Player Matchup

Tyr
Tyr
AdmiralFeRReT
Tyr
Level 28
God Stats
1W - 0L
1,318 SR
Queue Stats
11W - 25L
1,285 Elo+
Solo
Ne Zha
Ne Zha
C16H16O2N2
Ne Zha
Level 87
God Stats
2W - 7L
1,600 SR
Queue Stats
192W - 194L
1,485 Elo+
Solo
Agni
Agni
NoValesPaNa
Agni
Level 62
God Stats
1W - 1L
1,151 SR
Queue Stats
147W - 129L
1,565 Elo+
Solo
Team Averages
Level 59
1,357 SR
1,445 Elo+

VS

Team Averages
Level 28
1,559 SR
1,484 Elo+
Danzaburou
Danzaburou
Anbol
Danzaburou
Level 64
God Stats
0W - 1L
1,676 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Tiamat
Tiamat
ZeiSoki
Tiamat
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,451 Elo+
Solo
Ah Puch
Ah Puch
luoies
Ah Puch
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 10
8,428
843
5,519
8,760
6,147
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
C16H16O2N2
Ne Zha
12
5 / 0 / 9
8,510
851
4,086
4,483
2,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
7 / 0 / 9
8,889
889
9,969
5,778
1,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Anbol
Danzaburou
9
1 / 5 / 0
6,448
645
3,418
7,331
2,296
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
ZeiSoki
Tiamat
8
0 / 7 / 0
5,887
589
2,090
8,188
3,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Puch
luoies
Ah Puch
9
0 / 6 / 1
6,146
615
3,790
7,189
2,181
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
2
18
Kills
1
1
Deaths
18
28
Assists
1
Player
Kills
Deaths
Assists
KDA
W
6
1
10
11
L
Danzaburou
Anbol
Danzaburou
1
5
0
0.2
W
Ne Zha
C16H16O2N2
Ne Zha
5
0
9
9.5
W
7
0
9
11.5
L
Tiamat
ZeiSoki
Tiamat
0
7
0
0
L
Ah Puch
luoies
Ah Puch
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,574
Damage
9,298
19,021
Taken
22,708
10,094
Mitigated
8,348
3,111
Healing
2,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,519
459
0
1,089
8,760
6,147
287
2,512
6,248
0
16,513
L
Danzaburou
Anbol
Danzaburou
3,418
1,507
0
757
7,331
2,296
144
4,155
3,176
0
15,897
W
Ne Zha
C16H16O2N2
Ne Zha
4,086
506
0
1,205
4,483
2,017
1,096
950
3,533
0
26,594
W
9,969
715
0
817
5,778
1,930
668
2,418
3,360
43,948
0
L
Tiamat
ZeiSoki
Tiamat
2,090
105
0
463
8,188
3,871
0
4,111
4,077
6,295
0
L
Ah Puch
luoies
Ah Puch
3,790
344
0
1,040
7,189
2,181
24
1,703
5,486
21,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,827
Gold Earned
18,481
132
Minions Killed
68
0
Camps Cleared
0
606,744
Distance Traveled
495,601
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,428
843
28
3
0
203,514
3
L
Danzaburou
6,448
645
27
3
0
166,412
0
W
Ne Zha
8,510
851
36
4
0
206,673
3
W
Agni
8,889
889
68
7
0
196,557
2
L
Tiamat
5,887
589
11
1
0
164,972
3
L
Ah Puch
6,146
615
30
3
0
164,217
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role