Player Matchup

Xing Tian
Xing Tian
Beatinwienar
Xing Tian
Level 137
God Stats
9W - 7L
1,395 SR
Queue Stats
136W - 131L
1,440 Elo+
Party 2
Cu Chulainn
Cu Chulainn
HelOrTroll
Cu Chulainn
Level 42
God Stats
8W - 6L
1,500 SR
Queue Stats
268W - 249L
1,498 Elo+
Solo
Thanatos
Thanatos
ImMortal SasSin
Thanatos
Level 25
God Stats
4W - 1L
1,242 SR
Queue Stats
35W - 25L
1,285 Elo+
Party 2
Medusa
Medusa
TheIceJaeger
Medusa
Level 3
God Stats
17W - 10L
1,774 SR
Queue Stats
75W - 71L
1,498 Elo+
Party 2
Nox
Nox
eppisaurus
Nox
Level 96
God Stats
7W - 2L
1,551 SR
Queue Stats
55W - 53L
1,590 Elo+
Party 2
Team Averages
Level 61
1,492 SR
1,462 Elo+

VS

Team Averages
Level 55
1,482 SR
1,370 Elo+
Athena
Athena
B1GL3G3ND
Athena
Level 21
God Stats
18W - 9L
1,500 SR
Queue Stats
205W - 206L
1,206 Elo+
Party 3
Hel
Hel
Blasfemina
Hel
Level 25
God Stats
7W - 11L
1,282 SR
Queue Stats
433W - 443L
1,141 Elo+
Party 3
Kukulkan
Kukulkan
KasPRFafa
Kukulkan
Level 62
God Stats
17W - 15L
1,493 SR
Queue Stats
510W - 535L
1,344 Elo+
Party 3
Gilgamesh
Gilgamesh
Mcderpigton
Gilgamesh
Level 119
God Stats
12W - 12L
1,499 SR
Queue Stats
387W - 256L
1,583 Elo+
Party 1
Bakasura
Bakasura
TamerDJBigbro
Bakasura
Level 49
God Stats
18W - 12L
1,638 SR
Queue Stats
178W - 158L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Beatinwienar
Xing Tian
20
1 / 4 / 14
13,752
917
18,454
38,404
49,848
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cu Chulainn
HelOrTroll
Cu Chulainn
20
3 / 6 / 11
14,139
943
32,691
37,180
39,848
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thanatos
20
6 / 14 / 8
15,372
1,025
21,747
27,932
13,069
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
20
3 / 5 / 10
13,669
911
20,406
16,434
7,878
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 5 / 11
14,632
975
34,026
17,327
11,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

93

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
B1GL3G3ND
Athena
20
1 / 4 / 27
14,141
943
6,500
26,357
44,767
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
1 / 2 / 23
14,037
936
4,887
21,910
18,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
KasPRFafa
Kukulkan
20
10 / 2 / 17
16,295
1,086
34,336
16,634
8,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Mcderpigton
Gilgamesh
20
16 / 3 / 15
17,228
1,149
51,427
39,737
37,805
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
TamerDJBigbro
Bakasura
20
6 / 6 / 16
14,710
981
29,896
28,190
15,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
132
17
Kills
34
34
Deaths
17
54
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Athena
B1GL3G3ND
Athena
1
4
27
3.63
L
Xing Tian
Beatinwienar
Xing Tian
1
4
14
2
W
1
2
23
6.25
L
Cu Chulainn
HelOrTroll
Cu Chulainn
3
6
11
1.42
L
Thanatos
6
14
8
0.71
W
Kukulkan
KasPRFafa
Kukulkan
10
2
17
9.25
W
Gilgamesh
Mcderpigton
Gilgamesh
16
3
15
7.83
W
Bakasura
TamerDJBigbro
Bakasura
6
6
16
2.33
L
Medusa
3
5
10
1.6
L
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,324
Damage
127,046
137,277
Taken
132,828
121,970
Mitigated
125,717
22,396
Healing
39,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
B1GL3G3ND
Athena
6,500
3,325
0
28
26,357
44,767
0
10,112
15,669
15,357
0
L
Xing Tian
Beatinwienar
Xing Tian
18,454
1,375
0
7,680
38,404
49,848
0
15,136
21,718
47,267
0
W
4,887
2,010
19,776
11,932
21,910
18,822
0
11,055
10,667
15,538
0
L
Cu Chulainn
HelOrTroll
Cu Chulainn
32,691
3,802
0
3,192
37,180
39,848
0
14,327
20,976
13,202
55,219
L
Thanatos
21,747
6,123
0
8,780
27,932
13,069
0
10,981
16,356
0
39,399
W
Kukulkan
KasPRFafa
Kukulkan
34,336
5,095
0
230
16,634
8,563
0
8,545
7,882
89,515
0
W
Gilgamesh
Mcderpigton
Gilgamesh
51,427
16,906
0
2,410
39,737
37,805
0
18,141
21,392
6,793
65,475
W
Bakasura
TamerDJBigbro
Bakasura
29,896
17,904
0
4,996
28,190
15,760
0
11,335
16,791
0
48,613
L
Medusa
20,406
9,107
0
690
16,434
7,878
0
5,267
11,027
0
51,024
L
34,026
936
1,013
1,041
17,327
11,327
0
6,200
10,707
61,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,564
Gold Earned
76,411
300
Minions Killed
307
5
Camps Cleared
7
1,551,471
Distance Traveled
1,453,397
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
14,141
943
9
1
1
267,311
0
L
Xing Tian
13,752
917
52
3
1
296,989
0
W
Hel
14,037
936
23
2
0
284,332
0
L
Cu Chulainn
14,139
943
74
5
0
341,284
0
L
Thanatos
15,372
1,025
40
3
2
284,824
0
W
Kukulkan
16,295
1,086
159
11
1
296,103
0
W
Gilgamesh
17,228
1,149
44
3
1
331,780
1
W
Bakasura
14,710
981
72
5
4
273,871
0
L
Medusa
13,669
911
57
4
0
289,192
3
L
Nox
14,632
975
77
5
2
339,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role