Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
PeterYoli
Ah Muzen Cab
Level 129
God Stats
4W - 3L
1,645 SR
Queue Stats
163W - 170L
1,435 Elo+
Party 3
Sun Wukong
Sun Wukong
RatedCarcass6
Sun Wukong
Level 145
God Stats
4W - 2L
1,706 SR
Queue Stats
291W - 231L
1,560 Elo+
Party 4
Nemesis
Nemesis
edarx
Nemesis
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,841 Elo+
Party 3
Achilles
Achilles
snowmanmike_2021
Achilles
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,503 Elo+
Solo
Team Averages
Level 97
1,570 SR
1,568 Elo+

VS

Team Averages
Level 101
1,603 SR
1,615 Elo+
Artio
Artio
Fowler392
Artio
Level 153
God Stats
4W - 2L
1,622 SR
Queue Stats
469W - 422L
1,613 Elo+
Party 2
King Arthur
King Arthur
keepSmyelin
King Arthur
Level 155
God Stats
5W - 3L
1,806 SR
Queue Stats
543W - 465L
1,584 Elo+
Party 2
Discordia
Discordia
mariistotle
Discordia
Level 17
God Stats
5W - 1L
1,522 SR
Queue Stats
154W - 72L
1,776 Elo+
Party 1
The Morrigan
The Morrigan
sirhurry
The Morrigan
Level 152
God Stats
9W - 4L
1,757 SR
Queue Stats
298W - 168L
1,737 Elo+
Party 1
Da Ji
Da Ji
the1minsoldier
Da Ji
Level 28
God Stats
1W - 1L
1,309 SR
Queue Stats
50W - 65L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
4 / 7 / 9
10,105
722
21,153
13,350
12,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
PeterYoli
Ah Muzen Cab
17
4 / 6 / 5
10,003
715
14,679
12,053
5,185
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
RatedCarcass6
Sun Wukong
16
3 / 9 / 6
10,755
768
10,479
24,891
29,053
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nemesis
edarx
Nemesis
17
2 / 5 / 9
10,218
730
9,592
18,339
15,754
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 8 / 7
8,349
596
3,253
16,500
13,269
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Fowler392
Artio
16
0 / 4 / 28
9,943
710
6,321
26,200
32,283
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
keepSmyelin
King Arthur
18
6 / 4 / 26
11,069
791
10,469
19,242
25,514
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
mariistotle
Discordia
20
8 / 1 / 25
11,846
846
22,902
10,526
4,887
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
sirhurry
The Morrigan
20
14 / 1 / 17
12,251
875
29,444
13,184
6,822
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
7 / 4 / 17
10,483
749
7,050
14,103
8,574
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
148
13
Kills
35
35
Deaths
14
36
Assists
113
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
4
7
9
1.21
W
Artio
Fowler392
Artio
0
4
28
3.5
L
Ah Muzen Cab
PeterYoli
Ah Muzen Cab
4
6
5
1.08
L
Sun Wukong
RatedCarcass6
Sun Wukong
3
9
6
0.67
L
Nemesis
edarx
Nemesis
2
5
9
1.3
W
King Arthur
keepSmyelin
King Arthur
6
4
26
4.75
W
Discordia
mariistotle
Discordia
8
1
25
20.5
W
The Morrigan
sirhurry
The Morrigan
14
1
17
22.5
L
0
8
7
0.44
W
7
4
17
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,156
Damage
76,186
85,133
Taken
83,255
75,815
Mitigated
78,080
22,447
Healing
32,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
21,153
829
759
1,904
13,350
12,554
0
8,366
4,984
40,633
0
W
Artio
Fowler392
Artio
6,321
298
7,322
9,147
26,200
32,283
534
7,843
18,357
13,415
0
L
Ah Muzen Cab
PeterYoli
Ah Muzen Cab
14,679
2,826
758
2,820
12,053
5,185
677
8,499
3,554
0
33,652
L
Sun Wukong
RatedCarcass6
Sun Wukong
10,479
1,506
510
4,836
24,891
29,053
49
14,594
10,297
0
26,900
L
Nemesis
edarx
Nemesis
9,592
2,572
1,604
6,972
18,339
15,754
352
13,761
4,578
0
23,585
W
King Arthur
keepSmyelin
King Arthur
10,469
889
1,491
4,657
19,242
25,514
518
4,057
15,185
8,672
19,537
W
Discordia
mariistotle
Discordia
22,902
1,221
1,576
793
10,526
4,887
1,372
2,684
7,842
45,230
0
W
The Morrigan
sirhurry
The Morrigan
29,444
6,089
1,146
2,503
13,184
6,822
3,140
2,550
10,634
46,911
6,774
L
3,253
1,381
684
1,600
16,500
13,269
588
10,268
6,232
0
7,803
W
7,050
889
1,203
2,176
14,103
8,574
920
4,019
10,084
0
12,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,430
Gold Earned
55,592
129
Minions Killed
185
0
Camps Cleared
0
1,168,655
Distance Traveled
1,280,491
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,105
722
27
2
0
246,968
0
W
Artio
9,943
710
13
1
0
255,549
2
L
Ah Muzen Cab
10,003
715
41
3
0
235,134
0
L
Sun Wukong
10,755
768
18
1
0
188,733
2
L
Nemesis
10,218
730
33
2
0
287,335
1
W
King Arthur
11,069
791
55
4
0
248,857
1
W
Discordia
11,846
846
56
4
0
282,770
0
W
The Morrigan
12,251
875
47
3
0
250,064
1
L
Achilles
8,349
596
10
1
0
210,485
1
W
Da Ji
10,483
749
14
1
0
243,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role