1,266 SR
Queue Stats
52W - 57L
1,377 Elo+
Party 3
Hercules
Hercules
PureXstasy
Hercules
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 35L
1,335 Elo+
Party 3
Ratatoskr
Ratatoskr
nacho_1284
Ratatoskr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 172L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 17
11,384
813
17,699
16,409
10,083
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
10 / 4 / 17
12,250
875
22,846
24,985
27,325
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
DrPhil2880
Discordia
20
6 / 2 / 16
12,005
858
17,504
10,088
3,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
FadingKami
Thanatos
17
8 / 7 / 11
11,376
813
14,865
14,036
4,787
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 3 / 15
10,020
716
5,722
14,488
13,074
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
5 / 6 / 7
11,471
819
18,935
17,355
7,064
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
 
Cerberus
16
5 / 7 / 9
9,973
712
15,345
26,450
16,759
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nemesis
14
2 / 8 / 6
8,858
633
7,208
14,680
6,056
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
PureXstasy
Hercules
19
6 / 5 / 7
10,975
784
11,622
17,306
12,680
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ratatoskr
nacho_1284
Ratatoskr
15
1 / 5 / 8
8,540
610
7,203
13,151
5,006
Evergreen Acorn

Evergreen Acorn

+35
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 5% of his Maximum Health and Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
56
31
Kills
19
19
Deaths
31
76
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
5
6
7
1.42
L
Cerberus
 
Cerberus
5
7
9
1.36
W
5
3
17
4.5
L
Nemesis
2
8
6
0.63
W
10
4
17
4.63
W
Discordia
DrPhil2880
Discordia
6
2
16
7
W
Thanatos
FadingKami
Thanatos
8
7
11
1.93
W
2
3
15
3.17
L
Hercules
PureXstasy
Hercules
6
5
7
1.9
L
Ratatoskr
nacho_1284
Ratatoskr
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,636
Damage
60,313
80,006
Taken
88,942
58,494
Mitigated
47,565
43,742
Healing
31,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
18,935
8,383
1,180
6,067
17,355
7,064
928
8,967
8,388
0
39,924
L
Cerberus
 
Cerberus
15,345
542
254
8,940
26,450
16,759
0
10,698
15,752
23,788
0
W
17,699
1,336
3,240
7,615
16,409
10,083
627
3,717
12,692
34,895
0
L
Nemesis
7,208
832
1,361
2,623
14,680
6,056
0
7,442
7,238
0
14,448
W
22,846
2,811
3,249
11,395
24,985
27,325
521
2,940
22,045
0
40,632
W
Discordia
DrPhil2880
Discordia
17,504
1,514
2,905
2,993
10,088
3,225
1,335
2,889
7,199
38,045
0
W
Thanatos
FadingKami
Thanatos
14,865
2,656
3,594
7,347
14,036
4,787
508
3,988
10,048
0
20,151
W
5,722
120
404
1,000
14,488
13,074
173
1,811
12,677
9,965
0
L
Hercules
PureXstasy
Hercules
11,622
2,031
1,895
5,253
17,306
12,680
372
8,845
8,461
0
22,703
L
Ratatoskr
nacho_1284
Ratatoskr
7,203
1,260
678
3,166
13,151
5,006
352
4,973
8,178
36
15,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,035
Gold Earned
49,817
145
Minions Killed
143
0
Camps Cleared
0
1,424,268
Distance Traveled
1,237,743
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,471
819
55
4
0
249,716
0
L
Cerberus
9,973
712
31
2
0
205,041
0
W
Tiamat
11,384
813
39
3
0
279,830
0
L
Nemesis
8,858
633
19
1
0
266,129
0
W
Chaac
12,250
875
31
2
0
327,599
0
W
Discordia
12,005
858
53
4
0
273,129
0
W
Thanatos
11,376
813
15
1
0
278,908
1
W
Sobek
10,020
716
7
1
0
264,802
0
L
Hercules
10,975
784
24
2
0
285,627
1
L
Ratatoskr
8,540
610
14
1
0
231,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role