Player Matchup

Discordia
Discordia
Gold IV
Grey Matterrrr
Discordia
Gold IV
Level 121
God Stats
14W - 26L
1,442 SR
Queue Stats
131W - 152L
1,395 MMR
Party 1
Danzaburou
Danzaburou
Gold IV
HighlySuss
Danzaburou
Gold IV
Level 103
God Stats
8W - 17L
1,461 SR
Queue Stats
156W - 168L
1,521 MMR
Party 1
Bacchus
Bacchus
Bronze III
skating PFC
Bacchus
Bronze III
Level 55
God Stats
4W - 0L
1,500 SR
Queue Stats
8W - 3L
1,414 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 93
1,468 SR
1,443 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 142
1,450 SR
1,429 MMR
Guan Yu
Guan Yu
Silver I
BIG BLACK ZPOOK
Guan Yu
Silver I
Level 143
God Stats
3W - 1L
1,577 SR
Queue Stats
64W - 70L
1,457 MMR
Solo
Anhur
Anhur
Bronze III
ErickJwhBpm
Anhur
Bronze III
Level 141
God Stats
1W - 4L
1,569 SR
Queue Stats
10W - 12L
1,461 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
Premiumnerd7
Morgan Le Fay
Gold IV
Level 142
God Stats
1W - 1L
1,205 SR
Queue Stats
185W - 204L
1,369 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Grey Matterrrr
Discordia
20
6 / 3 / 11
15,601
678
22,564
17,250
7,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
HighlySuss
Danzaburou
20
5 / 6 / 9
15,776
686
15,324
19,197
5,837
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
skating PFC
Bacchus
20
11 / 2 / 10
17,682
769
23,667
25,563
50,633
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
AphroditeGebCthulhuMedusaZeus

VS

Bans
HeraChang'eScyllaHadesTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 7 / 5
13,814
601
13,561
24,172
10,268
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
4 / 7 / 5
15,627
679
15,668
24,971
9,360
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
Premiumnerd7
Morgan Le Fay
18
5 / 8 / 3
14,479
630
17,089
24,121
9,645
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
24
22
Kills
11
11
Deaths
22
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
7
5
0.64
L
4
7
5
0.93
W
Discordia
Grey Matterrrr
Discordia
6
3
11
3.83
W
Danzaburou
HighlySuss
Danzaburou
5
6
9
1.58
L
Morgan Le Fay
Premiumnerd7
Morgan Le Fay
5
8
3
0.81
W
Bacchus
skating PFC
Bacchus
11
2
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,555
Damage
46,318
62,010
Taken
73,264
63,818
Mitigated
29,273
15,386
Healing
13,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,561
1,726
1,182
4,179
24,172
10,268
442
12,179
11,887
0
43,729
L
15,668
6,671
0
4,619
24,971
9,360
1,009
16,808
7,903
0
87,531
W
Discordia
Grey Matterrrr
Discordia
22,564
0
757
7,256
17,250
7,348
404
3,950
13,300
86,466
0
W
Danzaburou
HighlySuss
Danzaburou
15,324
1,885
0
2,662
19,197
5,837
2,386
7,655
11,542
0
83,827
L
Morgan Le Fay
Premiumnerd7
Morgan Le Fay
17,089
513
0
3,214
24,121
9,645
360
16,806
7,243
56,021
0
W
Bacchus
skating PFC
Bacchus
23,667
2,380
0
4,711
25,563
50,633
294
5,484
20,079
52,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,059
Gold Earned
43,920
264
Minions Killed
248
0
Camps Cleared
0
1,283,699
Distance Traveled
1,122,323
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
13,814
601
66
3
0
403,959
5
L
Anhur
15,627
679
126
5
0
348,026
5
W
Discordia
15,601
678
115
5
0
423,091
3
W
Danzaburou
15,776
686
104
5
0
408,018
8
L
Morgan Le Fay
14,479
630
56
2
0
370,338
0
W
Bacchus
17,682
769
45
2
0
452,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role