Player Matchup

Chiron
Chiron
CousinThrocky
Chiron
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 46L
1,386 Elo+
Party 1
Cthulhu
Cthulhu
HombreDeCobre
Cthulhu
Level 98
God Stats
26W - 24L
1,583 SR
Queue Stats
286W - 317L
1,464 Elo+
Solo
Chang'e
Chang'e
ScoutArashi
Chang'e
Level 102
God Stats
9W - 4L
1,626 SR
Queue Stats
56W - 46L
1,420 Elo+
Party 1
Team Averages
Level 73
1,570 SR
1,423 Elo+

VS

Team Averages
Level 12
1,504 SR
1,379 Elo+
Nu Wa
Nu Wa
JesusTheBestGod
Nu Wa
Level 17
God Stats
0W - 2L
1,695 SR
Queue Stats
2W - 8L
1,189 Elo+
Party 2
Cernunnos
Cernunnos
Namikaxe
Cernunnos
Level 9
God Stats
1W - 4L
1,317 SR
Queue Stats
20W - 12L
1,629 Elo+
Solo
Sobek
Sobek
elGoodfellas420
Sobek
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 10
9,809
755
13,006
10,510
3,656
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
15
8 / 1 / 12
10,614
816
10,488
14,811
12,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chang'e
ScoutArashi
Chang'e
14
7 / 1 / 11
10,364
797
9,367
11,053
4,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 1
9,144
703
12,393
11,191
3,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cernunnos
Namikaxe
Cernunnos
12
1 / 7 / 3
8,082
622
12,838
12,358
3,553
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 8 / 2
7,198
554
3,310
15,150
11,273
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
21
Kills
5
5
Deaths
21
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
3
10
3.67
W
Cthulhu
8
1
12
14
L
4
6
1
0.75
L
Cernunnos
Namikaxe
Cernunnos
1
7
3
0.36
W
Chang'e
ScoutArashi
Chang'e
7
1
11
12.5
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,861
Damage
28,541
36,374
Taken
38,699
20,066
Mitigated
18,009
16,277
Healing
4,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,006
9,606
1,207
2,445
10,510
3,656
744
5,798
4,712
0
38,111
W
Cthulhu
10,488
662
0
3,774
14,811
12,364
192
5,289
9,522
29,753
0
L
12,393
1,810
0
1,191
11,191
3,183
576
7,136
3,581
40,840
0
L
Cernunnos
Namikaxe
Cernunnos
12,838
5,288
0
950
12,358
3,553
576
6,898
5,078
0
36,210
W
Chang'e
ScoutArashi
Chang'e
9,367
1,098
3,960
4,891
11,053
4,046
1,471
4,616
6,437
39,944
0
L
3,310
138
0
1,886
15,150
11,273
69
4,562
10,185
9,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,787
Gold Earned
24,424
160
Minions Killed
119
0
Camps Cleared
0
709,393
Distance Traveled
633,545
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,809
755
44
3
0
220,069
0
W
Cthulhu
10,614
816
44
3
0
247,156
0
L
Nu Wa
9,144
703
53
4
0
222,499
1
L
Cernunnos
8,082
622
60
5
0
191,361
0
W
Chang'e
10,364
797
72
6
0
242,168
0
L
Sobek
7,198
554
6
0
0
219,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role