Player Matchup

Ymir
Ymir
GlueBrainz
Ymir
Level 24
God Stats
11W - 9L
1,570 SR
Queue Stats
51W - 37L
1,373 Elo+
Solo
Nemesis
Nemesis
Shllatt
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Anubis
Anubis
asthro0
Anubis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Ra
Ra
iLiketoRaidSen
Ra
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 15L
1,500 Elo+
Solo
Ares
Ares
kps2016
Ares
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,056 Elo+
Solo
Team Averages
Level 7
1,514 SR
1,386 Elo+

VS

Team Averages
Level 18
1,533 SR
1,251 Elo+
Sol
Sol
 
Sol
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Elchi_rrete
Arachne
Level 17
God Stats
2W - 3L
1,445 SR
Queue Stats
10W - 11L
1,280 Elo+
Solo
Odin
Odin
Trygth
Odin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
954 Elo+
Party 1
Danzaburou
Danzaburou
x6-Parry_This
Danzaburou
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 70L
1,339 Elo+
Party 1
Ra
Ra
x__melodies__x
Ra
Level 7
God Stats
1W - 1L
1,721 SR
Queue Stats
19W - 26L
1,183 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 2
10,139
563
8,429
5,876
3,206
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
Shllatt
Nemesis
20
14 / 0 / 2
12,446
691
10,680
11,464
4,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
asthro0
Anubis
15
2 / 5 / 4
9,341
519
4,981
11,549
6,142
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

19
10 / 0 / 8
12,065
670
14,386
9,193
4,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ares
kps2016
Ares
7
0 / 2 / 1
6,634
369
0
3,045
823
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 2 / 0
6,715
373
1,130
2,831
710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
Elchi_rrete
Arachne
12
1 / 4 / 0
7,398
411
1,599
12,128
3,185
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odin
Trygth
Odin
11
0 / 10 / 0
7,365
409
3,818
14,864
7,502
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
x6-Parry_This
Danzaburou
12
5 / 9 / 1
8,097
450
3,175
11,533
3,421
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 8 / 4
7,079
393
4,940
12,564
3,315
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
33
Kills
7
7
Deaths
33
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
2
0
0
L
Arachne
Elchi_rrete
Arachne
1
4
0
0.25
W
7
0
2
8
W
Nemesis
Shllatt
Nemesis
14
0
2
15
L
Odin
Trygth
Odin
0
10
0
0
W
Anubis
asthro0
Anubis
2
5
4
0.8
W
10
0
8
14
W
Ares
kps2016
Ares
0
2
1
0.25
L
Danzaburou
x6-Parry_This
Danzaburou
5
9
1
0.61
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,476
Damage
14,662
41,127
Taken
53,920
19,217
Mitigated
18,133
11,775
Healing
6,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
1,130
502
0
294
2,831
710
343
1,837
946
21,936
0
L
Arachne
Elchi_rrete
Arachne
1,599
1,274
0
2,256
12,128
3,185
282
4,376
7,564
0
29,443
W
8,429
1,402
0
500
5,876
3,206
795
30
5,846
48,141
0
W
Nemesis
Shllatt
Nemesis
10,680
5,898
0
1,162
11,464
4,945
0
605
10,859
0
103,771
L
Odin
Trygth
Odin
3,818
1,870
0
0
14,864
7,502
988
5,468
9,366
0
27,918
W
Anubis
asthro0
Anubis
4,981
604
0
4,552
11,549
6,142
1,110
3,303
8,246
42,808
0
W
14,386
1,215
1,015
4,546
9,193
4,101
2,565
2,073
7,096
100,435
0
W
Ares
kps2016
Ares
0
0
0
0
3,045
823
0
149
2,896
4,256
0
L
Danzaburou
x6-Parry_This
Danzaburou
3,175
1,417
0
820
11,533
3,421
635
8,584
2,809
0
30,234
L
4,940
493
102
2,624
12,564
3,315
291
7,250
5,142
29,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,625
Gold Earned
36,654
502
Minions Killed
295
0
Camps Cleared
0
1,514,494
Distance Traveled
1,439,870
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,715
373
57
3
0
292,052
4
L
Arachne
7,398
411
68
4
0
279,855
0
W
Ymir
10,139
563
82
5
0
327,766
0
W
Nemesis
12,446
691
135
8
0
408,906
1
L
Odin
7,365
409
62
3
0
269,520
0
W
Anubis
9,341
519
92
5
0
263,899
2
W
Ra
12,065
670
186
10
0
401,443
1
W
Ares
6,634
369
7
0
0
112,480
0
L
Danzaburou
8,097
450
62
3
0
304,347
4
L
Ra
7,079
393
46
3
0
294,096
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role