Player Matchup

Ymir
Ymir
 
Ymir
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
Benimaruplayero
Cupid
Level 6
God Stats
15W - 28L
1,285 SR
Queue Stats
16W - 29L
1,281 Elo+
Party 2
Ra
Ra
PakkoAlcachoffa
Ra
Level 11
God Stats
1W - 1L
1,731 SR
Queue Stats
2W - 7L
1,383 Elo+
Party 3
Nemesis
Nemesis
X_PIRXZ_X
Nemesis
Level 19
God Stats
17W - 21L
1,423 SR
Queue Stats
29W - 54L
1,239 Elo+
Party 2
Sun Wukong
Sun Wukong
widestblock72
Sun Wukong
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,383 Elo+
Party 3
Team Averages
Level 26
1,488 SR
1,357 Elo+

VS

Team Averages
Level 24
1,467 SR
1,321 Elo+
Ah Puch
Ah Puch
Ashidos Musk
Ah Puch
Level 27
God Stats
8W - 9L
1,629 SR
Queue Stats
93W - 102L
1,442 Elo+
Party 1
Danzaburou
Danzaburou
Microloco
Danzaburou
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,086 Elo+
Solo
Arachne
Arachne
PopStaple
Arachne
Level 41
God Stats
2W - 2L
1,522 SR
Queue Stats
171W - 213L
1,337 Elo+
Party 1
Tiamat
Tiamat
dkstoes69
Tiamat
Level 24
God Stats
2W - 6L
1,186 SR
Queue Stats
67W - 91L
1,391 Elo+
Party 1
Cabrakan
Cabrakan
viorettu
Cabrakan
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
199W - 275L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
4 / 8 / 13
7,465
498
5,514
18,625
14,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
12 / 7 / 6
9,028
602
10,926
11,622
3,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 8 / 2
6,286
419
2,960
10,913
5,367
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
X_PIRXZ_X
Nemesis
9
0 / 7 / 3
5,961
397
2,129
10,488
3,146
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
widestblock72
Sun Wukong
11
3 / 5 / 1
6,812
454
1,458
8,093
3,055
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ashidos Musk
Ah Puch
16
8 / 0 / 0
9,580
639
9,618
6,538
3,728
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Danzaburou
Microloco
Danzaburou
9
0 / 8 / 10
6,477
432
3,720
8,272
2,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Arachne
PopStaple
Arachne
15
18 / 3 / 5
10,368
691
15,232
9,744
6,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
dkstoes69
Tiamat
14
8 / 3 / 12
8,856
590
15,138
10,913
8,663
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
viorettu
Cabrakan
11
1 / 6 / 8
7,151
477
3,765
10,769
6,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
70
19
Kills
35
35
Deaths
20
25
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
4
8
13
1.31
W
Ah Puch
Ashidos Musk
Ah Puch
8
0
0
8
L
12
7
6
2.14
W
Danzaburou
Microloco
Danzaburou
0
8
10
0.63
L
0
8
2
0.13
W
Arachne
PopStaple
Arachne
18
3
5
6.83
L
Nemesis
X_PIRXZ_X
Nemesis
0
7
3
0.21
W
Tiamat
dkstoes69
Tiamat
8
3
12
4.67
W
Cabrakan
viorettu
Cabrakan
1
6
8
0.83
L
Sun Wukong
widestblock72
Sun Wukong
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,987
Damage
47,473
59,741
Taken
46,236
29,289
Mitigated
27,558
5,222
Healing
13,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,514
1,660
0
2,186
18,625
14,377
105
5,260
13,180
26,174
0
W
Ah Puch
Ashidos Musk
Ah Puch
9,618
426
0
5,133
6,538
3,728
2,646
363
6,175
61,449
0
L
10,926
7,701
38
871
11,622
3,344
669
4,874
6,556
0
27,837
W
Danzaburou
Microloco
Danzaburou
3,720
1,558
0
157
8,272
2,466
0
1,388
6,884
0
12,047
L
2,960
265
16
923
10,913
5,367
561
6,229
4,633
31,540
0
W
Arachne
PopStaple
Arachne
15,232
10,310
0
2,494
9,744
6,165
1,430
2,272
7,472
0
51,883
L
Nemesis
X_PIRXZ_X
Nemesis
2,129
1,239
119
780
10,488
3,146
0
4,909
5,579
0
25,015
W
Tiamat
dkstoes69
Tiamat
15,138
1,320
0
3,539
10,913
8,663
1,487
2,505
8,408
48,766
0
W
Cabrakan
viorettu
Cabrakan
3,765
535
0
2,482
10,769
6,536
0
1,946
8,823
24,255
0
L
Sun Wukong
widestblock72
Sun Wukong
1,458
0
0
289
8,093
3,055
0
6,821
1,272
0
12,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,552
Gold Earned
42,432
213
Minions Killed
323
0
Camps Cleared
0
1,234,060
Distance Traveled
1,270,505
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,465
498
38
3
0
230,962
0
W
Ah Puch
9,580
639
119
8
0
240,372
1
L
Cupid
9,028
602
41
3
0
247,235
0
W
Danzaburou
6,477
432
11
1
0
231,127
3
L
Ra
6,286
419
51
3
0
252,033
3
W
Arachne
10,368
691
82
5
0
306,858
1
L
Nemesis
5,961
397
47
3
0
275,575
0
W
Tiamat
8,856
590
70
5
0
234,196
0
W
Cabrakan
7,151
477
41
3
0
257,952
1
L
Sun Wukong
6,812
454
36
2
0
228,255
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role