Player Matchup

Scylla
Scylla
MarcusG04
Scylla
Level 26
God Stats
43W - 38L
1,442 SR
Queue Stats
438W - 398L
1,454 Elo+
Solo
Kali
Kali
eatmylead3242
Kali
Level 103
God Stats
3W - 2L
1,854 SR
Queue Stats
166W - 157L
1,529 Elo+
Party 1
Jing Wei
Jing Wei
hillbillyjoe42
Jing Wei
Level 27
God Stats
10W - 10L
1,493 SR
Queue Stats
74W - 70L
1,470 Elo+
Party 1
Ares
Ares
toxicwarrior2017
Ares
Level 17
God Stats
2W - 2L
1,207 SR
Queue Stats
24W - 30L
1,367 Elo+
Party 1
Bellona
Bellona
urBadkiidd
Bellona
Level 6
God Stats
5W - 3L
1,518 SR
Queue Stats
10W - 8L
1,451 Elo+
Party 1
Team Averages
Level 36
1,503 SR
1,454 Elo+

VS

Team Averages
Level 17
1,526 SR
1,346 Elo+
Kukulkan
Kukulkan
ALIENikko-_-
Kukulkan
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,148 Elo+
Party 3
Tyr
Tyr
G4NST3R-_-GunZ
Tyr
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 8L
1,623 Elo+
Party 3
Apollo
Apollo
HelpImWet
Apollo
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 28L
1,387 Elo+
Solo
Loki
Loki
YourSelf630
Loki
Level 26
God Stats
10W - 12L
1,424 SR
Queue Stats
88W - 103L
1,313 Elo+
Party 2
Ares
Ares
dacurls420
Ares
Level 23
God Stats
1W - 1L
1,707 SR
Queue Stats
29W - 57L
1,257 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
MarcusG04
Scylla
16
10 / 0 / 4
10,240
640
8,236
7,086
3,498
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
6 / 0 / 4
9,511
594
6,768
9,355
5,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
14
10 / 0 / 7
9,062
566
14,581
7,639
3,095
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
3 / 1 / 7
8,148
509
3,309
8,333
6,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
urBadkiidd
Bellona
13
1 / 0 / 3
7,755
485
1,879
5,979
4,115
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ALIENikko-_-
Kukulkan
7
0 / 9 / 0
5,465
342
268
6,316
1,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 2 / 0
7,643
478
5,521
10,346
7,898
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
HelpImWet
Apollo
9
0 / 3 / 0
5,770
361
3,876
7,253
1,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
1 / 7 / 0
6,547
409
2,697
10,758
2,909
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 9 / 0
5,636
352
1,647
12,684
5,600
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
1
30
Kills
1
1
Deaths
30
25
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ALIENikko-_-
Kukulkan
0
9
0
0
L
0
2
0
0
L
Apollo
HelpImWet
Apollo
0
3
0
0
W
Scylla
MarcusG04
Scylla
10
0
4
12
L
1
7
0
0.14
L
0
9
0
0
W
6
0
4
8
W
Jing Wei
10
0
7
13.5
W
3
1
7
6.5
W
Bellona
urBadkiidd
Bellona
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,773
Damage
14,009
38,392
Taken
47,357
22,658
Mitigated
20,149
17,167
Healing
7,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ALIENikko-_-
Kukulkan
268
268
0
0
6,316
1,798
0
3,186
3,130
7,453
0
L
5,521
576
0
4,528
10,346
7,898
812
2,047
8,299
0
46,071
L
Apollo
HelpImWet
Apollo
3,876
1,044
0
1,418
7,253
1,944
0
2,339
4,914
0
25,105
W
Scylla
MarcusG04
Scylla
8,236
2,042
0
5,768
7,086
3,498
697
366
6,720
62,029
0
L
2,697
299
0
2,000
10,758
2,909
0
986
9,772
0
30,367
L
1,647
100
0
0
12,684
5,600
0
2,987
9,697
8,520
0
W
6,768
4,058
0
4,782
9,355
5,560
0
0
9,355
0
71,349
W
Jing Wei
14,581
11,959
0
5,360
7,639
3,095
4,000
1,027
6,612
0
63,952
W
3,309
32
0
1,031
8,333
6,390
292
522
7,811
14,516
0
W
Bellona
urBadkiidd
Bellona
1,879
777
0
226
5,979
4,115
540
0
5,979
0
30,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,716
Gold Earned
31,061
451
Minions Killed
232
0
Camps Cleared
0
1,589,554
Distance Traveled
1,354,728
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,465
342
12
1
0
220,931
0
L
Tyr
7,643
478
100
6
0
310,330
4
L
Apollo
5,770
361
51
3
0
245,647
0
W
Scylla
10,240
640
124
8
0
307,669
1
L
Loki
6,547
409
54
3
0
305,108
0
L
Ares
5,636
352
15
1
0
272,712
1
W
Kali
9,511
594
128
8
0
350,685
3
W
Jing Wei
9,062
566
110
7
0
295,631
2
W
Ares
8,148
509
31
2
0
306,099
0
W
Bellona
7,755
485
58
4
0
329,470
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role