Player Matchup

Kuzenbo
Kuzenbo
Wakatondo
Kuzenbo
Level 88
God Stats
5W - 9L
1,286 SR
Queue Stats
114W - 162L
1,388 Elo+
Party 1
Danzaburou
Danzaburou
crepei
Danzaburou
Level 9
God Stats
0W - 3L
1,230 SR
Queue Stats
42W - 47L
1,283 Elo+
Party 1
Anubis
Anubis
jmpg4
Anubis
Level 36
God Stats
7W - 6L
1,632 SR
Queue Stats
10W - 13L
1,538 Elo+
Party 1
Team Averages
Level 44
1,383 SR
1,403 Elo+

VS

Team Averages
Level 88
1,448 SR
1,584 Elo+
Geb
Geb
KuehlGuy
Geb
Level 128
God Stats
1W - 0L
1,670 SR
Queue Stats
22W - 11L
1,709 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Neighbor1D
Morgan Le Fay
Level 107
God Stats
1W - 0L
1,174 SR
Queue Stats
18W - 10L
1,611 Elo+
Party 2
Danzaburou
Danzaburou
xstygianwolfx
Danzaburou
Level 29
God Stats
10W - 14L
1,500 SR
Queue Stats
205W - 254L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Wakatondo
Kuzenbo
16
3 / 1 / 6
11,538
607
11,014
24,406
23,968
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
crepei
Danzaburou
15
3 / 8 / 4
11,727
617
12,186
14,731
4,560
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Anubis
jmpg4
Anubis
16
3 / 5 / 5
11,955
629
8,677
10,717
5,197
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 7
11,494
605
7,930
24,025
26,657
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Neighbor1D
Morgan Le Fay
19
10 / 0 / 3
13,616
717
19,785
9,614
4,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
xstygianwolfx
Danzaburou
17
1 / 3 / 9
12,343
650
13,588
11,692
4,312
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
33
9
Kills
14
14
Deaths
9
15
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
6
7
1.08
W
Morgan Le Fay
Neighbor1D
Morgan Le Fay
10
0
3
11.5
L
Kuzenbo
Wakatondo
Kuzenbo
3
1
6
6
L
Danzaburou
crepei
Danzaburou
3
8
4
0.63
L
Anubis
jmpg4
Anubis
3
5
5
1.1
W
Danzaburou
xstygianwolfx
Danzaburou
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,877
Damage
41,303
49,854
Taken
45,331
33,725
Mitigated
35,531
14,376
Healing
9,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,930
726
0
2,200
24,025
26,657
238
11,493
12,532
24,618
0
W
Morgan Le Fay
Neighbor1D
Morgan Le Fay
19,785
804
267
3,304
9,614
4,562
1,228
2,922
6,692
69,076
0
L
Kuzenbo
Wakatondo
Kuzenbo
11,014
3,427
0
8,265
24,406
23,968
228
11,145
12,946
42,142
0
L
Danzaburou
crepei
Danzaburou
12,186
6,155
224
2,958
14,731
4,560
735
9,261
5,406
0
36,099
L
Anubis
jmpg4
Anubis
8,677
455
0
2,929
10,717
5,197
128
6,642
3,787
53,205
0
W
Danzaburou
xstygianwolfx
Danzaburou
13,588
5,718
306
3,919
11,692
4,312
2,019
5,276
6,416
0
79,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,220
Gold Earned
37,453
187
Minions Killed
247
0
Camps Cleared
0
938,206
Distance Traveled
1,028,086
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,494
605
17
1
0
332,593
3
W
Morgan Le Fay
13,616
717
92
5
0
351,611
1
L
Kuzenbo
11,538
607
40
2
0
368,036
4
L
Danzaburou
11,727
617
65
3
0
295,998
2
L
Anubis
11,955
629
82
4
0
274,172
2
W
Danzaburou
12,343
650
138
7
0
343,882
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role